Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
 
Terra
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
I Txsty I
Bacchus
Level 27
God Stats
30W - 23L
1,557 SR
Queue Stats
38W - 36L
1,399 Elo+
Party 1
Team Averages
Level 59
1,519 SR
1,466 Elo+

VS

Team Averages
Level 27
1,565 SR
1,343 Elo+
Izanami
Izanami
SlawFather
Izanami
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 12L
1,229 Elo+
Solo
Cerberus
Cerberus
arichdaddy
Cerberus
Level 29
God Stats
4W - 6L
1,596 SR
Queue Stats
124W - 133L
1,424 Elo+
Party 2
Tsukuyomi
Tsukuyomi
jRizn
Tsukuyomi
Level 25
God Stats
15W - 8L
1,598 SR
Queue Stats
106W - 96L
1,375 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
9 / 1 / 11
10,174
848
12,753
7,176
2,788
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Terra
 
Terra
13
5 / 1 / 14
10,081
840
7,961
14,034
10,846
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bacchus
I Txsty I
Bacchus
13
8 / 1 / 12
10,199
850
6,850
9,347
7,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
SlawFather
Izanami
11
1 / 6 / 2
7,574
631
5,878
9,357
3,011
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
arichdaddy
Cerberus
8
0 / 12 / 2
6,663
555
5,999
15,303
8,327
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tsukuyomi
jRizn
Tsukuyomi
12
2 / 4 / 1
8,456
705
5,241
9,630
3,169
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
8
22
Kills
3
3
Deaths
22
37
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
9
1
11
14.5
W
Terra
 
Terra
5
1
14
12
W
Bacchus
I Txsty I
Bacchus
8
1
12
14
L
Izanami
SlawFather
Izanami
1
6
2
0.33
L
Cerberus
arichdaddy
Cerberus
0
12
2
0.08
L
Tsukuyomi
jRizn
Tsukuyomi
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,564
Damage
17,118
30,557
Taken
34,290
21,147
Mitigated
14,507
9,815
Healing
1,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
12,753
5,030
0
2,252
7,176
2,788
856
2,273
4,903
0
45,722
W
Terra
 
Terra
7,961
2,298
1,384
3,803
14,034
10,846
518
2,345
11,689
21,839
0
W
Bacchus
I Txsty I
Bacchus
6,850
705
0
2,376
9,347
7,513
1,060
1,381
7,966
18,234
0
L
Izanami
SlawFather
Izanami
5,878
4,074
0
0
9,357
3,011
0
4,514
4,843
0
21,840
L
Cerberus
arichdaddy
Cerberus
5,999
478
0
1,118
15,303
8,327
0
6,663
8,640
11,903
0
L
Tsukuyomi
jRizn
Tsukuyomi
5,241
1,555
0
181
9,630
3,169
0
3,634
5,996
0
25,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,454
Gold Earned
22,693
112
Minions Killed
93
0
Camps Cleared
0
637,546
Distance Traveled
509,531
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,174
848
63
5
0
198,780
0
W
Terra
10,081
840
29
2
0
218,864
0
W
Bacchus
10,199
850
20
2
0
219,902
1
L
Izanami
7,574
631
41
3
0
165,629
1
L
Cerberus
6,663
555
20
2
0
150,530
1
L
Tsukuyomi
8,456
705
32
3
0
193,372
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role