Player Matchup

Baron Samedi
Baron Samedi
ErrowWind
Baron Samedi
Level 64
God Stats
3W - 0L
1,749 SR
Queue Stats
6W - 2L
1,611 Elo+
Party 2
Danzaburou
Danzaburou
OmegaBiz
Danzaburou
Level 77
God Stats
1W - 0L
1,633 SR
Queue Stats
10W - 5L
1,646 Elo+
Party 2
Cthulhu
Cthulhu
Twololcats
Cthulhu
Level 61
God Stats
2W - 0L
1,852 SR
Queue Stats
9W - 14L
1,353 Elo+
Party 2
Team Averages
Level 67
1,745 SR
1,536 Elo+

VS

Team Averages
Level 124
1,514 SR
1,400 Elo+
Freya
Freya
GracieBearCats
Freya
Level 107
God Stats
6W - 4L
1,557 SR
Queue Stats
58W - 75L
1,480 Elo+
Party 1
Chiron
Chiron
let_a_killa
Chiron
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,238 Elo+
Party 1
Sylvanus
Sylvanus
magnus_reap-1987
Sylvanus
Level 143
God Stats
2W - 3L
1,486 SR
Queue Stats
262W - 298L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ErrowWind
Baron Samedi
12
2 / 2 / 9
8,499
708
11,800
11,099
4,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
OmegaBiz
Danzaburou
14
11 / 2 / 1
10,756
896
9,947
9,499
3,472
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Twololcats
Cthulhu
12
1 / 1 / 8
8,265
689
9,295
11,883
9,751
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 2
7,372
614
5,622
12,639
4,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chiron
12
2 / 3 / 1
7,768
647
10,348
10,547
3,684
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
2 / 5 / 1
7,482
624
5,245
12,850
6,428
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
14
Kills
5
5
Deaths
14
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
ErrowWind
Baron Samedi
2
2
9
3.25
L
1
6
2
0.33
W
Danzaburou
OmegaBiz
Danzaburou
11
2
1
5.75
W
Cthulhu
Twololcats
Cthulhu
1
1
8
5
L
Chiron
2
3
1
0.83
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,042
Damage
21,215
32,481
Taken
36,036
18,147
Mitigated
14,404
10,760
Healing
10,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
ErrowWind
Baron Samedi
11,800
955
1,436
4,400
11,099
4,924
308
3,659
7,440
31,617
0
L
5,622
1,517
0
3,352
12,639
4,292
0
7,869
4,412
20,109
0
W
Danzaburou
OmegaBiz
Danzaburou
9,947
5,934
0
4,825
9,499
3,472
2,341
3,087
6,412
0
34,571
W
Cthulhu
Twololcats
Cthulhu
9,295
925
99
0
11,883
9,751
109
4,121
7,762
22,206
0
L
Chiron
10,348
2,524
412
2,014
10,547
3,684
0
6,756
3,521
0
35,555
L
5,245
1,741
777
4,387
12,850
6,428
102
5,635
7,008
16,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,520
Gold Earned
22,622
126
Minions Killed
125
0
Camps Cleared
0
632,885
Distance Traveled
510,476
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,499
708
47
4
0
209,892
1
L
Freya
7,372
614
40
3
0
178,294
0
W
Danzaburou
10,756
896
47
4
0
179,527
0
W
Cthulhu
8,265
689
32
3
0
243,466
0
L
Chiron
7,768
647
57
5
0
194,777
2
L
Sylvanus
7,482
624
28
2
0
137,405
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role