Player Matchup

Discordia
Discordia
Edgecutioner
Discordia
Level 66
God Stats
30W - 29L
1,566 SR
Queue Stats
445W - 460L
1,500 Elo+
Party 2
Izanami
Izanami
K0k0pelly
Izanami
Level 74
God Stats
144W - 97L
1,593 SR
Queue Stats
580W - 596L
1,509 Elo+
Party 2
Tyr
Tyr
Rezark04
Tyr
Level 102
God Stats
2W - 2L
1,555 SR
Queue Stats
129W - 129L
1,460 Elo+
Solo
Team Averages
Level 81
1,571 SR
1,490 Elo+

VS

Team Averages
Level 44
1,614 SR
1,516 Elo+
Mercury
Mercury
ImLysdexic
Mercury
Level 48
God Stats
0W - 1L
1,695 SR
Queue Stats
59W - 47L
1,571 Elo+
Party 1
Cerberus
Cerberus
TTV_FuegoDrakoGG
Cerberus
Level 38
God Stats
7W - 11L
1,513 SR
Queue Stats
7W - 12L
1,447 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
VorkathCamper
Morgan Le Fay
Level 47
God Stats
2W - 2L
1,633 SR
Queue Stats
81W - 87L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Edgecutioner
Discordia
13
3 / 1 / 17
9,186
766
11,005
7,223
2,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Izanami
K0k0pelly
Izanami
15
19 / 0 / 4
11,609
967
17,368
8,054
3,019
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
2 / 2 / 19
9,174
765
6,275
16,227
9,556
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ImLysdexic
Mercury
11
1 / 8 / 1
7,486
624
4,702
13,264
5,587
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
0 / 8 / 2
6,971
581
2,751
15,123
9,651
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Morgan Le Fay
VorkathCamper
Morgan Le Fay
11
1 / 8 / 1
7,455
621
6,707
12,407
4,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
6
24
Kills
2
3
Deaths
24
40
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Discordia
Edgecutioner
Discordia
3
1
17
11.5
L
Mercury
ImLysdexic
Mercury
1
8
1
0.19
W
Izanami
K0k0pelly
Izanami
19
0
4
21
W
2
2
19
5.75
L
0
8
2
0.13
L
Morgan Le Fay
VorkathCamper
Morgan Le Fay
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,648
Damage
14,160
31,504
Taken
40,794
14,991
Mitigated
20,114
7,571
Healing
4,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Edgecutioner
Discordia
11,005
921
0
3,664
7,223
2,416
752
2,242
4,891
32,111
0
L
Mercury
ImLysdexic
Mercury
4,702
2,772
465
1,183
13,264
5,587
0
3,446
9,438
0
29,102
W
Izanami
K0k0pelly
Izanami
17,368
12,938
0
1,444
8,054
3,019
1,708
2,183
5,841
0
44,444
W
6,275
423
0
2,463
16,227
9,556
39
4,673
11,314
0
26,048
L
2,751
0
441
1,477
15,123
9,651
0
3,189
11,600
12,501
0
L
Morgan Le Fay
VorkathCamper
Morgan Le Fay
6,707
416
0
1,192
12,407
4,876
0
3,230
8,751
30,985
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,969
Gold Earned
21,912
149
Minions Killed
118
0
Camps Cleared
0
704,320
Distance Traveled
631,687
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,186
766
52
4
0
223,047
0
L
Mercury
7,486
624
43
4
0
242,608
6
W
Izanami
11,609
967
62
5
0
238,716
1
W
Tyr
9,174
765
35
3
0
242,557
3
L
Cerberus
6,971
581
27
2
0
200,077
0
L
Morgan Le Fay
7,455
621
48
4
0
189,002
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role