Player Matchup

Bellona
Bellona
Player-1360
Bellona
Level 17
God Stats
6W - 10L
1,368 SR
Queue Stats
186W - 244L
1,272 Elo+
Party 1
Hachiman
Hachiman
Player4297
Hachiman
Level 12
God Stats
15W - 31L
1,299 SR
Queue Stats
354W - 437L
1,235 Elo+
Party 1
Skadi
Skadi
Uchiha_Itachi096
Skadi
Level 18
God Stats
5W - 6L
1,491 SR
Queue Stats
27W - 34L
1,347 Elo+
Party 2
Set
Set
dreytroy
Set
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Merlin
Merlin
ostsee2200
Merlin
Level 39
God Stats
1W - 2L
1,557 SR
Queue Stats
61W - 79L
1,319 Elo+
Party 2
Team Averages
Level 18
1,443 SR
1,335 Elo+

VS

Team Averages
Level 19
1,472 SR
1,352 Elo+
Loki
Loki
Alex239522
Loki
Level 14
God Stats
7W - 6L
1,600 SR
Queue Stats
37W - 45L
1,355 Elo+
Party 3
Vulcan
Vulcan
Danipro242471
Vulcan
Level 24
God Stats
28W - 11L
1,653 SR
Queue Stats
104W - 78L
1,472 Elo+
Solo
Neith
Neith
Eric THE wiZZ
Neith
Level 23
God Stats
16W - 20L
1,361 SR
Queue Stats
31W - 52L
1,256 Elo+
Solo
Xing Tian
Xing Tian
Kaizen5198
Xing Tian
Level 28
God Stats
1W - 2L
1,282 SR
Queue Stats
50W - 42L
1,313 Elo+
Solo
Arachne
Arachne
Turboty
Arachne
Level 8
God Stats
8W - 7L
1,466 SR
Queue Stats
22W - 30L
1,365 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Player-1360
Bellona
18
3 / 2 / 4
11,372
517
11,639
17,608
14,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
Player4297
Hachiman
12
0 / 9 / 0
7,484
340
8,441
13,429
6,617
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
2 / 3 / 1
9,443
429
10,963
11,826
4,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

5
0 / 1 / 0
6,295
286
106
2,527
598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Merlin
ostsee2200
Merlin
16
2 / 5 / 0
9,964
453
8,855
10,322
4,308
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 3 / 0
10,512
478
3,293
10,481
3,914
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
7 / 2 / 3
12,306
559
12,551
15,364
8,001
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
6 / 2 / 3
10,689
486
10,116
14,620
5,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xing Tian
Kaizen5198
Xing Tian
16
3 / 0 / 4
10,081
458
6,743
16,790
14,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arachne
Turboty
Arachne
19
4 / 1 / 2
11,909
541
7,498
15,886
7,976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
32
7
Kills
20
20
Deaths
8
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
0
3
0
0
W
7
2
3
4.25
W
6
2
3
3.75
W
Xing Tian
Kaizen5198
Xing Tian
3
0
4
5
L
Bellona
Player-1360
Bellona
3
2
4
2.5
L
Hachiman
Player4297
Hachiman
0
9
0
0
W
Arachne
Turboty
Arachne
4
1
2
5
L
2
3
1
0.83
L
0
1
0
0
L
Merlin
ostsee2200
Merlin
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,004
Damage
40,201
55,712
Taken
73,141
30,490
Mitigated
39,985
12,246
Healing
24,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,293
1,125
0
2,451
10,481
3,914
160
0
10,481
0
64,521
W
12,551
2,990
0
4,769
15,364
8,001
0
5,393
9,971
88,173
0
W
10,116
8,185
0
7,688
14,620
5,773
1,597
0
14,620
0
62,504
W
Xing Tian
Kaizen5198
Xing Tian
6,743
137
0
3,741
16,790
14,321
493
2,688
14,102
33,434
0
L
Bellona
Player-1360
Bellona
11,639
5,050
0
5,895
17,608
14,561
476
3,589
14,019
0
68,583
L
Hachiman
Player4297
Hachiman
8,441
4,045
0
1,483
13,429
6,617
84
2,898
10,531
0
35,101
W
Arachne
Turboty
Arachne
7,498
5,449
0
6,068
15,886
7,976
2,084
774
15,112
0
103,827
L
10,963
4,490
219
3,331
11,826
4,406
834
5,388
6,438
0
59,561
L
106
0
0
679
2,527
598
693
412
2,115
0
9,798
L
Merlin
ostsee2200
Merlin
8,855
757
0
639
10,322
4,308
766
7,007
3,315
66,336
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,558
Gold Earned
55,497
426
Minions Killed
578
0
Camps Cleared
0
1,566,641
Distance Traveled
1,999,067
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,512
478
118
5
0
448,266
0
W
Vulcan
12,306
559
146
7
0
413,664
9
W
Neith
10,689
486
123
6
0
317,606
3
W
Xing Tian
10,081
458
37
2
0
388,234
0
L
Bellona
11,372
517
144
7
0
443,913
3
L
Hachiman
7,484
340
52
2
0
306,857
0
W
Arachne
11,909
541
154
7
0
431,297
0
L
Skadi
9,443
429
103
5
0
346,616
0
L
Set
6,295
286
21
1
0
110,844
1
L
Merlin
9,964
453
106
5
0
358,411
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role