Player Matchup

Awilix
Awilix
Connslo
Awilix
Level 23
God Stats
1W - 2L
1,687 SR
Queue Stats
44W - 40L
1,554 Elo+
Party 1
Apollo
Apollo
EpicBlackStar10
Apollo
Level 18
God Stats
7W - 8L
1,575 SR
Queue Stats
33W - 42L
1,528 Elo+
Solo
Terra
Terra
Kyresthen
Terra
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
57W - 51L
1,509 Elo+
Party 1
Ra
Ra
PôrnstarrDaJi
Ra
Level 29
God Stats
0W - 1L
1,648 SR
Queue Stats
7W - 4L
1,730 Elo+
Solo
Achilles
Achilles
SybilsAbra
Achilles
Level 27
God Stats
4W - 3L
1,356 SR
Queue Stats
106W - 102L
1,486 Elo+
Party 1
Team Averages
Level 24
1,553 SR
1,561 Elo+

VS

Team Averages
Level 22
1,496 SR
1,510 Elo+
Aphrodite
Aphrodite
Blufferino
Aphrodite
Level 30
God Stats
2W - 1L
1,735 SR
Queue Stats
171W - 187L
1,561 Elo+
Solo
Tsukuyomi
Tsukuyomi
GenericName2
Tsukuyomi
Level 25
God Stats
3W - 2L
1,597 SR
Queue Stats
113W - 81L
1,673 Elo+
Solo
Apollo
Apollo
GodSmilez
Apollo
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 54L
1,334 Elo+
Party 2
Scylla
Scylla
PandaThePrincePT
Scylla
Level 22
God Stats
11W - 18L
1,390 SR
Queue Stats
38W - 53L
1,458 Elo+
Party 2
Fenrir
Fenrir
upha
Fenrir
Level 17
God Stats
5W - 4L
1,258 SR
Queue Stats
142W - 125L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Connslo
Awilix
18
9 / 10 / 10
12,673
487
16,260
25,185
12,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
14 / 8 / 10
13,078
503
21,788
23,808
11,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
Kyresthen
Terra
16
3 / 8 / 17
11,586
446
11,610
38,196
49,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
3 / 8 / 8
13,595
523
11,939
14,890
6,998
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Achilles
SybilsAbra
Achilles
17
2 / 8 / 7
11,007
423
12,496
24,833
32,803
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Blufferino
Aphrodite
19
6 / 6 / 14
13,871
534
20,440
22,348
20,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
GenericName2
Tsukuyomi
20
7 / 4 / 17
15,391
592
31,867
23,293
18,262
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Apollo
GodSmilez
Apollo
18
2 / 9 / 11
12,280
472
11,895
19,376
6,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
4 / 10 / 8
13,456
518
10,990
16,013
5,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
upha
Fenrir
20
23 / 2 / 8
16,149
621
21,534
20,219
9,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
100
31
Kills
42
42
Deaths
31
52
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Blufferino
Aphrodite
6
6
14
2.17
L
Awilix
Connslo
Awilix
9
10
10
1.4
L
14
8
10
2.38
W
Tsukuyomi
GenericName2
Tsukuyomi
7
4
17
3.88
W
Apollo
GodSmilez
Apollo
2
9
11
0.83
L
Terra
Kyresthen
Terra
3
8
17
1.44
W
4
10
8
0.8
L
3
8
8
0.88
L
Achilles
SybilsAbra
Achilles
2
8
7
0.69
W
Fenrir
upha
Fenrir
23
2
8
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,093
Damage
96,726
126,912
Taken
101,249
112,965
Mitigated
59,791
36,080
Healing
48,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Blufferino
Aphrodite
20,440
3,516
6,674
14,703
22,348
20,275
815
6,589
15,759
64,164
0
L
Awilix
Connslo
Awilix
16,260
7,777
0
3,354
25,185
12,748
110
6,230
18,827
0
82,416
L
21,788
14,650
0
6,179
23,808
11,017
2,184
3,428
20,364
0
93,379
W
Tsukuyomi
GenericName2
Tsukuyomi
31,867
9,156
0
11,011
23,293
18,262
1,888
4,313
18,980
0
117,241
W
Apollo
GodSmilez
Apollo
11,895
6,261
0
4,000
19,376
6,187
4,425
6,288
13,088
0
61,763
L
Terra
Kyresthen
Terra
11,610
2,846
5,234
12,574
38,196
49,399
200
10,525
27,523
31,071
0
W
10,990
600
0
1,616
16,013
5,453
1,887
4,342
11,671
83,704
0
L
11,939
1,013
2,320
3,430
14,890
6,998
688
4,653
10,081
108,426
0
L
Achilles
SybilsAbra
Achilles
12,496
3,201
0
2,989
24,833
32,803
242
6,096
18,687
0
51,086
W
Fenrir
upha
Fenrir
21,534
4,110
0
10,380
20,219
9,614
1,414
4,788
15,431
0
111,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,939
Gold Earned
71,147
576
Minions Killed
613
0
Camps Cleared
0
2,242,997
Distance Traveled
2,415,026
21
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
13,871
534
99
4
0
473,085
3
L
Awilix
12,673
487
109
4
0
474,238
0
L
Apollo
13,078
503
119
5
0
423,199
6
W
Tsukuyomi
15,391
592
171
7
0
559,760
12
W
Apollo
12,280
472
70
3
0
378,365
1
L
Terra
11,586
446
41
2
0
447,335
8
W
Scylla
13,456
518
150
6
0
403,597
5
L
Ra
13,595
523
202
8
0
456,039
5
L
Achilles
11,007
423
105
4
0
442,186
2
W
Fenrir
16,149
621
123
5
0
600,219
15

Distance Traveled

Minion Kills by Role

Gold Earned by Role