Player Matchup

Medusa
Medusa
HeenRiicristo
Medusa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,694 Elo+
Solo
Nox
Nox
JKdoSBT
Nox
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 38L
1,415 Elo+
Party 3
Susano
Susano
Jimim do SBT
Susano
Level 18
God Stats
4W - 5L
1,548 SR
Queue Stats
44W - 41L
1,476 Elo+
Party 3
Sol
Sol
Kythus08
Sol
Level 24
God Stats
15W - 12L
1,792 SR
Queue Stats
49W - 49L
1,458 Elo+
Party 1
Gilgamesh
Gilgamesh
ZZash
Gilgamesh
Level 22
God Stats
4W - 3L
1,744 SR
Queue Stats
39W - 33L
1,468 Elo+
Party 1
Team Averages
Level 17
1,617 SR
1,502 Elo+

VS

Team Averages
Level 16
1,583 SR
1,524 Elo+
Scylla
Scylla
BigLongus
Scylla
Level 15
God Stats
7W - 1L
1,882 SR
Queue Stats
9W - 2L
1,723 Elo+
Party 2
Chernobog
Chernobog
CARANCHOMAN
Chernobog
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,667 Elo+
Solo
Horus
Horus
Mathscrack489
Horus
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,119 Elo+
Solo
Yemoja
Yemoja
Riujin25
Yemoja
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,704 Elo+
Party 2
Thor
Thor
bysiyhon
Thor
Level 28
God Stats
4W - 2L
1,535 SR
Queue Stats
82W - 64L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 10 / 2
4,932
352
1,451
7,510
1,805
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nox
12
1 / 1 / 4
7,200
514
4,868
5,439
1,986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
11
3 / 3 / 3
7,332
524
2,975
7,552
2,330
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 5 / 3
7,572
541
7,421
10,287
2,974
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
ZZash
Gilgamesh
13
5 / 3 / 1
8,476
605
9,186
9,757
6,198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BigLongus
Scylla
13
8 / 1 / 7
8,269
591
6,148
6,121
2,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chernobog
CARANCHOMAN
Chernobog
12
3 / 3 / 1
7,188
513
6,179
7,167
2,389
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
2 / 2 / 1
6,381
456
3,190
6,433
5,021
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Yemoja
Riujin25
Yemoja
11
3 / 3 / 11
7,464
533
5,657
9,217
4,442
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thor
13
6 / 3 / 4
7,731
552
5,325
10,549
3,963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
46
12
Kills
22
22
Deaths
12
13
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Scylla
BigLongus
Scylla
8
1
7
11.5
W
Chernobog
CARANCHOMAN
Chernobog
3
3
1
1.17
L
0
10
2
0.1
L
Nox
1
1
4
3
L
Susano
3
3
3
1.5
L
3
5
3
0.9
W
2
2
1
1.25
W
Yemoja
Riujin25
Yemoja
3
3
11
2.83
L
Gilgamesh
ZZash
Gilgamesh
5
3
1
1.83
W
Thor
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,901
Damage
26,499
40,545
Taken
39,487
15,293
Mitigated
17,839
8,069
Healing
8,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
BigLongus
Scylla
6,148
682
0
1,425
6,121
2,024
264
1,661
4,362
37,235
0
W
Chernobog
CARANCHOMAN
Chernobog
6,179
4,624
0
202
7,167
2,389
1,300
3,547
3,506
0
44,810
L
1,451
539
0
0
7,510
1,805
95
3,429
4,081
0
4,082
L
Nox
4,868
306
0
1,472
5,439
1,986
332
2,450
2,989
30,680
0
L
Susano
2,975
514
0
507
7,552
2,330
0
1,407
6,145
0
39,761
L
7,421
3,732
0
3,748
10,287
2,974
987
3,225
7,062
38,081
0
W
3,190
1,526
122
1,120
6,433
5,021
0
0
5,992
0
18,144
W
Yemoja
Riujin25
Yemoja
5,657
1,791
1,427
1,180
9,217
4,442
0
4,314
4,757
17,347
0
L
Gilgamesh
ZZash
Gilgamesh
9,186
3,349
0
2,342
9,757
6,198
774
1,294
8,463
0
33,633
W
Thor
5,325
2,091
0
2,928
10,549
3,963
0
2,423
7,992
0
40,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,512
Gold Earned
37,033
294
Minions Killed
306
0
Camps Cleared
0
1,177,864
Distance Traveled
1,317,166
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,269
591
89
6
0
269,692
0
W
Chernobog
7,188
513
79
6
0
256,865
1
L
Medusa
4,932
352
8
1
0
200,976
1
L
Nox
7,200
514
67
5
0
259,446
3
L
Susano
7,332
524
74
5
0
290,709
1
L
Sol
7,572
541
77
6
0
222,868
0
W
Horus
6,381
456
33
2
0
242,757
2
W
Yemoja
7,464
533
24
2
0
263,186
3
L
Gilgamesh
8,476
605
68
5
0
203,865
0
W
Thor
7,731
552
81
6
0
284,666
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role