Player Matchup

Sol
Sol
Aquyre
Sol
Level 108
God Stats
54W - 55L
1,481 SR
Queue Stats
622W - 644L
1,497 Elo+
Party 2
Cupid
Cupid
Merodeadortv
Cupid
Level 42
God Stats
3W - 6L
1,413 SR
Queue Stats
215W - 274L
1,391 Elo+
Solo
Ah Puch
Ah Puch
Narsheena
Ah Puch
Level 88
God Stats
8W - 14L
1,574 SR
Queue Stats
432W - 423L
1,527 Elo+
Party 2
Gilgamesh
Gilgamesh
Pinhead09
Gilgamesh
Level 47
God Stats
0W - 2L
1,276 SR
Queue Stats
2W - 4L
1,331 Elo+
Solo
Chaac
Chaac
Sinazen
Chaac
Level 78
God Stats
48W - 66L
1,431 SR
Queue Stats
224W - 262L
1,401 Elo+
Party 2
Team Averages
Level 73
1,435 SR
1,429 Elo+

VS

Team Averages
Level 86
1,419 SR
1,387 Elo+
Mulan
Mulan
 
Mulan
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
Oddroommate
Kuzenbo
Level 64
God Stats
2W - 4L
1,339 SR
Queue Stats
8W - 8L
1,361 Elo+
Solo
Tyr
Tyr
Succaonthat
Tyr
Level 145
God Stats
2W - 0L
1,228 SR
Queue Stats
144W - 147L
1,457 Elo+
Solo
Discordia
Discordia
TheSwartznegger
Discordia
Level 64
God Stats
27W - 19L
1,392 SR
Queue Stats
140W - 143L
1,404 Elo+
Party 1
Thanatos
Thanatos
Yolokaliin
Thanatos
Level 88
God Stats
1W - 1L
1,634 SR
Queue Stats
5W - 4L
1,213 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Aquyre
Sol
16
4 / 6 / 5
10,677
1,068
14,806
10,987
2,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

16
1 / 8 / 5
10,017
1,002
3,680
12,453
4,302
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Puch
Narsheena
Ah Puch
16
1 / 3 / 6
9,958
996
16,750
7,142
2,048
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Pinhead09
Gilgamesh
16
3 / 4 / 5
10,117
1,012
10,873
15,240
14,534
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chaac
Sinazen
Chaac
16
1 / 5 / 6
10,434
1,043
10,369
16,000
15,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Team 1 Tickets

137

VS

Team 2 Tickets

231

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
17
2 / 0 / 16
11,127
1,113
6,934
14,536
15,366
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kuzenbo
Oddroommate
Kuzenbo
18
3 / 2 / 17
10,924
1,092
14,007
15,291
13,880
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
6 / 2 / 12
10,754
1,075
9,215
9,792
7,002
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Discordia
TheSwartznegger
Discordia
17
3 / 1 / 15
10,755
1,076
10,432
7,187
2,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
Yolokaliin
Thanatos
17
12 / 5 / 7
12,065
1,207
17,027
17,034
6,411
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
93
10
Kills
26
26
Deaths
10
27
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
2
0
16
10
L
Sol
Aquyre
Sol
4
6
5
1.08
L
1
8
5
0.44
L
Ah Puch
Narsheena
Ah Puch
1
3
6
1.33
W
Kuzenbo
Oddroommate
Kuzenbo
3
2
17
5.75
L
Gilgamesh
Pinhead09
Gilgamesh
3
4
5
1.38
L
Chaac
Sinazen
Chaac
1
5
6
0.8
W
6
2
12
6
W
Discordia
TheSwartznegger
Discordia
3
1
15
10.5
W
Thanatos
Yolokaliin
Thanatos
12
5
7
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,478
Damage
57,615
61,822
Taken
63,840
38,956
Mitigated
45,146
9,285
Healing
15,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
6,934
1,028
0
1,898
14,536
15,366
0
6,343
7,505
38
17,439
L
Sol
Aquyre
Sol
14,806
3,537
0
1,439
10,987
2,897
0
2,710
8,151
42,150
0
L
3,680
2,862
444
884
12,453
4,302
0
4,183
8,142
0
26,860
L
Ah Puch
Narsheena
Ah Puch
16,750
396
0
796
7,142
2,048
0
2,614
4,454
35,062
0
W
Kuzenbo
Oddroommate
Kuzenbo
14,007
4,209
0
480
15,291
13,880
0
7,326
7,727
32,021
0
L
Gilgamesh
Pinhead09
Gilgamesh
10,873
3,411
0
668
15,240
14,534
0
6,735
8,301
0
23,601
L
Chaac
Sinazen
Chaac
10,369
1,749
0
5,054
16,000
15,175
0
7,417
8,297
0
21,954
W
9,215
1,056
0
115
9,792
7,002
0
4,844
4,595
0
14,224
W
Discordia
TheSwartznegger
Discordia
10,432
997
256
1,961
7,187
2,487
0
3,271
3,668
41,464
0
W
Thanatos
Yolokaliin
Thanatos
17,027
7,138
0
10,686
17,034
6,411
0
8,957
7,593
0
38,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,203
Gold Earned
55,625
213
Minions Killed
216
7
Camps Cleared
7
967,778
Distance Traveled
1,033,551
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
11,127
1,113
26
3
1
216,616
0
L
Sol
10,677
1,068
72
7
4
203,045
0
L
Cupid
10,017
1,002
55
6
1
152,933
1
L
Ah Puch
9,958
996
53
5
2
211,321
1
W
Kuzenbo
10,924
1,092
25
3
0
218,329
0
L
Gilgamesh
10,117
1,012
17
2
0
206,707
0
L
Chaac
10,434
1,043
16
2
0
193,772
1
W
Tyr
10,754
1,075
10
1
1
214,666
1
W
Discordia
10,755
1,076
120
12
2
193,876
1
W
Thanatos
12,065
1,207
35
4
3
190,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role