Player Matchup

Bellona
Bellona
Aasop
Bellona
Level 57
God Stats
34W - 23L
1,536 SR
Queue Stats
129W - 144L
1,392 Elo+
Solo
Danzaburou
Danzaburou
AngelOwl505
Danzaburou
Level 99
God Stats
9W - 7L
1,498 SR
Queue Stats
284W - 294L
1,419 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DavidEatsSharks
Morgan Le Fay
Level 67
God Stats
0W - 2L
1,187 SR
Queue Stats
56W - 84L
1,338 Elo+
Party 2
Sylvanus
Sylvanus
DungeonMeister
Sylvanus
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 76L
1,341 Elo+
Party 2
Apollo
Apollo
meno destroyer
Apollo
Level 89
God Stats
68W - 98L
1,435 SR
Queue Stats
705W - 796L
1,407 Elo+
Solo
Team Averages
Level 74
1,431 SR
1,379 Elo+

VS

Team Averages
Level 88
1,526 SR
1,398 Elo+
Set
Set
 
Set
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
DaGirlNextDoor18
Nu Wa
Level 98
God Stats
44W - 34L
1,513 SR
Queue Stats
335W - 400L
1,329 Elo+
Party 1
Izanami
Izanami
Karma_XLI
Izanami
Level 87
God Stats
36W - 25L
1,599 SR
Queue Stats
521W - 534L
1,450 Elo+
Solo
Mulan
Mulan
MexWolverine5
Mulan
Level 61
God Stats
10W - 12L
1,554 SR
Queue Stats
52W - 77L
1,359 Elo+
Solo
Xing Tian
Xing Tian
rando03
Xing Tian
Level 85
God Stats
29W - 27L
1,466 SR
Queue Stats
337W - 404L
1,354 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Aasop
Bellona
11
5 / 6 / 2
7,506
500
8,600
13,706
7,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
AngelOwl505
Danzaburou
13
3 / 4 / 3
8,022
535
6,665
11,576
3,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morgan Le Fay
DavidEatsSharks
Morgan Le Fay
10
1 / 7 / 2
6,578
439
5,111
12,183
3,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sylvanus
10
0 / 4 / 1
6,090
406
4,711
11,298
4,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
2 / 4 / 2
6,872
458
2,906
9,667
2,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
16
11 / 2 / 6
9,821
655
10,188
10,916
4,197
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
8 / 2 / 9
9,095
606
13,979
5,558
1,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Karma_XLI
Izanami
16
4 / 1 / 5
9,346
623
9,509
9,876
2,929
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
1 / 4 / 3
8,398
560
5,708
8,424
5,018
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xing Tian
rando03
Xing Tian
13
1 / 2 / 13
8,076
538
3,397
10,709
7,034
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
61
11
Kills
25
25
Deaths
11
10
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
11
2
6
7
L
Bellona
Aasop
Bellona
5
6
2
1
L
Danzaburou
AngelOwl505
Danzaburou
3
4
3
1.13
W
8
2
9
6.25
L
Morgan Le Fay
DavidEatsSharks
Morgan Le Fay
1
7
2
0.29
L
Sylvanus
0
4
1
0.13
W
Izanami
Karma_XLI
Izanami
4
1
5
6.5
W
1
4
3
0.63
L
2
4
2
0.75
W
Xing Tian
rando03
Xing Tian
1
2
13
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,993
Damage
42,781
58,430
Taken
45,483
21,859
Mitigated
21,061
15,389
Healing
8,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
10,188
5,249
0
1,037
10,916
4,197
1,607
2,107
8,809
0
58,739
L
Bellona
Aasop
Bellona
8,600
3,053
0
1,880
13,706
7,500
34
4,798
8,908
0
37,800
L
Danzaburou
AngelOwl505
Danzaburou
6,665
3,340
231
5,088
11,576
3,663
360
2,993
8,583
0
44,073
W
13,979
4,481
0
2,003
5,558
1,883
1,040
2,048
3,510
51,694
0
L
Morgan Le Fay
DavidEatsSharks
Morgan Le Fay
5,111
373
0
2,104
12,183
3,576
0
5,395
6,788
37,951
0
L
Sylvanus
4,711
1,852
544
2,577
11,298
4,714
0
3,131
8,167
18,302
0
W
Izanami
Karma_XLI
Izanami
9,509
6,984
0
3,070
9,876
2,929
2,325
1,689
8,187
0
76,102
W
5,708
662
0
1,228
8,424
5,018
816
168
8,256
0
44,761
L
2,906
1,601
234
2,731
9,667
2,406
0
1,059
8,608
0
37,279
W
Xing Tian
rando03
Xing Tian
3,397
140
0
1,000
10,709
7,034
30
3,810
6,899
13,754
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,068
Gold Earned
44,736
327
Minions Killed
475
0
Camps Cleared
0
1,252,454
Distance Traveled
1,423,236
28
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
9,821
655
101
7
0
301,431
0
L
Bellona
7,506
500
68
5
0
279,673
6
L
Danzaburou
8,022
535
85
6
0
243,773
4
W
Nu Wa
9,095
606
99
7
0
280,976
3
L
Morgan Le Fay
6,578
439
79
5
0
250,268
7
L
Sylvanus
6,090
406
29
2
0
245,827
8
W
Izanami
9,346
623
142
9
0
283,407
0
W
Mulan
8,398
560
103
7
0
254,932
3
L
Apollo
6,872
458
66
4
0
232,913
3
W
Xing Tian
8,076
538
30
2
0
302,490
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role