Player Matchup

King Arthur
King Arthur
ElChosenjuan409
King Arthur
Level 7
God Stats
24W - 20L
1,520 SR
Queue Stats
25W - 23L
1,495 Elo+
Solo
Ares
Ares
Kinjul
Ares
Level 29
God Stats
6W - 9L
1,306 SR
Queue Stats
31W - 36L
1,394 Elo+
Solo
Set
Set
ThatComicSans12
Set
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 95L
1,553 Elo+
Solo
Hel
Hel
VINNY923
Hel
Level 5
God Stats
5W - 7L
1,547 SR
Queue Stats
131W - 165L
1,608 Elo+
Solo
Poseidon
Poseidon
rulez_over_all
Poseidon
Level 28
God Stats
6W - 6L
1,565 SR
Queue Stats
50W - 33L
1,679 Elo+
Solo
Team Averages
Level 19
1,488 SR
1,546 Elo+

VS

Team Averages
Level 23
1,514 SR
1,494 Elo+
Scylla
Scylla
Captain Levi218
Scylla
Level 13
God Stats
15W - 21L
1,373 SR
Queue Stats
37W - 50L
1,354 Elo+
Solo
Guan Yu
Guan Yu
DreadHeadRyu
Guan Yu
Level 36
God Stats
20W - 16L
1,553 SR
Queue Stats
934W - 786L
1,569 Elo+
Party 1
Achilles
Achilles
IfWeWinAddMe
Achilles
Level 22
God Stats
22W - 8L
1,750 SR
Queue Stats
141W - 31L
1,812 Elo+
Party 1
Izanami
Izanami
Skeesh
Izanami
Level 17
God Stats
10W - 19L
1,413 SR
Queue Stats
10W - 20L
1,367 Elo+
Solo
Hercules
Hercules
moosegod12
Hercules
Level 28
God Stats
5W - 3L
1,484 SR
Queue Stats
30W - 31L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ElChosenjuan409
King Arthur
20
7 / 9 / 17
15,641
978
28,301
43,226
40,910
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ares
Kinjul
Ares
20
1 / 3 / 21
14,114
882
16,726
31,848
35,527
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
4 / 13 / 21
14,871
929
16,858
38,086
44,203
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
3 / 7 / 18
15,421
964
27,853
25,653
19,703
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Poseidon
20
13 / 5 / 10
16,582
1,036
37,199
19,290
8,462
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

34

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 4 / 16
14,054
878
17,395
17,529
7,113
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
DreadHeadRyu
Guan Yu
20
13 / 7 / 19
16,980
1,061
37,346
30,345
41,774
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Achilles
IfWeWinAddMe
Achilles
20
14 / 2 / 22
17,604
1,100
41,393
29,742
43,972
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Izanami
Skeesh
Izanami
20
4 / 9 / 16
15,254
953
30,680
24,385
11,040
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hercules
moosegod12
Hercules
20
5 / 6 / 13
14,834
927
22,441
32,678
19,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
123
28
Kills
37
37
Deaths
28
87
Assists
86
Player
Kills
Deaths
Assists
KDA
W
1
4
16
2.25
W
Guan Yu
DreadHeadRyu
Guan Yu
13
7
19
3.21
L
King Arthur
ElChosenjuan409
King Arthur
7
9
17
1.72
W
Achilles
IfWeWinAddMe
Achilles
14
2
22
12.5
L
Ares
Kinjul
Ares
1
3
21
3.83
W
Izanami
Skeesh
Izanami
4
9
16
1.33
L
4
13
21
1.12
L
3
7
18
1.71
W
Hercules
moosegod12
Hercules
5
6
13
1.92
L
Poseidon
13
5
10
3.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

126,937
Damage
149,255
158,103
Taken
134,679
148,805
Mitigated
122,911
37,996
Healing
33,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,395
3,238
135
4,414
17,529
7,113
0
10,450
7,079
39,481
0
W
Guan Yu
DreadHeadRyu
Guan Yu
37,346
7,087
5,034
6,212
30,345
41,774
0
20,519
9,826
0
51,859
L
King Arthur
ElChosenjuan409
King Arthur
28,301
4,359
0
10,209
43,226
40,910
0
4,154
39,072
92
47,242
W
Achilles
IfWeWinAddMe
Achilles
41,393
11,250
0
7,093
29,742
43,972
0
16,781
12,961
1,045
58,913
L
Ares
Kinjul
Ares
16,726
775
0
0
31,848
35,527
0
4,152
27,286
26,578
0
W
Izanami
Skeesh
Izanami
30,680
23,083
0
2,317
24,385
11,040
0
13,515
10,870
0
64,745
L
16,858
5,637
1,507
2,880
38,086
44,203
0
3,660
34,426
0
27,839
L
27,853
411
14,011
9,169
25,653
19,703
0
4,379
21,274
65,581
0
W
Hercules
moosegod12
Hercules
22,441
8,607
0
7,932
32,678
19,012
0
20,605
12,073
0
43,099
L
Poseidon
37,199
5,319
0
220
19,290
8,462
0
1,927
17,363
67,207
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,629
Gold Earned
78,726
255
Minions Killed
243
3
Camps Cleared
6
1,575,056
Distance Traveled
1,313,532
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
14,054
878
52
3
3
245,235
1
W
Guan Yu
16,980
1,061
20
1
1
292,329
0
L
King Arthur
15,641
978
37
2
0
326,976
1
W
Achilles
17,604
1,100
40
3
1
315,181
1
L
Ares
14,114
882
15
1
0
324,889
0
W
Izanami
15,254
953
95
6
0
185,073
0
L
Set
14,871
929
14
1
1
317,890
0
L
Hel
15,421
964
106
7
0
299,783
0
W
Hercules
14,834
927
36
2
1
275,714
3
L
Poseidon
16,582
1,036
83
5
2
305,518
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role