Player Matchup

Chiron
Chiron
DarthChadwick
Chiron
Level 127
God Stats
10W - 3L
1,885 SR
Queue Stats
224W - 208L
1,554 Elo+
Party 1
Baba Yaga
Baba Yaga
DeathGarrett
Baba Yaga
Level 129
God Stats
1W - 1L
1,284 SR
Queue Stats
254W - 253L
1,514 Elo+
Party 1
Cthulhu
Cthulhu
JoeCroby
Cthulhu
Level 95
God Stats
5W - 2L
1,256 SR
Queue Stats
110W - 100L
1,533 Elo+
Party 1
Set
Set
Rahmaan1
Set
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,693 Elo+
Solo
Persephone
Persephone
iBirdyJ
Persephone
Level 126
God Stats
1W - 3L
1,177 SR
Queue Stats
138W - 127L
1,605 Elo+
Solo
Team Averages
Level 99
1,420 SR
1,580 Elo+

VS

Team Averages
Level 99
1,413 SR
1,493 Elo+
Discordia
Discordia
Mokko_1320
Discordia
Level 25
God Stats
2W - 4L
1,186 SR
Queue Stats
94W - 126L
1,449 Elo+
Solo
King Arthur
King Arthur
R2daJ
King Arthur
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,380 Elo+
Solo
Fenrir
Fenrir
ReggaeTony
Fenrir
Level 156
God Stats
0W - 4L
1,159 SR
Queue Stats
380W - 384L
1,558 Elo+
Party 2
Thor
Thor
ToxicMELTDOWNx1
Thor
Level 149
God Stats
2W - 2L
1,715 SR
Queue Stats
113W - 128L
1,506 Elo+
Solo
Hera
Hera
xAtomicDragonx
Hera
Level 144
God Stats
3W - 5L
1,504 SR
Queue Stats
230W - 227L
1,571 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 7 / 20
13,048
816
17,302
18,683
8,550
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Baba Yaga
DeathGarrett
Baba Yaga
20
7 / 4 / 19
12,331
771
17,704
11,033
5,139
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cthulhu
JoeCroby
Cthulhu
20
6 / 5 / 23
12,458
779
13,565
20,456
28,110
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
4 / 4 / 17
11,076
692
6,261
7,882
3,666
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Persephone
iBirdyJ
Persephone
20
13 / 5 / 18
14,955
935
24,591
17,573
7,907
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Mokko_1320
Discordia
19
4 / 5 / 11
11,635
727
12,355
11,281
4,075
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
R2daJ
King Arthur
15
1 / 11 / 10
10,021
626
8,297
27,647
16,384
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
ReggaeTony
Fenrir
19
7 / 9 / 10
11,977
749
11,976
17,458
9,514
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

19
9 / 7 / 7
11,875
742
16,433
16,343
6,625
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
4 / 7 / 7
11,512
720
17,176
13,074
5,228
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
70
38
Kills
25
25
Deaths
39
97
Assists
45
Player
Kills
Deaths
Assists
KDA
W
8
7
20
2.57
W
Baba Yaga
DeathGarrett
Baba Yaga
7
4
19
4.13
W
Cthulhu
JoeCroby
Cthulhu
6
5
23
3.5
L
Discordia
Mokko_1320
Discordia
4
5
11
1.9
L
King Arthur
R2daJ
King Arthur
1
11
10
0.55
W
4
4
17
3.13
L
Fenrir
ReggaeTony
Fenrir
7
9
10
1.33
L
9
7
7
1.79
W
Persephone
iBirdyJ
Persephone
13
5
18
4.4
L
4
7
7
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,423
Damage
66,237
75,627
Taken
85,803
53,372
Mitigated
41,826
24,827
Healing
16,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,302
6,647
3,068
6,075
18,683
8,550
923
7,831
10,797
0
36,241
W
Baba Yaga
DeathGarrett
Baba Yaga
17,704
720
725
3,285
11,033
5,139
866
3,026
8,007
38,477
0
W
Cthulhu
JoeCroby
Cthulhu
13,565
1,312
1,270
2,587
20,456
28,110
42
8,153
12,303
27,024
0
L
Discordia
Mokko_1320
Discordia
12,355
302
1,075
2,584
11,281
4,075
759
6,508
4,773
26,798
0
L
King Arthur
R2daJ
King Arthur
8,297
1,770
0
4,160
27,647
16,384
0
18,628
9,019
0
12,726
W
6,261
1,403
301
1,179
7,882
3,666
0
3,755
4,127
0
15,033
L
Fenrir
ReggaeTony
Fenrir
11,976
1,623
1,207
3,228
17,458
9,514
0
12,229
5,229
0
16,856
L
16,433
754
1,469
2,118
16,343
6,625
1,610
10,792
5,551
0
29,846
W
Persephone
iBirdyJ
Persephone
24,591
1,136
514
5,823
17,573
7,907
947
6,765
10,803
51,208
0
L
17,176
5,693
111
213
13,074
5,228
370
7,703
5,371
46,380
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,868
Gold Earned
57,020
176
Minions Killed
141
0
Camps Cleared
0
1,354,162
Distance Traveled
1,214,446
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
13,048
816
47
3
0
248,938
2
W
Baba Yaga
12,331
771
41
3
0
277,607
0
W
Cthulhu
12,458
779
16
1
0
309,971
0
L
Discordia
11,635
727
42
3
0
215,234
0
L
King Arthur
10,021
626
6
0
0
257,587
1
W
Set
11,076
692
15
1
0
237,960
1
L
Fenrir
11,977
749
13
1
0
243,569
0
L
Thor
11,875
742
24
2
0
251,525
0
W
Persephone
14,955
935
57
4
0
279,686
1
L
Hera
11,512
720
56
4
0
246,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role