Player Matchup

Ra
Ra
CIoudEdge
Ra
Level 29
God Stats
0W - 1L
1,313 SR
Queue Stats
47W - 54L
1,413 Elo+
Party 4
Merlin
Merlin
HyJax232
Merlin
Level 29
God Stats
2W - 1L
1,696 SR
Queue Stats
38W - 28L
1,567 Elo+
Party 1
Erlang Shen
Erlang Shen
JackofKings
Erlang Shen
Level 29
God Stats
0W - 1L
1,267 SR
Queue Stats
30W - 31L
1,422 Elo+
Party 1
King Arthur
King Arthur
Sheepsonabeach
King Arthur
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 30L
1,625 Elo+
Party 1
Olorun
Olorun
assassintucker
Olorun
Level 78
God Stats
0W - 2L
1,319 SR
Queue Stats
110W - 89L
1,430 Elo+
Party 4
Team Averages
Level 54
1,419 SR
1,491 Elo+

VS

Team Averages
Level 62
1,440 SR
1,490 Elo+
Ra
Ra
Angelic Fiends
Ra
Level 109
God Stats
1W - 1L
1,517 SR
Queue Stats
186W - 182L
1,471 Elo+
Party 2
Sun Wukong
Sun Wukong
ArcusMagus
Sun Wukong
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 3
Hera
Hera
DaddyDepresso
Hera
Level 27
God Stats
6W - 5L
1,626 SR
Queue Stats
84W - 72L
1,507 Elo+
Party 2
Set
Set
DaddySolaire
Set
Level 124
God Stats
1W - 2L
1,288 SR
Queue Stats
133W - 132L
1,470 Elo+
Party 2
Jing Wei
Jing Wei
xZeo-san
Jing Wei
Level 24
God Stats
1W - 0L
1,270 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 7 / 16
12,163
676
19,703
23,456
13,010
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
HyJax232
Merlin
20
8 / 5 / 12
13,233
735
34,096
17,498
10,021
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Erlang Shen
JackofKings
Erlang Shen
19
3 / 7 / 16
11,295
628
14,935
26,997
25,178
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
Sheepsonabeach
King Arthur
20
4 / 5 / 16
12,060
670
17,613
29,868
36,299
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

20
7 / 5 / 13
12,473
693
20,654
20,891
10,574
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 3 / 18
14,602
811
24,476
26,782
18,591
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
ArcusMagus
Sun Wukong
20
3 / 4 / 18
12,336
685
11,838
31,708
40,137
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
2 / 8 / 20
11,432
635
16,416
16,798
8,058
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
15 / 5 / 8
15,652
870
36,648
20,514
11,700
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jing Wei
xZeo-san
Jing Wei
19
3 / 7 / 16
11,691
650
15,973
25,631
13,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
109
27
Kills
29
29
Deaths
27
73
Assists
80
Player
Kills
Deaths
Assists
KDA
W
6
3
18
5
W
Sun Wukong
ArcusMagus
Sun Wukong
3
4
18
3
L
5
7
16
1.86
W
2
8
20
1.5
W
15
5
8
3.8
L
Merlin
HyJax232
Merlin
8
5
12
2.8
L
Erlang Shen
JackofKings
Erlang Shen
3
7
16
1.57
L
King Arthur
Sheepsonabeach
King Arthur
4
5
16
2.4
L
7
5
13
2.7
W
Jing Wei
xZeo-san
Jing Wei
3
7
16
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,001
Damage
105,351
118,710
Taken
121,433
95,082
Mitigated
91,548
63,188
Healing
63,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,476
2,601
20,825
14,339
26,782
18,591
1,383
18,016
8,586
57,792
0
W
Sun Wukong
ArcusMagus
Sun Wukong
11,838
2,294
2,412
6,519
31,708
40,137
938
17,503
13,238
0
29,551
L
19,703
2,559
16,366
9,706
23,456
13,010
1,292
7,073
16,383
43,872
0
W
16,416
5,160
2,487
2,078
16,798
8,058
1,086
10,116
6,562
29,525
0
W
36,648
12,054
4,527
5,123
20,514
11,700
132
11,273
9,121
0
56,994
L
Merlin
HyJax232
Merlin
34,096
1,073
2,735
4,054
17,498
10,021
913
5,404
12,094
66,380
0
L
Erlang Shen
JackofKings
Erlang Shen
14,935
6,345
2,734
5,294
26,997
25,178
187
10,125
16,872
0
27,985
L
King Arthur
Sheepsonabeach
King Arthur
17,613
577
4,103
5,240
29,868
36,299
350
11,512
18,356
0
30,027
L
20,654
9,669
3,880
9,076
20,891
10,574
2,846
6,778
14,113
38,198
0
W
Jing Wei
xZeo-san
Jing Wei
15,973
13,065
0
5,025
25,631
13,062
2,318
17,545
8,026
0
34,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,224
Gold Earned
65,713
176
Minions Killed
200
0
Camps Cleared
0
1,560,803
Distance Traveled
1,487,830
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
14,602
811
63
4
0
308,501
3
W
Sun Wukong
12,336
685
32
2
0
330,335
0
L
Ra
12,163
676
47
3
0
306,991
0
W
Hera
11,432
635
22
1
0
274,217
0
W
Set
15,652
870
42
2
0
310,494
0
L
Merlin
13,233
735
62
3
0
300,579
0
L
Erlang Shen
11,295
628
30
2
0
305,184
0
L
King Arthur
12,060
670
12
1
0
351,625
0
L
Olorun
12,473
693
25
1
0
296,424
0
W
Jing Wei
11,691
650
41
2
0
264,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role