Player Matchup

Kuzenbo
Kuzenbo
Despondency21
Kuzenbo
Level 48
God Stats
26W - 25L
1,454 SR
Queue Stats
201W - 216L
1,327 Elo+
Party 2
Apollo
Apollo
FreewillOrange8
Apollo
Level 44
God Stats
19W - 25L
1,429 SR
Queue Stats
165W - 187L
1,324 Elo+
Party 2
Hercules
Hercules
rawrjesusraptor
Hercules
Level 64
God Stats
164W - 178L
1,468 SR
Queue Stats
524W - 571L
1,354 Elo+
Solo
Set
Set
sansyraven3
Set
Level 75
God Stats
14W - 17L
1,394 SR
Queue Stats
317W - 322L
1,390 Elo+
Solo
Eset
Eset
soygladiador99
Eset
Level 123
God Stats
2W - 0L
1,248 SR
Queue Stats
19W - 14L
1,422 Elo+
Solo
Team Averages
Level 71
1,399 SR
1,364 Elo+

VS

Team Averages
Level 104
1,390 SR
1,431 Elo+
Tsukuyomi
Tsukuyomi
Basim777
Tsukuyomi
Level 82
God Stats
0W - 3L
1,321 SR
Queue Stats
34W - 32L
1,506 Elo+
Solo
Baron Samedi
Baron Samedi
CAPOBANKZ
Baron Samedi
Level 122
God Stats
8W - 10L
1,517 SR
Queue Stats
42W - 48L
1,421 Elo+
Party 1
Izanami
Izanami
PuhRez
Izanami
Level 126
God Stats
0W - 3L
1,214 SR
Queue Stats
7W - 12L
1,349 Elo+
Party 1
Sylvanus
Sylvanus
Winning_the_Poo
Sylvanus
Level 84
God Stats
11W - 15L
1,630 SR
Queue Stats
39W - 27L
1,497 Elo+
Solo
Mulan
Mulan
diligent-lemon
Mulan
Level 105
God Stats
6W - 1L
1,267 SR
Queue Stats
289W - 299L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
8
2 / 1 / 7
5,621
562
2,710
4,501
2,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
3 / 1 / 4
5,472
547
3,503
5,620
1,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
11
8 / 0 / 1
7,136
714
7,227
5,481
2,150
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
4 / 0 / 0
6,548
655
2,687
6,133
2,015
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 0 / 2
5,321
532
4,014
5,480
1,704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Basim777
Tsukuyomi
6
0 / 3 / 0
4,039
404
1,233
5,503
1,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Baron Samedi
CAPOBANKZ
Baron Samedi
9
0 / 2 / 0
4,815
482
3,277
5,748
2,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
PuhRez
Izanami
8
2 / 4 / 0
4,970
497
3,483
6,526
1,505
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sylvanus
7
0 / 4 / 2
4,502
450
2,173
6,627
3,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

6
0 / 4 / 0
4,274
427
2,163
5,860
3,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
4
17
Kills
2
2
Deaths
17
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Basim777
Tsukuyomi
0
3
0
0
L
Baron Samedi
CAPOBANKZ
Baron Samedi
0
2
0
0
W
Kuzenbo
2
1
7
5.5
W
3
1
4
5
L
Izanami
PuhRez
Izanami
2
4
0
0.5
L
Sylvanus
0
4
2
0.25
L
0
4
0
0
W
Hercules
8
0
1
8.5
W
4
0
0
4
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,141
Damage
12,329
27,215
Taken
30,264
9,731
Mitigated
11,266
10,180
Healing
8,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Basim777
Tsukuyomi
1,233
420
0
1,784
5,503
1,358
0
928
4,467
0
9,323
L
Baron Samedi
CAPOBANKZ
Baron Samedi
3,277
106
0
1,577
5,748
2,030
335
2,666
2,696
25,326
0
W
Kuzenbo
2,710
1,108
405
1,017
4,501
2,433
0
1,064
3,437
10,924
0
W
3,503
2,449
123
2,229
5,620
1,429
544
966
4,654
0
25,166
L
Izanami
PuhRez
Izanami
3,483
1,828
135
1,504
6,526
1,505
0
1,642
4,884
0
25,421
L
Sylvanus
2,173
711
581
1,875
6,627
3,124
0
902
5,725
10,672
0
L
2,163
296
0
649
5,860
3,249
0
92
5,768
0
13,086
W
Hercules
7,227
3,106
0
2,524
5,481
2,150
546
71
5,170
0
35,923
W
2,687
1,471
0
1,084
6,133
2,015
0
457
5,588
0
48,285
W
4,014
116
6
2,792
5,480
1,704
35
2,578
2,676
24,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,098
Gold Earned
22,600
304
Minions Killed
168
0
Camps Cleared
0
967,927
Distance Traveled
794,016
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
4,039
404
31
3
0
175,427
0
L
Baron Samedi
4,815
482
48
5
0
163,767
3
W
Kuzenbo
5,621
562
25
3
0
216,650
1
W
Apollo
5,472
547
51
5
0
169,311
6
L
Izanami
4,970
497
45
5
0
143,391
1
L
Sylvanus
4,502
450
14
1
0
159,940
4
L
Mulan
4,274
427
30
3
0
151,491
2
W
Hercules
7,136
714
82
8
0
190,247
6
W
Set
6,548
655
98
10
0
195,814
1
W
Eset
5,321
532
48
5
0
195,905
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role