Player Matchup

Pele
Pele
 
Pele
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
BARBAKE 57
Chernobog
Level 99
God Stats
21W - 38L
1,287 SR
Queue Stats
862W - 1,268L
1,356 Elo+
Party 3
Scylla
Scylla
Djow7
Scylla
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 142L
1,331 Elo+
Party 1
Yemoja
Yemoja
Joebestt
Yemoja
Level 77
God Stats
6W - 12L
1,395 SR
Queue Stats
169W - 184L
1,310 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SultanJouflu
Morgan Le Fay
Level 90
God Stats
5W - 13L
1,391 SR
Queue Stats
630W - 996L
1,310 Elo+
Party 3
Team Averages
Level 78
1,415 SR
1,361 Elo+

VS

Team Averages
Level 73
1,394 SR
1,440 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Susano
Susano
BigChewbacca16
Susano
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
188W - 208L
1,490 Elo+
Party 2
Ne Zha
Ne Zha
Dracchus
Ne Zha
Level 87
God Stats
10W - 9L
1,511 SR
Queue Stats
443W - 474L
1,406 Elo+
Solo
Arachne
Arachne
MoodyAnubis
Arachne
Level 43
God Stats
21W - 14L
1,206 SR
Queue Stats
140W - 151L
1,375 Elo+
Party 2
Merlin
Merlin
The-Run-Away__
Merlin
Level 101
God Stats
9W - 6L
1,251 SR
Queue Stats
465W - 562L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
10
1 / 2 / 1
5,731
573
3,618
6,937
1,935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chernobog
BARBAKE 57
Chernobog
7
0 / 3 / 0
4,463
446
2,495
5,829
1,346
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Scylla
Djow7
Scylla
9
1 / 4 / 1
5,207
521
1,731
5,381
1,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Yemoja
Joebestt
Yemoja
8
1 / 2 / 0
5,053
505
2,493
4,940
1,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Morgan Le Fay
SultanJouflu
Morgan Le Fay
8
0 / 4 / 0
4,838
484
2,147
5,146
1,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
9
0 / 1 / 3
5,681
568
4,816
4,596
1,262
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
5 / 0 / 0
6,332
633
4,713
5,079
2,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ne Zha
Dracchus
Ne Zha
8
3 / 1 / 1
5,550
555
3,110
7,221
2,185
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Arachne
MoodyAnubis
Arachne
9
1 / 0 / 0
5,202
520
1,453
5,548
2,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
6 / 1 / 2
6,427
643
6,027
4,190
1,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
21
3
Kills
15
15
Deaths
3
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
1
2
1
0.75
W
Danzaburou
 
Danzaburou
0
1
3
1.5
L
Chernobog
BARBAKE 57
Chernobog
0
3
0
0
W
5
0
0
5
L
Scylla
Djow7
Scylla
1
4
1
0.38
W
Ne Zha
Dracchus
Ne Zha
3
1
1
3.5
L
Yemoja
Joebestt
Yemoja
1
2
0
0.5
W
Arachne
MoodyAnubis
Arachne
1
0
0
1
L
Morgan Le Fay
SultanJouflu
Morgan Le Fay
0
4
0
0
W
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,484
Damage
20,119
28,233
Taken
26,634
8,080
Mitigated
9,231
6,920
Healing
8,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
3,618
1,621
0
2,035
6,937
1,935
0
647
6,200
0
32,696
W
Danzaburou
 
Danzaburou
4,816
2,712
112
2,379
4,596
1,262
0
522
4,074
0
27,696
L
Chernobog
BARBAKE 57
Chernobog
2,495
1,321
0
1,237
5,829
1,346
0
195
5,605
0
21,398
W
4,713
573
0
2,080
5,079
2,332
906
2,147
2,932
0
26,650
L
Scylla
Djow7
Scylla
1,731
160
0
1,500
5,381
1,504
0
3,158
1,751
21,824
0
W
Ne Zha
Dracchus
Ne Zha
3,110
548
0
1,612
7,221
2,185
0
1,742
5,479
0
14,525
L
Yemoja
Joebestt
Yemoja
2,493
624
545
585
4,940
1,935
0
1,321
3,601
13,578
0
W
Arachne
MoodyAnubis
Arachne
1,453
1,048
0
1,514
5,548
2,073
0
280
5,268
0
24,955
L
Morgan Le Fay
SultanJouflu
Morgan Le Fay
2,147
407
0
1,018
5,146
1,360
0
87
4,719
17,899
0
W
6,027
195
0
1,020
4,190
1,379
175
1,680
2,510
29,436
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,292
Gold Earned
29,192
234
Minions Killed
223
0
Camps Cleared
0
836,541
Distance Traveled
937,147
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,731
573
74
7
0
200,056
2
W
Danzaburou
5,681
568
51
5
0
170,485
1
L
Chernobog
4,463
446
38
4
0
156,234
2
W
Susano
6,332
633
49
5
0
188,929
3
L
Scylla
5,207
521
51
5
0
154,416
1
W
Ne Zha
5,550
555
15
2
0
183,767
1
L
Yemoja
5,053
505
28
3
0
157,884
5
W
Arachne
5,202
520
52
5
0
197,988
0
L
Morgan Le Fay
4,838
484
43
4
0
167,951
0
W
Merlin
6,427
643
56
6
0
195,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role