Player Matchup

Chaac
Chaac
CoalaMaldito19
Chaac
Level 138
God Stats
1W - 1L
1,459 SR
Queue Stats
63W - 55L
1,577 Elo+
Party 2
Bacchus
Bacchus
DDRCapiroto
Bacchus
Level 150
God Stats
0W - 2L
1,730 SR
Queue Stats
99W - 91L
1,538 Elo+
Party 2
Hachiman
Hachiman
Flavio Saldanha
Hachiman
Level 145
God Stats
0W - 3L
1,266 SR
Queue Stats
93W - 88L
1,535 Elo+
Party 2
Nox
Nox
Supra MK4 97
Nox
Level 160
God Stats
30W - 23L
1,663 SR
Queue Stats
161W - 166L
1,499 Elo+
Solo
Thanatos
Thanatos
VenomStriker187
Thanatos
Level 116
God Stats
1W - 2L
1,822 SR
Queue Stats
43W - 46L
1,579 Elo+
Solo
Team Averages
Level 142
1,588 SR
1,545 Elo+

VS

Team Averages
Level 76
1,610 SR
1,545 Elo+
Sol
Sol
Jaxon33
Sol
Level 25
God Stats
1W - 0L
1,842 SR
Queue Stats
6W - 3L
1,483 Elo+
Solo
Kali
Kali
Lynosx
Kali
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 19L
1,500 Elo+
Party 1
Scylla
Scylla
Rossweissé
Scylla
Level 109
God Stats
2W - 5L
1,691 SR
Queue Stats
65W - 56L
1,676 Elo+
Party 1
Mulan
Mulan
iTz puRe death
Mulan
Level 106
God Stats
8W - 7L
1,500 SR
Queue Stats
307W - 302L
1,567 Elo+
Solo
Chiron
Chiron
reynoux
Chiron
Level 15
God Stats
1W - 1L
1,515 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 3
6,808
681
6,794
8,312
7,188
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bacchus
DDRCapiroto
Bacchus
13
1 / 3 / 2
7,708
771
3,536
9,144
8,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
13
0 / 3 / 1
6,435
644
4,374
7,101
2,314
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
3 / 3 / 0
8,489
849
3,161
5,351
2,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
11
2 / 5 / 2
6,657
666
4,163
7,302
2,572
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
15
6 / 1 / 7
9,412
941
10,110
4,887
1,641
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kali
Lynosx
Kali
15
5 / 0 / 7
9,231
923
4,963
7,840
4,380
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
15
2 / 1 / 6
8,388
839
4,221
5,455
1,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 3 / 10
7,896
790
6,028
9,175
6,383
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chiron
reynoux
Chiron
14
4 / 1 / 1
7,935
794
6,420
4,904
1,701
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
48
6
Kills
17
17
Deaths
6
8
Assists
31
Player
Kills
Deaths
Assists
KDA
L
0
3
3
0.5
L
Bacchus
DDRCapiroto
Bacchus
1
3
2
0.67
L
Hachiman
0
3
1
0.17
W
Sol
6
1
7
9.5
W
Kali
Lynosx
Kali
5
0
7
8.5
W
Scylla
2
1
6
5
L
3
3
0
1
L
Thanatos
2
5
2
0.6
W
0
3
10
1.67
W
Chiron
reynoux
Chiron
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,028
Damage
31,742
37,210
Taken
32,261
22,594
Mitigated
15,870
7,408
Healing
11,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,794
1,165
0
2,005
8,312
7,188
0
2,889
5,372
0
18,336
L
Bacchus
DDRCapiroto
Bacchus
3,536
210
0
859
9,144
8,456
0
3,112
5,956
13,783
0
L
Hachiman
4,374
1,466
0
1,516
7,101
2,314
0
2,110
4,965
0
25,541
W
Sol
10,110
3,941
0
1,266
4,887
1,641
2,277
1,321
3,566
35,307
0
W
Kali
Lynosx
Kali
4,963
2,556
0
3,829
7,840
4,380
476
660
7,180
0
28,572
W
Scylla
4,221
421
0
1,294
5,455
1,765
455
1,497
3,958
30,447
0
L
3,161
286
0
695
5,351
2,064
0
2,119
3,168
37,459
0
L
Thanatos
4,163
375
0
2,333
7,302
2,572
0
3,961
3,235
0
10,784
W
6,028
1,654
1,455
1,576
9,175
6,383
172
1,894
7,281
0
16,808
W
Chiron
reynoux
Chiron
6,420
1,308
732
1,355
4,904
1,701
1,029
1,457
3,447
0
15,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,097
Gold Earned
42,862
237
Minions Killed
259
5
Camps Cleared
10
913,151
Distance Traveled
958,331
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,808
681
34
3
2
187,759
1
L
Bacchus
7,708
771
16
2
1
193,864
1
L
Hachiman
6,435
644
63
6
1
175,141
2
W
Sol
9,412
941
80
8
0
161,112
0
W
Kali
9,231
923
52
5
2
213,839
1
W
Scylla
8,388
839
72
7
5
189,623
1
L
Nox
8,489
849
106
11
1
168,107
3
L
Thanatos
6,657
666
18
2
0
188,280
1
W
Mulan
7,896
790
27
3
1
187,873
2
W
Chiron
7,935
794
28
3
2
205,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role