Player Matchup

Cabrakan
Cabrakan
Platinum IV
LoweredSum02160
Cabrakan
Platinum IV
Level 159
God Stats
2W - 0L
1,483 SR
Queue Stats
78W - 36L
2,024 MMR
Party 2
Izanami
Izanami
Platinum IV
RaZerSHade_2112
Izanami
Platinum IV
Level 126
God Stats
3W - 4L
1,521 SR
Queue Stats
100W - 115L
1,798 MMR
Solo
Thoth
Thoth
Platinum III
Shming
Thoth
Platinum III
Level 128
God Stats
3W - 1L
1,462 SR
Queue Stats
71W - 58L
2,018 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 138
1,489 SR
1,947 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 89
1,474 SR
1,841 MMR
Athena
Athena
Diamond IV
ClutchTheJoke--
Athena
Diamond IV
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 48L
2,110 MMR
Solo
Jormungandr
Jormungandr
Gold II
F0rsaken nate
Jormungandr
Gold II
Level 80
God Stats
0W - 3L
1,274 SR
Queue Stats
284W - 281L
1,665 MMR
Party 1
Danzaburou
Danzaburou
Gold II
Sick Swell
Danzaburou
Gold II
Level 92
God Stats
13W - 11L
1,647 SR
Queue Stats
347W - 358L
1,749 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
12
6 / 0 / 7
8,809
979
5,859
8,132
6,819
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

12
5 / 0 / 7
8,449
939
5,739
7,443
2,523
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thoth
Shming
Thoth
12
4 / 0 / 9
7,918
880
11,838
5,550
1,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
KhepriPersephoneOsirisGilgameshSusano

VS

Bans
CthulhuHelHeimdallrScyllaMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
5,967
663
1,465
6,603
2,972
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jormungandr
F0rsaken nate
Jormungandr
8
0 / 7 / 0
5,472
608
2,470
11,246
3,884
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
Sick Swell
Danzaburou
9
0 / 5 / 0
6,025
669
4,175
9,726
2,854
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
0
15
Kills
0
0
Deaths
15
23
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Jormungandr
F0rsaken nate
Jormungandr
0
7
0
0
W
Cabrakan
6
0
7
9.5
W
5
0
7
8.5
W
Thoth
Shming
Thoth
4
0
9
8.5
L
Danzaburou
Sick Swell
Danzaburou
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,436
Damage
8,110
21,125
Taken
27,575
11,108
Mitigated
9,710
5,992
Healing
3,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,465
500
0
580
6,603
2,972
0
4,799
1,804
3,981
0
L
Jormungandr
F0rsaken nate
Jormungandr
2,470
459
546
504
11,246
3,884
0
6,572
4,674
11,330
0
W
Cabrakan
5,859
1,083
1,066
1,827
8,132
6,819
224
1,178
6,828
16,668
0
W
5,739
3,444
0
2,109
7,443
2,523
1,579
1,786
5,657
0
25,771
W
Thoth
Shming
Thoth
11,838
252
0
990
5,550
1,766
725
971
4,579
39,227
0
L
Danzaburou
Sick Swell
Danzaburou
4,175
1,513
0
1,865
9,726
2,854
0
6,326
3,400
0
21,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,176
Gold Earned
17,464
125
Minions Killed
63
0
Camps Cleared
0
528,932
Distance Traveled
380,520
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,967
663
5
1
0
84,704
2
L
Jormungandr
5,472
608
13
1
0
147,601
0
W
Cabrakan
8,809
979
17
2
0
185,212
4
W
Izanami
8,449
939
55
6
0
154,342
0
W
Thoth
7,918
880
53
6
0
189,378
3
L
Danzaburou
6,025
669
45
5
0
148,215
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role