Player Matchup

Fenrir
Fenrir
Blodhgarm576
Fenrir
Level 4
God Stats
4W - 14L
1,215 SR
Queue Stats
7W - 24L
1,113 Elo+
Party 1
Cthulhu
Cthulhu
CresentMoon4080
Cthulhu
Level 4
God Stats
0W - 6L
1,215 SR
Queue Stats
1W - 12L
1,136 Elo+
Party 1
Nemesis
Nemesis
Marioamv97
Nemesis
Level 15
God Stats
18W - 25L
1,231 SR
Queue Stats
102W - 125L
1,295 Elo+
Solo
Jing Wei
Jing Wei
TripleJ5195
Jing Wei
Level 25
God Stats
129W - 155L
1,326 SR
Queue Stats
174W - 205L
1,320 Elo+
Solo
Poseidon
Poseidon
iLoseMost
Poseidon
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 25L
1,356 Elo+
Party 1
Team Averages
Level 11
1,297 SR
1,244 Elo+

VS

Team Averages
Level 23
1,487 SR
1,516 Elo+
Susano
Susano
ELEMENTEXODUS
Susano
Level 28
God Stats
1W - 0L
1,338 SR
Queue Stats
6W - 3L
1,469 Elo+
Solo
Izanami
Izanami
Hash_Livin_
Izanami
Level 21
God Stats
26W - 26L
1,508 SR
Queue Stats
86W - 73L
1,480 Elo+
Party 2
Bellona
Bellona
JustThatGuy21
Bellona
Level 28
God Stats
71W - 56L
1,427 SR
Queue Stats
150W - 136L
1,441 Elo+
Party 2
Merlin
Merlin
King_Erubisu
Merlin
Level 14
God Stats
7W - 6L
1,351 SR
Queue Stats
19W - 19L
1,350 Elo+
Solo
Olorun
Olorun
shakill67zx
Olorun
Level 25
God Stats
3W - 0L
1,809 SR
Queue Stats
23W - 18L
1,839 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
3 / 14 / 5
9,536
1,060
11,498
20,546
8,602
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

14
1 / 13 / 3
8,906
990
8,415
23,318
22,526
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Nemesis
Marioamv97
Nemesis
16
5 / 7 / 3
11,179
1,242
10,707
22,490
11,391
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jing Wei
TripleJ5195
Jing Wei
13
1 / 2 / 2
8,502
945
1,675
5,067
1,748
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poseidon
iLoseMost
Poseidon
14
1 / 14 / 6
8,963
996
8,915
15,800
5,385
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

324

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
19 / 2 / 18
12,936
1,437
20,522
9,088
3,722
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
Hash_Livin_
Izanami
18
3 / 2 / 36
10,456
1,162
14,853
10,728
3,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Bellona
18
11 / 2 / 29
12,914
1,435
15,527
8,562
8,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Merlin
17
7 / 4 / 27
10,882
1,209
11,451
7,755
3,081
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Olorun
19
10 / 1 / 34
11,954
1,328
18,686
9,308
3,966
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
194
11
Kills
50
50
Deaths
11
19
Assists
144
Player
Kills
Deaths
Assists
KDA
L
Fenrir
3
14
5
0.39
L
1
13
3
0.19
W
19
2
18
14
W
Izanami
Hash_Livin_
Izanami
3
2
36
10.5
W
Bellona
11
2
29
12.75
W
Merlin
7
4
27
5.13
L
Nemesis
Marioamv97
Nemesis
5
7
3
0.93
L
Jing Wei
TripleJ5195
Jing Wei
1
2
2
1
L
Poseidon
iLoseMost
Poseidon
1
14
6
0.29
W
Olorun
10
1
34
27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,210
Damage
81,039
87,221
Taken
45,441
49,652
Mitigated
23,656
3,167
Healing
13,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
11,498
1,975
0
189
20,546
8,602
0
5,593
14,953
0
14,065
L
8,415
1,357
69
0
23,318
22,526
0
8,816
14,502
19,688
0
W
20,522
8,064
0
0
9,088
3,722
0
2,921
6,167
0
27,947
W
Izanami
Hash_Livin_
Izanami
14,853
9,613
0
3,551
10,728
3,992
0
3,704
7,024
0
34,894
W
Bellona
15,527
6,452
0
2,006
8,562
8,895
0
2,166
6,396
0
23,165
W
Merlin
11,451
2,227
0
0
7,755
3,081
0
3,278
4,477
25,535
0
L
Nemesis
Marioamv97
Nemesis
10,707
2,211
0
2,574
22,490
11,391
0
6,019
16,471
0
30,535
L
Jing Wei
TripleJ5195
Jing Wei
1,675
902
0
0
5,067
1,748
0
1,411
3,656
0
9,745
L
Poseidon
iLoseMost
Poseidon
8,915
1,836
0
335
15,800
5,385
0
8,298
7,502
13,703
0
W
Olorun
18,686
11,474
2,990
4,810
9,308
3,966
0
5,261
4,047
37,082
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,086
Gold Earned
59,142
110
Minions Killed
155
4
Camps Cleared
8
650,760
Distance Traveled
800,111
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,536
1,060
10
1
0
122,431
0
L
Cthulhu
8,906
990
37
4
2
112,140
0
W
Susano
12,936
1,437
8
1
2
175,683
0
W
Izanami
10,456
1,162
47
5
0
162,791
0
W
Bellona
12,914
1,435
20
2
2
188,075
0
W
Merlin
10,882
1,209
38
4
4
114,064
0
L
Nemesis
11,179
1,242
51
6
0
210,322
0
L
Jing Wei
8,502
945
6
1
2
104,464
0
L
Poseidon
8,963
996
6
1
0
101,403
0
W
Olorun
11,954
1,328
42
5
0
159,498
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role