Player Matchup

Achilles
Achilles
Faker1nD15gu1sE
Achilles
Level 16
God Stats
6W - 6L
1,412 SR
Queue Stats
18W - 16L
1,448 Elo+
Party 1
Fenrir
Fenrir
Vuded
Fenrir
Level 129
God Stats
1W - 2L
1,382 SR
Queue Stats
161W - 162L
1,506 Elo+
Party 1
Guan Yu
Guan Yu
ZeusADAMAS
Guan Yu
Level 9
God Stats
10W - 5L
1,606 SR
Queue Stats
38W - 40L
1,497 Elo+
Party 1
The Morrigan
The Morrigan
iWeeb
The Morrigan
Level 8
God Stats
25W - 17L
1,492 SR
Queue Stats
241W - 235L
1,545 Elo+
Solo
Ymir
Ymir
youssef2010rocky
Ymir
Level 10
God Stats
3W - 1L
1,749 SR
Queue Stats
10W - 12L
1,376 Elo+
Party 1
Team Averages
Level 34
1,528 SR
1,474 Elo+

VS

Team Averages
Level 38
1,489 SR
1,471 Elo+
Thor
Thor
BaWaRiD
Thor
Level 7
God Stats
7W - 8L
1,533 SR
Queue Stats
24W - 22L
1,514 Elo+
Party 2
Cthulhu
Cthulhu
HyperToastHP
Cthulhu
Level 139
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 14L
1,585 Elo+
Party 2
Agni
Agni
Qu1ckWoW
Agni
Level 27
God Stats
1W - 1L
1,254 SR
Queue Stats
12W - 14L
1,321 Elo+
Party 3
Neith
Neith
ShiZzZo_123
Neith
Level 6
God Stats
4W - 0L
1,500 SR
Queue Stats
8W - 12L
1,321 Elo+
Party 3
Kukulkan
Kukulkan
Shizawei
Kukulkan
Level 9
God Stats
9W - 5L
1,661 SR
Queue Stats
9W - 5L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
20
7 / 3 / 21
16,654
1,041
23,068
29,223
51,467
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fenrir
Vuded
Fenrir
20
11 / 9 / 9
16,408
1,026
19,215
33,799
13,086
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
ZeusADAMAS
Guan Yu
20
0 / 4 / 22
14,126
883
9,337
28,396
35,917
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Morrigan
iWeeb
The Morrigan
20
10 / 3 / 12
17,781
1,111
26,717
12,871
4,078
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

20
4 / 14 / 19
15,150
947
10,116
43,883
50,975
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Team 1 Tickets

0

VS

Team 2 Tickets

26

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
BaWaRiD
Thor
20
6 / 8 / 10
15,602
975
16,217
18,053
7,273
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
HyperToastHP
Cthulhu
20
9 / 5 / 21
16,964
1,060
39,118
25,066
28,694
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Agni
20
6 / 7 / 15
15,487
968
31,163
18,959
7,937
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
3 / 4 / 10
13,741
859
9,314
13,488
5,844
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
Shizawei
Kukulkan
20
9 / 8 / 18
15,849
991
44,150
17,346
7,967
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
107
32
Kills
33
33
Deaths
32
83
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Thor
BaWaRiD
Thor
6
8
10
1.38
L
Achilles
7
3
21
5.83
W
Cthulhu
HyperToastHP
Cthulhu
9
5
21
3.9
W
Agni
6
7
15
1.93
W
3
4
10
2
W
Kukulkan
Shizawei
Kukulkan
9
8
18
2.25
L
Fenrir
Vuded
Fenrir
11
9
9
1.72
L
Guan Yu
ZeusADAMAS
Guan Yu
0
4
22
2.75
L
The Morrigan
iWeeb
The Morrigan
10
3
12
5.33
L
4
14
19
0.96

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,453
Damage
139,962
148,172
Taken
92,912
155,523
Mitigated
57,715
20,133
Healing
7,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
BaWaRiD
Thor
16,217
3,101
0
0
18,053
7,273
0
4,676
13,243
0
37,392
L
Achilles
23,068
6,282
0
1,319
29,223
51,467
0
22,147
7,071
0
40,637
W
Cthulhu
HyperToastHP
Cthulhu
39,118
2,467
0
3,069
25,066
28,694
0
10,607
14,459
92,771
0
W
Agni
31,163
1,585
0
1,344
18,959
7,937
0
7,540
11,419
56,513
0
W
9,314
5,995
0
2,568
13,488
5,844
0
4,369
9,119
0
36,028
W
Kukulkan
Shizawei
Kukulkan
44,150
4,085
0
690
17,346
7,967
0
6,319
11,027
67,225
0
L
Fenrir
Vuded
Fenrir
19,215
9,211
0
3,266
33,799
13,086
0
25,104
8,582
0
34,328
L
Guan Yu
ZeusADAMAS
Guan Yu
9,337
1,033
7,122
5,717
28,396
35,917
0
21,641
6,686
0
27,207
L
The Morrigan
iWeeb
The Morrigan
26,717
2,400
252
609
12,871
4,078
0
10,511
1,980
77,723
6,437
L
10,116
1,837
0
1,848
43,883
50,975
0
34,398
9,422
29,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,119
Gold Earned
77,643
274
Minions Killed
305
12
Camps Cleared
9
1,562,199
Distance Traveled
1,374,277
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
15,602
975
44
3
1
247,087
0
L
Achilles
16,654
1,041
43
3
0
305,226
0
W
Cthulhu
16,964
1,060
109
7
2
334,975
0
W
Agni
15,487
968
54
3
5
298,562
0
W
Neith
13,741
859
40
3
1
207,576
1
W
Kukulkan
15,849
991
58
4
0
286,077
3
L
Fenrir
16,408
1,026
32
2
1
325,091
0
L
Guan Yu
14,126
883
38
2
2
324,930
0
L
The Morrigan
17,781
1,111
130
8
9
336,325
1
L
Ymir
15,150
947
31
2
0
270,627
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role