Player Matchup

Pele
Pele
Bellatrixta17
Pele
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,113 Elo+
Solo
Cerberus
Cerberus
De_laSat3
Cerberus
Level 5
God Stats
0W - 2L
1,224 SR
Queue Stats
1W - 4L
1,095 Elo+
Party 1
Zeus
Zeus
FabianfosKyGamer
Zeus
Level 21
God Stats
1W - 6L
1,224 SR
Queue Stats
19W - 19L
1,336 Elo+
Party 1
Mercury
Mercury
LordofthBirds
Mercury
Level 5
God Stats
9W - 25L
1,521 SR
Queue Stats
43W - 76L
1,167 Elo+
Solo
Rama
Rama
m5d30yr68
Rama
Level 17
God Stats
1W - 4L
1,253 SR
Queue Stats
280W - 412L
1,157 Elo+
Solo
Team Averages
Level 14
1,344 SR
1,174 Elo+

VS

Team Averages
Level 19
1,460 SR
1,368 Elo+
Chang'e
Chang'e
Deathķġģß
Chang'e
Level 9
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 12L
1,253 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Joseph 9191308
Morgan Le Fay
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 39L
1,400 Elo+
Solo
Nu Wa
Nu Wa
Purplewolf0403
Nu Wa
Level 28
God Stats
101W - 90L
1,300 SR
Queue Stats
212W - 227L
1,412 Elo+
Solo
Yemoja
Yemoja
Swirf_lane
Yemoja
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,268 Elo+
Solo
Sun Wukong
Sun Wukong
TatteredAlarm37
Sun Wukong
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 11L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 2 / 6
10,481
953
8,482
13,353
8,087
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
De_laSat3
Cerberus
16
1 / 5 / 5
10,655
969
2,117
21,089
8,855
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
9 / 8 / 0
12,756
1,160
17,959
15,297
5,229
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
16
2 / 14 / 4
10,311
937
12,553
23,780
7,379
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rama
16
0 / 8 / 4
9,661
878
3,448
13,426
4,744
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Team 1 Tickets

0

VS

Team 2 Tickets

242

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
17
5 / 4 / 12
11,227
1,021
9,358
10,483
4,227
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Morgan Le Fay
Joseph 9191308
Morgan Le Fay
18
6 / 6 / 14
11,495
1,045
14,090
13,570
5,303
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

19
8 / 1 / 23
12,832
1,167
16,857
3,785
1,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
Swirf_lane
Yemoja
18
0 / 2 / 25
12,004
1,091
9,508
8,915
7,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sun Wukong
TatteredAlarm37
Sun Wukong
20
18 / 0 / 11
14,606
1,328
22,882
12,457
13,588
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
122
13
Kills
37
37
Deaths
13
19
Assists
85
Player
Kills
Deaths
Assists
KDA
L
1
2
6
2
L
Cerberus
De_laSat3
Cerberus
1
5
5
0.7
W
Chang'e
5
4
12
2.75
L
9
8
0
1.13
W
Morgan Le Fay
Joseph 9191308
Morgan Le Fay
6
6
14
2.17
L
Mercury
2
14
4
0.29
W
8
1
23
19.5
W
Yemoja
Swirf_lane
Yemoja
0
2
25
6.25
W
Sun Wukong
TatteredAlarm37
Sun Wukong
18
0
11
23.5
L
Rama
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,559
Damage
72,695
86,945
Taken
49,210
34,294
Mitigated
31,935
6,098
Healing
11,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,482
2,583
0
296
13,353
8,087
0
7,568
5,509
0
28,030
L
Cerberus
De_laSat3
Cerberus
2,117
207
0
3,961
21,089
8,855
0
9,876
10,955
21,479
0
W
Chang'e
9,358
2,407
979
1,667
10,483
4,227
0
1,995
8,488
12,770
0
L
17,959
2,792
231
259
15,297
5,229
0
7,821
7,356
56,699
0
W
Morgan Le Fay
Joseph 9191308
Morgan Le Fay
14,090
5,285
693
2,576
13,570
5,303
0
6,823
6,747
28,856
0
L
Mercury
12,553
9,216
0
1,018
23,780
7,379
0
14,950
8,556
0
26,403
W
16,857
6,771
0
0
3,785
1,264
0
2,174
1,611
44,545
0
W
Yemoja
Swirf_lane
Yemoja
9,508
2,263
2,719
1,148
8,915
7,553
0
5,257
3,658
24,396
0
W
Sun Wukong
TatteredAlarm37
Sun Wukong
22,882
4,800
0
1,257
12,457
13,588
0
3,827
8,630
331
38,603
L
Rama
3,448
3,262
0
333
13,426
4,744
0
8,686
4,570
0
13,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,864
Gold Earned
62,164
190
Minions Killed
182
7
Camps Cleared
3
893,267
Distance Traveled
864,385
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
10,481
953
25
2
1
175,367
0
L
Cerberus
10,655
969
31
3
6
171,062
1
W
Chang'e
11,227
1,021
10
1
2
127,988
3
L
Zeus
12,756
1,160
91
8
0
181,706
0
W
Morgan Le Fay
11,495
1,045
34
3
0
132,546
0
L
Mercury
10,311
937
26
2
0
230,357
0
W
Nu Wa
12,832
1,167
66
6
1
174,218
0
W
Yemoja
12,004
1,091
34
3
0
166,988
1
W
Sun Wukong
14,606
1,328
38
3
0
262,645
1
L
Rama
9,661
878
17
2
0
134,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role