Player Matchup

Izanami
Izanami
Green Skunk
Izanami
Level 66
God Stats
2W - 6L
1,105 SR
Queue Stats
21W - 23L
1,308 Elo+
Party 2
Ah Puch
Ah Puch
OP Mystik
Ah Puch
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 28L
1,288 Elo+
Party 2
Cthulhu
Cthulhu
Tresus
Cthulhu
Level 8
God Stats
3W - 1L
1,239 SR
Queue Stats
3W - 1L
1,138 Elo+
Party 2
Team Averages
Level 34
1,281 SR
1,244 Elo+

VS

Team Averages
Level 41
1,514 SR
1,349 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Elsabiocalla
Merlin
Level 24
God Stats
0W - 1L
1,271 SR
Queue Stats
2W - 4L
1,267 Elo+
Party 1
Ra
Ra
SmokinFrijole
Ra
Level 11
God Stats
17W - 15L
1,770 SR
Queue Stats
48W - 57L
1,279 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Green Skunk
Izanami
17
12 / 2 / 3
12,062
804
12,346
12,814
5,255
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Puch
OP Mystik
Ah Puch
14
3 / 2 / 9
10,189
679
7,128
8,178
3,031
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Tresus
Cthulhu
13
0 / 1 / 9
9,218
615
4,965
14,108
6,336
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
14
2 / 3 / 1
9,528
635
14,430
7,886
3,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Merlin
11
3 / 8 / 2
9,305
620
3,616
10,608
4,848
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 6 / 4
8,941
596
4,887
12,356
5,156
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
12
15
Kills
5
5
Deaths
17
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
2
3
1
0.83
L
Merlin
3
8
2
0.5
W
Izanami
Green Skunk
Izanami
12
2
3
6.75
W
Ah Puch
OP Mystik
Ah Puch
3
2
9
3.75
L
0
6
4
0.33
W
Cthulhu
Tresus
Cthulhu
0
1
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,439
Damage
22,933
35,100
Taken
30,850
14,622
Mitigated
13,053
12,905
Healing
6,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
14,430
798
437
614
7,886
3,049
251
3,391
4,312
40,067
0
L
Merlin
3,616
248
0
430
10,608
4,848
0
3,796
6,812
10,904
0
W
Izanami
Green Skunk
Izanami
12,346
8,402
1,011
4,347
12,814
5,255
1,914
6,279
6,329
0
65,105
W
Ah Puch
OP Mystik
Ah Puch
7,128
77
1,083
2,198
8,178
3,031
544
6,000
1,882
33,073
0
L
4,887
686
773
4,427
12,356
5,156
352
4,723
7,633
35,319
0
W
Cthulhu
Tresus
Cthulhu
4,965
0
0
4,266
14,108
6,336
300
9,668
3,956
28,693
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,469
Gold Earned
27,774
186
Minions Killed
173
0
Camps Cleared
0
792,551
Distance Traveled
631,933
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,528
635
88
6
0
226,597
4
L
Merlin
9,305
620
16
1
0
172,234
2
W
Izanami
12,062
804
89
6
0
269,328
0
W
Ah Puch
10,189
679
52
3
0
243,024
0
L
Ra
8,941
596
69
5
0
233,102
5
W
Cthulhu
9,218
615
45
3
0
280,199
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role