Player Matchup

Tsukuyomi
Tsukuyomi
AiYuuh
Tsukuyomi
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
11W - 12L
1,231 Elo+
Solo
Bellona
Bellona
Aitori77
Bellona
Level 18
God Stats
4W - 3L
1,536 SR
Queue Stats
115W - 162L
1,276 Elo+
Party 2
Neith
Neith
FrankFurer
Neith
Level 13
God Stats
40W - 57L
1,382 SR
Queue Stats
92W - 141L
1,195 Elo+
Party 2
Hel
Hel
HipiRules
Hel
Level 15
God Stats
31W - 34L
1,432 SR
Queue Stats
68W - 87L
1,258 Elo+
Party 2
Ymir
Ymir
MasiaOfNorwich
Ymir
Level 17
God Stats
9W - 8L
1,494 SR
Queue Stats
12W - 18L
1,278 Elo+
Solo
Team Averages
Level 14
1,469 SR
1,247 Elo+

VS

Team Averages
Level 19
1,475 SR
1,354 Elo+
Bastet
Bastet
BROSS8802
Bastet
Level 39
God Stats
46W - 36L
1,532 SR
Queue Stats
206W - 227L
1,403 Elo+
Party 1
Osiris
Osiris
MVP Epstein1
Osiris
Level 20
God Stats
3W - 6L
1,500 SR
Queue Stats
346W - 332L
1,313 Elo+
Party 1
Xbalanque
Xbalanque
Succ_Bruce148
Xbalanque
Level 5
God Stats
0W - 1L
1,315 SR
Queue Stats
14W - 20L
1,160 Elo+
Party 1
Ares
Ares
shimba117
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Izanami
Izanami
stickylizard900
Izanami
Level 28
God Stats
45W - 52L
1,526 SR
Queue Stats
98W - 131L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AiYuuh
Tsukuyomi
10
9 / 1 / 2
6,496
650
5,083
5,109
1,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bellona
Aitori77
Bellona
10
1 / 0 / 1
5,622
562
1,931
4,835
3,340
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Neith
8
2 / 0 / 2
5,275
528
1,737
3,610
1,360
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
2 / 1 / 4
6,026
603
2,490
3,838
2,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
2 / 0 / 3
5,742
574
1,411
7,913
5,843
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
BROSS8802
Bastet
8
0 / 1 / 0
4,489
449
4,143
4,580
1,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
10
0 / 1 / 0
5,389
539
3,171
4,848
2,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
Succ_Bruce148
Xbalanque
8
2 / 6 / 0
5,362
536
2,258
6,111
2,138
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ares
6
0 / 6 / 2
4,603
460
899
5,756
2,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

6
0 / 4 / 0
4,524
452
3,728
4,803
1,206
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
4
16
Kills
2
2
Deaths
18
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
AiYuuh
Tsukuyomi
9
1
2
10
W
Bellona
Aitori77
Bellona
1
0
1
1.5
L
Bastet
BROSS8802
Bastet
0
1
0
0
W
Neith
2
0
2
3
W
2
1
4
4
L
Osiris
0
1
0
0
W
2
0
3
3.5
L
Xbalanque
Succ_Bruce148
Xbalanque
2
6
0
0.33
L
Ares
0
6
2
0.17
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,652
Damage
14,199
25,305
Taken
26,098
14,198
Mitigated
9,384
8,478
Healing
2,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
AiYuuh
Tsukuyomi
5,083
1,534
0
1,726
5,109
1,432
72
236
4,873
0
23,857
W
Bellona
Aitori77
Bellona
1,931
871
0
1,580
4,835
3,340
584
100
4,735
0
17,690
L
Bastet
BROSS8802
Bastet
4,143
1,262
0
291
4,580
1,114
154
561
4,019
0
16,589
W
Neith
1,737
974
0
751
3,610
1,360
649
0
3,610
0
13,450
W
2,490
574
148
779
3,838
2,223
550
563
3,275
21,681
0
L
Osiris
3,171
1,252
0
1,679
4,848
2,460
271
0
4,848
0
23,291
W
1,411
706
246
3,248
7,913
5,843
447
0
7,913
14,585
0
L
Xbalanque
Succ_Bruce148
Xbalanque
2,258
1,213
0
245
6,111
2,138
834
1,683
4,428
0
20,984
L
Ares
899
268
0
221
5,756
2,466
0
596
5,160
5,159
0
L
3,728
2,672
0
224
4,803
1,206
950
1,061
3,742
0
19,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,161
Gold Earned
24,367
200
Minions Killed
166
0
Camps Cleared
0
921,882
Distance Traveled
985,187
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
6,496
650
48
5
0
215,386
0
W
Bellona
5,622
562
47
5
0
182,643
0
L
Bastet
4,489
449
25
3
0
229,087
0
W
Neith
5,275
528
51
5
0
185,569
0
W
Hel
6,026
603
34
3
0
170,142
0
L
Osiris
5,389
539
49
5
0
207,210
0
W
Ymir
5,742
574
20
2
0
168,142
3
L
Xbalanque
5,362
536
41
4
0
181,853
0
L
Ares
4,603
460
12
1
0
194,591
0
L
Izanami
4,524
452
39
4
0
172,446
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role