Player Matchup

Chernobog
Chernobog
Bronze I
 
Chernobog
Bronze I
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Silver V
 
Jormungandr
Silver V
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Bronze II
Not_Grilo385
Anubis
Bronze II
Level 83
God Stats
1W - 1L
1,660 SR
Queue Stats
53W - 67L
230 MMR
Party 1
Da Ji
Da Ji
Silver V
Sunsetzs
Da Ji
Silver V
Level 87
God Stats
1W - 0L
1,754 SR
Queue Stats
21W - 33L
687 MMR
Party 1
Cu Chulainn
Cu Chulainn
Silver V
lllsarrilllç
Cu Chulainn
Silver V
Level 77
God Stats
35W - 41L
1,502 SR
Queue Stats
274W - 317L
431 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 91
1,583 SR
870 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 89
1,581 SR
436 MMR
Hun Batz
Hun Batz
Bronze III
Fictional
Hun Batz
Bronze III
Level 100
God Stats
2W - 3L
1,445 SR
Queue Stats
65W - 97L
49 MMR
Solo
Bacchus
Bacchus
Bronze I
Jokericegod
Bacchus
Bronze I
Level 81
God Stats
3W - 1L
1,861 SR
Queue Stats
188W - 230L
411 MMR
Solo
Persephone
Persephone
Silver IV
LikealightFC
Persephone
Silver IV
Level 68
God Stats
22W - 15L
1,609 SR
Queue Stats
205W - 217L
631 MMR
Solo
Mulan
Mulan
Silver V
Magicka03
Mulan
Silver V
Level 71
God Stats
0W - 4L
1,283 SR
Queue Stats
227W - 252L
544 MMR
Solo
Izanami
Izanami
Silver V
xGloow
Izanami
Silver V
Level 123
God Stats
4W - 2L
1,706 SR
Queue Stats
88W - 104L
543 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
18
7 / 2 / 10
11,482
604
10,269
10,280
4,646
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
 
Jormungandr
16
8 / 2 / 10
10,699
563
8,452
11,842
11,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
17
4 / 3 / 11
10,169
535
8,015
14,110
7,034
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Da Ji
Sunsetzs
Da Ji
17
7 / 3 / 10
10,523
554
10,347
16,401
6,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
lllsarrilllç
Cu Chulainn
15
4 / 2 / 10
9,616
506
12,678
14,730
8,965
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
JanusAthenaDanzaburouTiamatTyr

VS

Bans
ApolloScyllaFenrirDiscordiaGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Fictional
Hun Batz
13
1 / 5 / 2
8,110
427
4,068
11,629
3,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
Jokericegod
Bacchus
13
2 / 8 / 6
8,554
450
10,166
16,682
13,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Persephone
LikealightFC
Persephone
13
3 / 8 / 2
8,985
473
12,652
13,508
3,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mulan
Magicka03
Mulan
16
2 / 5 / 5
9,520
501
8,195
17,956
11,902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Izanami
xGloow
Izanami
16
4 / 5 / 2
9,985
526
7,237
11,309
3,242
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
29
30
Kills
12
12
Deaths
31
51
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
7
2
10
6
W
Jormungandr
 
Jormungandr
8
2
10
6.5
L
Hun Batz
Fictional
Hun Batz
1
5
2
0.4
L
Bacchus
Jokericegod
Bacchus
2
8
6
0.63
L
Persephone
LikealightFC
Persephone
3
8
2
0.5
L
Mulan
Magicka03
Mulan
2
5
5
0.9
W
Anubis
4
3
11
3.17
W
Da Ji
Sunsetzs
Da Ji
7
3
10
4
W
Cu Chulainn
lllsarrilllç
Cu Chulainn
4
2
10
4.5
L
Izanami
xGloow
Izanami
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,761
Damage
42,318
67,363
Taken
71,084
38,217
Mitigated
36,122
23,421
Healing
16,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
10,269
7,205
0
4,482
10,280
4,646
3,242
2,054
8,128
0
64,558
W
Jormungandr
 
Jormungandr
8,452
1,842
0
2,013
11,842
11,094
1,033
3,330
8,294
38,589
0
L
Hun Batz
Fictional
Hun Batz
4,068
815
42
3,822
11,629
3,422
491
1,242
10,387
0
42,916
L
Bacchus
Jokericegod
Bacchus
10,166
1,105
0
3,186
16,682
13,863
48
3,746
12,936
28,787
0
L
Persephone
LikealightFC
Persephone
12,652
806
0
1,700
13,508
3,693
207
3,916
9,584
48,887
0
L
Mulan
Magicka03
Mulan
8,195
529
0
4,501
17,956
11,902
0
4,041
13,915
136
49,857
W
Anubis
8,015
537
0
8,360
14,110
7,034
1,745
7,261
6,454
66,650
0
W
Da Ji
Sunsetzs
Da Ji
10,347
2,505
0
5,373
16,401
6,478
1,432
5,281
10,855
0
64,867
W
Cu Chulainn
lllsarrilllç
Cu Chulainn
12,678
2,451
0
3,193
14,730
8,965
556
4,172
10,108
2,552
54,458
L
Izanami
xGloow
Izanami
7,237
4,387
0
2,854
11,309
3,242
1,836
3,997
7,312
0
64,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,489
Gold Earned
45,154
488
Minions Killed
460
0
Camps Cleared
0
1,810,522
Distance Traveled
1,605,529
25
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
11,482
604
126
7
0
370,721
2
W
Jormungandr
10,699
563
73
4
0
342,095
10
L
Hun Batz
8,110
427
76
4
0
296,957
15
L
Bacchus
8,554
450
37
2
0
348,820
4
L
Persephone
8,985
473
95
5
0
316,313
3
L
Mulan
9,520
501
106
6
0
326,362
2
W
Anubis
10,169
535
114
6
0
318,319
5
W
Da Ji
10,523
554
97
5
0
373,932
6
W
Cu Chulainn
9,616
506
78
4
0
405,455
2
L
Izanami
9,985
526
146
8
0
317,077
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role