Player Matchup

Zhong Kui
Zhong Kui
Darkhiro1
Zhong Kui
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 120L
1,622 Elo+
Party 1
Ganesha
Ganesha
Impact5463
Ganesha
Level 35
God Stats
5W - 5L
1,985 SR
Queue Stats
98W - 72L
1,572 Elo+
Party 1
Hachiman
Hachiman
Shiloh420
Hachiman
Level 81
God Stats
20W - 13L
1,496 SR
Queue Stats
614W - 739L
1,477 Elo+
Party 1
Team Averages
Level 64
1,660 SR
1,557 Elo+

VS

Team Averages
Level 57
1,439 SR
1,502 Elo+
Chaac
Chaac
 
Chaac
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Akomplice2K9
Zeus
Level 25
God Stats
9W - 16L
1,256 SR
Queue Stats
63W - 68L
1,471 Elo+
Solo
Scylla
Scylla
Legendia1
Scylla
Level 13
God Stats
27W - 14L
1,560 SR
Queue Stats
92W - 52L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Darkhiro1
Zhong Kui
8
1 / 6 / 2
6,422
584
3,978
11,871
6,415
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
Impact5463
Ganesha
10
0 / 3 / 3
6,829
621
2,078
12,859
7,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hachiman
Shiloh420
Hachiman
11
3 / 2 / 1
6,963
633
5,937
9,618
3,084
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
2 / 2 / 7
7,967
724
6,947
10,268
7,446
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
8 / 0 / 3
8,810
801
9,271
2,609
788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
Legendia1
Scylla
11
1 / 2 / 9
7,582
689
13,255
5,886
1,762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
30
4
Kills
11
11
Deaths
4
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
2
7
2.75
W
8
0
3
9.5
L
Zhong Kui
Darkhiro1
Zhong Kui
1
6
2
0.33
L
Ganesha
Impact5463
Ganesha
0
3
3
0.5
W
Scylla
Legendia1
Scylla
1
2
9
2.75
L
Hachiman
Shiloh420
Hachiman
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,993
Damage
29,473
34,348
Taken
18,763
16,862
Mitigated
9,996
6,561
Healing
7,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
6,947
689
0
4,136
10,268
7,446
231
3,668
6,600
0
16,077
W
9,271
1,718
405
592
2,609
788
203
674
1,935
26,750
0
L
Zhong Kui
Darkhiro1
Zhong Kui
3,978
485
0
1,935
11,871
6,415
211
7,580
3,887
11,560
0
L
Ganesha
Impact5463
Ganesha
2,078
115
0
907
12,859
7,363
53
8,182
4,403
11,409
0
W
Scylla
Legendia1
Scylla
13,255
1,022
0
1,964
5,886
1,762
210
1,714
4,172
35,392
0
L
Hachiman
Shiloh420
Hachiman
5,937
2,473
0
3,719
9,618
3,084
69
5,850
3,532
0
27,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,214
Gold Earned
24,359
76
Minions Killed
114
0
Camps Cleared
0
556,552
Distance Traveled
579,579
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,967
724
16
1
0
204,743
2
W
Zeus
8,810
801
36
3
0
185,768
1
L
Zhong Kui
6,422
584
30
3
0
173,207
0
L
Ganesha
6,829
621
0
0
0
196,971
0
W
Scylla
7,582
689
62
6
0
189,068
0
L
Hachiman
6,963
633
46
4
0
186,374
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role