Player Matchup

Bacchus
Bacchus
IIII415-0GIIII
Bacchus
Level 69
God Stats
20W - 14L
1,496 SR
Queue Stats
133W - 139L
1,498 Elo+
Party 3
Chaac
Chaac
LastFighter___
Chaac
Level 8
God Stats
3W - 3L
1,140 SR
Queue Stats
4W - 4L
1,195 Elo+
Party 3
Bakasura
Bakasura
Wizardsoos12347
Bakasura
Level 11
God Stats
4W - 1L
1,725 SR
Queue Stats
31W - 20L
1,471 Elo+
Party 3
Vulcan
Vulcan
tobi-es-obito-_-
Vulcan
Level 20
God Stats
4W - 2L
1,625 SR
Queue Stats
45W - 25L
1,490 Elo+
Party 1
Chiron
Chiron
xTeke-Caste-NxO
Chiron
Level 25
God Stats
15W - 7L
1,651 SR
Queue Stats
69W - 48L
1,493 Elo+
Party 1
Team Averages
Level 27
1,527 SR
1,430 Elo+

VS

Team Averages
Level 17
1,517 SR
1,385 Elo+
Pele
Pele
D-AceBlack91
Pele
Level 17
God Stats
106W - 134L
1,334 SR
Queue Stats
321W - 379L
1,233 Elo+
Party 2
Bellona
Bellona
N1k1f0r0s
Bellona
Level 24
God Stats
8W - 7L
1,572 SR
Queue Stats
79W - 76L
1,456 Elo+
Party 4
Ra
Ra
Obito6596
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,524 Elo+
Party 4
Ao Kuang
Ao Kuang
UnitY-Sangoku091
Ao Kuang
Level 17
God Stats
24W - 19L
1,432 SR
Queue Stats
142W - 149L
1,250 Elo+
Party 2
Ullr
Ullr
frictionfactor
Ullr
Level 25
God Stats
2W - 4L
1,748 SR
Queue Stats
179W - 176L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 7
7,013
539
3,914
10,942
7,511
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
0 / 0 / 0
6,595
507
3,562
4,970
3,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bakasura
14
6 / 2 / 1
8,404
646
5,075
7,414
2,732
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

13
4 / 1 / 5
8,315
640
7,672
3,790
1,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
3 / 3 / 0
6,971
536
1,971
8,571
2,562
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 1
6,331
487
3,586
7,658
2,347
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Bellona
N1k1f0r0s
Bellona
11
0 / 1 / 0
6,545
503
3,218
8,692
5,451
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 5 / 1
5,825
448
2,022
7,983
2,304
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

5
1 / 4 / 1
5,155
397
2,173
3,721
834
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
3 / 0 / 2
7,749
596
6,555
6,064
2,072
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
15
Kills
6
6
Deaths
15
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
5
1
0.5
W
2
0
7
5.5
W
0
0
0
0
L
Bellona
N1k1f0r0s
Bellona
0
1
0
0
L
0
5
1
0.1
L
1
4
1
0.38
W
Bakasura
6
2
1
3.25
L
3
0
2
4
W
4
1
5
6.5
W
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,194
Damage
17,554
35,687
Taken
34,118
17,312
Mitigated
13,008
10,374
Healing
4,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,586
789
0
678
7,658
2,347
0
2,256
5,317
0
25,873
W
3,914
403
0
2,241
10,942
7,511
42
1,681
9,261
20,780
0
W
3,562
362
0
2,404
4,970
3,087
728
0
4,970
0
26,056
L
Bellona
N1k1f0r0s
Bellona
3,218
741
0
1,666
8,692
5,451
0
1,300
6,533
0
27,977
L
2,022
311
181
727
7,983
2,304
0
5,289
2,694
26,684
0
L
2,173
698
0
317
3,721
834
0
1,280
2,411
8,570
0
W
Bakasura
5,075
3,711
0
2,312
7,414
2,732
0
783
6,631
0
55,952
L
6,555
1,715
0
497
6,064
2,072
0
1,461
4,547
0
48,576
W
7,672
1,792
0
909
3,790
1,420
325
1,270
2,520
55,880
0
W
1,971
766
151
2,357
8,571
2,562
276
461
8,110
0
39,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,298
Gold Earned
31,605
380
Minions Killed
279
0
Camps Cleared
0
1,385,539
Distance Traveled
1,070,214
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,331
487
43
3
0
249,057
0
W
Bacchus
7,013
539
25
2
0
285,202
0
W
Chaac
6,595
507
53
4
0
255,500
0
L
Bellona
6,545
503
76
6
0
246,027
3
L
Ra
5,825
448
61
5
0
218,186
1
L
Ao Kuang
5,155
397
15
1
0
108,133
0
W
Bakasura
8,404
646
112
9
0
291,499
5
L
Ullr
7,749
596
84
6
0
248,811
6
W
Vulcan
8,315
640
110
8
0
286,226
1
W
Chiron
6,971
536
80
6
0
267,112
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role