Player Matchup

Tiamat
Tiamat
BigBoyDuk3
Tiamat
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 19L
1,847 Elo+
Party 1
Amaterasu
Amaterasu
PurpleThundor
Amaterasu
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,847 Elo+
Party 1
Xing Tian
Xing Tian
TheDarkSide66620
Xing Tian
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,252 Elo+
Solo
Jing Wei
Jing Wei
furmantoadstool
Jing Wei
Level 28
God Stats
1W - 1L
1,279 SR
Queue Stats
94W - 74L
1,465 Elo+
Solo
Fenrir
Fenrir
tknickfury
Fenrir
Level 26
God Stats
15W - 9L
1,311 SR
Queue Stats
100W - 112L
1,395 Elo+
Solo
Team Averages
Level 23
1,418 SR
1,561 Elo+

VS

Team Averages
Level 16
1,582 SR
1,386 Elo+
Arachne
Arachne
GhosttxDragon
Arachne
Level 28
God Stats
17W - 13L
1,786 SR
Queue Stats
171W - 195L
1,442 Elo+
Solo
Chaac
Chaac
Manuvar05
Chaac
Level 17
God Stats
14W - 13L
1,658 SR
Queue Stats
31W - 45L
1,352 Elo+
Solo
Ra
Ra
SJuarezZz04
Ra
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 78L
1,307 Elo+
Solo
Sobek
Sobek
looksomehoodlum2
Sobek
Level 28
God Stats
5W - 10L
1,465 SR
Queue Stats
46W - 46L
1,538 Elo+
Solo
Nemesis
Nemesis
xNiicco
Nemesis
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,294 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BigBoyDuk3
Tiamat
14
4 / 6 / 3
8,789
488
4,213
9,437
4,092
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Amaterasu
PurpleThundor
Amaterasu
16
4 / 3 / 2
10,006
556
11,011
14,762
9,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xing Tian
3
0 / 3 / 0
5,362
298
238
2,872
925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jing Wei
17
5 / 3 / 2
10,551
586
12,811
8,578
3,113
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
tknickfury
Fenrir
15
5 / 0 / 1
9,416
523
5,909
8,267
3,902
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
18
9 / 1 / 1
10,789
599
9,577
13,924
5,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chaac
Manuvar05
Chaac
13
2 / 4 / 3
8,360
464
8,939
15,120
11,876
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
0 / 8 / 3
7,709
428
1,611
8,899
2,749
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 2 / 1
8,601
478
2,307
14,701
11,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
xNiicco
Nemesis
6
1 / 3 / 0
5,989
333
843
3,873
958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
22
18
Kills
14
15
Deaths
18
8
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Tiamat
BigBoyDuk3
Tiamat
4
6
3
0.92
L
Arachne
9
1
1
9.5
L
Chaac
Manuvar05
Chaac
2
4
3
0.88
W
Amaterasu
PurpleThundor
Amaterasu
4
3
2
1.67
L
0
8
3
0.19
W
Xing Tian
0
3
0
0
W
Jing Wei
5
3
2
2
L
2
2
1
1.25
W
Fenrir
tknickfury
Fenrir
5
0
1
5.5
L
Nemesis
xNiicco
Nemesis
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,182
Damage
23,277
43,916
Taken
56,517
21,213
Mitigated
32,797
13,668
Healing
16,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
BigBoyDuk3
Tiamat
4,213
758
0
1,590
9,437
4,092
249
439
8,998
37,490
0
L
Arachne
9,577
7,259
0
6,660
13,924
5,984
553
1,026
12,898
0
73,031
L
Chaac
Manuvar05
Chaac
8,939
2,970
0
3,413
15,120
11,876
192
727
14,393
0
34,141
W
Amaterasu
PurpleThundor
Amaterasu
11,011
6,621
0
8,227
14,762
9,181
1,833
91
14,671
0
59,624
L
1,611
1,006
223
192
8,899
2,749
400
2,086
6,813
35,635
0
W
Xing Tian
238
134
0
338
2,872
925
0
147
2,725
3,064
0
W
Jing Wei
12,811
10,371
0
1,270
8,578
3,113
690
2,751
5,827
0
72,671
L
2,307
71
0
5,716
14,701
11,230
0
566
13,763
25,366
0
W
Fenrir
tknickfury
Fenrir
5,909
2,067
0
2,243
8,267
3,902
0
490
7,777
0
63,994
L
Nemesis
xNiicco
Nemesis
843
392
0
256
3,873
958
120
0
3,822
0
8,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,124
Gold Earned
41,448
446
Minions Killed
324
0
Camps Cleared
0
1,418,592
Distance Traveled
1,458,281
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,789
488
83
5
0
309,298
0
L
Arachne
10,789
599
132
7
0
335,242
0
L
Chaac
8,360
464
56
3
0
331,038
0
W
Amaterasu
10,006
556
110
6
0
334,525
4
L
Ra
7,709
428
73
4
0
305,684
0
W
Xing Tian
5,362
298
4
0
0
70,606
2
W
Jing Wei
10,551
586
135
8
0
323,145
2
L
Sobek
8,601
478
46
3
0
330,174
3
W
Fenrir
9,416
523
114
6
0
381,018
1
L
Nemesis
5,989
333
17
1
0
156,143
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role