Player Matchup

Sol
Sol
Platinum IV
Dawn Feedz
Sol
Platinum IV
Level 102
God Stats
3W - 0L
1,500 SR
Queue Stats
107W - 88L
1,903 MMR
Party 2
Bacchus
Bacchus
Gold III
I Rexsi I
Bacchus
Gold III
Level 82
God Stats
3W - 4L
1,499 SR
Queue Stats
126W - 126L
1,550 MMR
Solo
Arachne
Arachne
Platinum IV
IamGodbrand56
Arachne
Platinum IV
Level 160
God Stats
27W - 24L
1,690 SR
Queue Stats
223W - 198L
1,708 MMR
Solo
Thoth
Thoth
Gold IV
Jeff Probst7381
Thoth
Gold IV
Level 105
God Stats
4W - 1L
1,614 SR
Queue Stats
92W - 78L
1,621 MMR
Party 2
Sun Wukong
Sun Wukong
Gold I
PhoenixSordauc
Sun Wukong
Gold I
Level 154
God Stats
6W - 9L
1,613 SR
Queue Stats
337W - 330L
1,588 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 121
1,583 SR
1,674 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 121
1,574 SR
1,675 MMR
Cu Chulainn
Cu Chulainn
Platinum V
Heroes_Triggger
Cu Chulainn
Platinum V
Level 144
God Stats
8W - 9L
1,558 SR
Queue Stats
481W - 471L
1,772 MMR
Solo
Ares
Ares
Platinum V
Kraniel Desent
Ares
Platinum V
Level 126
God Stats
37W - 34L
1,602 SR
Queue Stats
184W - 177L
1,753 MMR
Party 1
Heimdallr
Heimdallr
Platinum IV
MrCosmology8063
Heimdallr
Platinum IV
Level 140
God Stats
10W - 8L
1,687 SR
Queue Stats
191W - 180L
1,782 MMR
Party 1
Danzaburou
Danzaburou
Gold II
isaac1shotki11
Danzaburou
Gold II
Level 99
God Stats
7W - 4L
1,735 SR
Queue Stats
86W - 90L
1,559 MMR
Solo
Merlin
Merlin
Gold II
mugressi uwu
Merlin
Gold II
Level 96
God Stats
2W - 9L
1,289 SR
Queue Stats
638W - 629L
1,509 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 2 / 8
14,491
604
18,061
21,389
7,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
I Rexsi I
Bacchus
18
4 / 2 / 10
13,564
565
8,028
21,503
27,563
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
20
9 / 5 / 10
14,243
593
18,673
21,928
12,317
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
4 / 4 / 8
12,755
531
9,904
11,957
4,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
PhoenixSordauc
Sun Wukong
20
5 / 0 / 7
14,786
616
17,187
21,087
19,473
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
AthenaGilgameshApolloSetChiron

VS

Bans
PersephoneKumbhakarnaAo KuangYmirSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Heroes_Triggger
Cu Chulainn
20
4 / 4 / 2
13,088
545
13,011
22,429
21,901
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

16
1 / 4 / 3
10,431
435
9,724
18,842
16,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heimdallr
MrCosmology8063
Heimdallr
17
1 / 5 / 2
10,739
447
9,749
15,095
5,887
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Danzaburou
isaac1shotki11
Danzaburou
18
7 / 6 / 2
12,201
508
12,590
19,575
8,681
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
17
0 / 9 / 5
10,423
434
7,285
17,120
6,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
27
28
Kills
13
13
Deaths
28
43
Assists
14
Player
Kills
Deaths
Assists
KDA
W
6
2
8
5
L
Cu Chulainn
Heroes_Triggger
Cu Chulainn
4
4
2
1.25
W
Bacchus
I Rexsi I
Bacchus
4
2
10
4.5
W
Arachne
9
5
10
2.8
W
4
4
8
2
L
1
4
3
0.63
L
Heimdallr
MrCosmology8063
Heimdallr
1
5
2
0.4
W
Sun Wukong
PhoenixSordauc
Sun Wukong
5
0
7
8.5
L
Danzaburou
isaac1shotki11
Danzaburou
7
6
2
1.33
L
Merlin
0
9
5
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,853
Damage
52,359
97,864
Taken
93,061
71,758
Mitigated
59,288
42,476
Healing
15,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,061
8,653
0
15,591
21,389
7,977
5,276
2,980
18,409
136,984
0
L
Cu Chulainn
Heroes_Triggger
Cu Chulainn
13,011
1,015
0
4,090
22,429
21,901
10
3,311
19,118
13,995
83,076
W
Bacchus
I Rexsi I
Bacchus
8,028
448
0
4,163
21,503
27,563
1,110
5,388
16,115
34,340
0
W
Arachne
18,673
11,078
0
6,388
21,928
12,317
1,967
6,936
14,992
0
117,939
W
9,904
58
0
2,192
11,957
4,428
0
4,605
7,352
68,520
0
L
9,724
245
0
1,802
18,842
16,606
0
9,690
9,152
36,511
0
L
Heimdallr
MrCosmology8063
Heimdallr
9,749
3,266
0
3,523
15,095
5,887
0
10,654
4,441
0
82,448
W
Sun Wukong
PhoenixSordauc
Sun Wukong
17,187
5,234
0
14,142
21,087
19,473
864
4,779
16,120
0
108,207
L
Danzaburou
isaac1shotki11
Danzaburou
12,590
4,401
0
3,258
19,575
8,681
0
7,056
12,519
0
86,385
L
Merlin
7,285
471
0
2,575
17,120
6,213
0
6,321
10,799
83,459
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,839
Gold Earned
56,882
726
Minions Killed
662
0
Camps Cleared
0
2,395,941
Distance Traveled
2,119,739
21
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
14,491
604
193
8
0
435,593
4
L
Cu Chulainn
13,088
545
188
8
0
431,583
5
W
Bacchus
13,564
565
50
2
0
502,226
3
W
Arachne
14,243
593
153
6
0
516,838
10
W
Thoth
12,755
531
109
5
0
446,551
1
L
Ares
10,431
435
43
2
0
489,289
5
L
Heimdallr
10,739
447
146
6
0
407,748
4
W
Sun Wukong
14,786
616
221
9
0
494,733
3
L
Danzaburou
12,201
508
139
6
0
431,804
4
L
Merlin
10,423
434
146
6
0
359,315
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role