Player Matchup

Agni
Agni
BobbeeWeevees
Agni
Level 99
God Stats
4W - 3L
1,650 SR
Queue Stats
237W - 201L
1,604 Elo+
Party 2
Cthulhu
Cthulhu
ScoobyDoooby
Cthulhu
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 81L
1,635 Elo+
Party 2
Zhong Kui
Zhong Kui
SpiderClownnn
Zhong Kui
Level 68
God Stats
3W - 0L
1,800 SR
Queue Stats
81W - 67L
1,514 Elo+
Party 3
Artio
Artio
TheLagKnight
Artio
Level 151
God Stats
5W - 1L
1,859 SR
Queue Stats
135W - 133L
1,508 Elo+
Solo
Sol
Sol
Veldiir
Sol
Level 122
God Stats
1W - 2L
1,205 SR
Queue Stats
116W - 110L
1,512 Elo+
Party 3
Team Averages
Level 116
1,603 SR
1,555 Elo+

VS

Team Averages
Level 124
1,493 SR
1,543 Elo+
Artio
Artio
 
Artio
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Archon Zeus
Freya
Level 121
God Stats
2W - 4L
1,500 SR
Queue Stats
173W - 146L
1,560 Elo+
Party 1
Arachne
Arachne
HaltingHydra321
Arachne
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 47L
1,599 Elo+
Party 1
Neith
Neith
MaiOfTheFey
Neith
Level 147
God Stats
1W - 5L
1,355 SR
Queue Stats
151W - 144L
1,465 Elo+
Party 1
Scylla
Scylla
Nekromaj
Scylla
Level 129
God Stats
1W - 3L
1,609 SR
Queue Stats
84W - 71L
1,590 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 4 / 8
10,653
761
16,442
16,726
6,315
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
ScoobyDoooby
Cthulhu
17
3 / 4 / 18
10,801
772
15,305
20,460
20,988
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zhong Kui
SpiderClownnn
Zhong Kui
18
6 / 4 / 11
11,386
813
11,856
17,975
13,968
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
3 / 4 / 11
10,055
718
5,627
17,506
17,190
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sol
20
6 / 3 / 15
12,056
861
27,602
14,694
5,993
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
16
3 / 6 / 14
10,524
752
8,102
23,359
30,626
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
5 / 6 / 10
10,937
781
18,584
18,769
7,841
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
0 / 6 / 8
8,462
604
4,566
16,208
18,715
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
6 / 4 / 12
11,464
819
20,608
15,468
6,529
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
Nekromaj
Scylla
18
5 / 4 / 9
11,049
789
19,891
13,201
5,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
72
25
Kills
19
19
Deaths
26
63
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
3
6
14
1.67
L
5
6
10
1.67
W
7
4
8
2.75
L
0
6
8
0.67
L
6
4
12
3
L
Scylla
Nekromaj
Scylla
5
4
9
2.38
W
Cthulhu
ScoobyDoooby
Cthulhu
3
4
18
3
W
Zhong Kui
SpiderClownnn
Zhong Kui
6
4
11
2.88
W
3
4
11
2.13
W
Sol
6
3
15
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,832
Damage
71,751
87,361
Taken
87,005
64,454
Mitigated
69,419
43,238
Healing
39,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
8,102
415
4,306
7,240
23,359
30,626
186
18,909
4,450
13,076
0
L
18,584
6,873
1,267
7,463
18,769
7,841
1,139
16,515
2,254
27,561
0
W
16,442
1,918
5,187
3,523
16,726
6,315
304
11,237
5,325
30,174
0
L
4,566
2,614
1,437
3,828
16,208
18,715
82
14,760
1,448
0
7,507
L
20,608
7,617
2,393
5,262
15,468
6,529
1,182
14,394
1,074
0
41,556
L
Scylla
Nekromaj
Scylla
19,891
2,094
2,343
3,997
13,201
5,708
906
12,254
947
39,322
0
W
Cthulhu
ScoobyDoooby
Cthulhu
15,305
440
3,888
4,135
20,460
20,988
240
9,915
10,201
28,293
0
W
Zhong Kui
SpiderClownnn
Zhong Kui
11,856
1,386
1,638
6,542
17,975
13,968
1,797
10,118
7,711
24,680
0
W
5,627
327
6,107
3,703
17,506
17,190
116
6,367
10,975
10,143
0
W
Sol
27,602
10,559
1,884
6,631
14,694
5,993
4,225
7,950
6,572
61,983
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,951
Gold Earned
52,436
200
Minions Killed
132
0
Camps Cleared
0
1,220,363
Distance Traveled
1,165,755
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
10,524
752
7
1
0
232,796
0
L
Freya
10,937
781
15
1
0
195,124
0
W
Agni
10,653
761
39
3
0
263,683
0
L
Arachne
8,462
604
5
0
0
261,837
1
L
Neith
11,464
819
40
3
0
255,839
0
L
Scylla
11,049
789
65
5
0
220,159
1
W
Cthulhu
10,801
772
37
3
0
262,374
0
W
Zhong Kui
11,386
813
38
3
0
239,689
0
W
Artio
10,055
718
6
0
0
214,789
2
W
Sol
12,056
861
80
6
0
239,828
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role