Player Matchup

Sun Wukong
Sun Wukong
DaviZao_N
Sun Wukong
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
70W - 98L
1,308 Elo+
Party 2
Neith
Neith
Kanae_Noona
Neith
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 123L
1,494 Elo+
Party 2
Arachne
Arachne
Tjums313
Arachne
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 86L
1,429 Elo+
Party 1
Kuzenbo
Kuzenbo
karstenklam
Kuzenbo
Level 144
God Stats
2W - 4L
1,444 SR
Queue Stats
189W - 172L
1,479 Elo+
Party 1
Kumbhakarna
Kumbhakarna
kong_gulerod_84
Kumbhakarna
Level 18
God Stats
0W - 2L
1,763 SR
Queue Stats
109W - 99L
1,721 Elo+
Party 1
Team Averages
Level 79
1,541 SR
1,486 Elo+

VS

Team Averages
Level 103
1,328 SR
1,510 Elo+
Erlang Shen
Erlang Shen
B1gPapaTerz205
Erlang Shen
Level 160
God Stats
1W - 1L
1,148 SR
Queue Stats
352W - 331L
1,532 Elo+
Party 4
Fenrir
Fenrir
BigBake3193
Fenrir
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Merlin
Merlin
RockMambaa
Merlin
Level 103
God Stats
28W - 15L
1,577 SR
Queue Stats
621W - 550L
1,556 Elo+
Party 3
Artemis
Artemis
Squash1
Artemis
Level 155
God Stats
1W - 2L
1,214 SR
Queue Stats
272W - 256L
1,440 Elo+
Party 4
Achilles
Achilles
The Real Jodeci
Achilles
Level 83
God Stats
5W - 6L
1,202 SR
Queue Stats
400W - 359L
1,520 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DaviZao_N
Sun Wukong
16
1 / 8 / 10
9,835
703
8,953
17,383
12,807
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

17
5 / 6 / 6
10,456
747
21,854
15,758
7,543
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Arachne
Tjums313
Arachne
17
8 / 8 / 4
11,300
807
13,888
19,508
10,308
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kuzenbo
karstenklam
Kuzenbo
15
1 / 7 / 7
9,294
664
9,115
21,738
26,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kumbhakarna
kong_gulerod_84
Kumbhakarna
17
1 / 7 / 10
9,975
713
7,774
19,641
18,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
B1gPapaTerz205
Erlang Shen
18
3 / 3 / 23
10,955
783
13,648
21,353
23,561
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Fenrir
14
0 / 5 / 14
9,286
663
3,691
10,381
8,115
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Merlin
RockMambaa
Merlin
20
12 / 3 / 17
13,015
930
29,068
13,231
6,597
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
Squash1
Artemis
17
4 / 3 / 16
11,027
788
12,937
8,445
3,915
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Achilles
20
17 / 2 / 16
12,975
927
22,515
26,105
36,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
122
16
Kills
36
36
Deaths
16
37
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
B1gPapaTerz205
Erlang Shen
3
3
23
4.83
W
Fenrir
0
5
14
1.4
L
Sun Wukong
DaviZao_N
Sun Wukong
1
8
10
0.75
L
5
6
6
1.33
W
Merlin
RockMambaa
Merlin
12
3
17
6.83
W
Artemis
Squash1
Artemis
4
3
16
4
W
Achilles
17
2
16
12.5
L
Arachne
Tjums313
Arachne
8
8
4
1.25
L
Kuzenbo
karstenklam
Kuzenbo
1
7
7
0.64
L
Kumbhakarna
kong_gulerod_84
Kumbhakarna
1
7
10
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,584
Damage
81,859
94,028
Taken
79,515
75,540
Mitigated
78,245
23,931
Healing
32,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
B1gPapaTerz205
Erlang Shen
13,648
6,793
1,862
7,006
21,353
23,561
1,021
5,061
16,292
0
24,832
W
Fenrir
3,691
1,016
1,249
897
10,381
8,115
687
3,470
6,911
0
6,028
L
Sun Wukong
DaviZao_N
Sun Wukong
8,953
1,898
1,425
1,955
17,383
12,807
0
5,211
11,890
2,159
17,461
L
21,854
9,669
1,510
4,395
15,758
7,543
966
4,628
10,920
0
43,332
W
Merlin
RockMambaa
Merlin
29,068
2,111
1,095
3,601
13,231
6,597
86
2,985
10,246
67,600
0
W
Artemis
Squash1
Artemis
12,937
4,724
2,646
1,506
8,445
3,915
2,340
1,642
6,803
0
34,899
W
Achilles
22,515
6,752
1,973
10,945
26,105
36,057
550
4,638
21,467
0
31,329
L
Arachne
Tjums313
Arachne
13,888
7,741
561
6,672
19,508
10,308
416
7,153
12,085
0
19,376
L
Kuzenbo
karstenklam
Kuzenbo
9,115
2,529
2,014
2,861
21,738
26,372
220
6,216
15,091
17,408
0
L
Kumbhakarna
kong_gulerod_84
Kumbhakarna
7,774
779
582
1,956
19,641
18,510
0
5,860
13,303
17,304
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,860
Gold Earned
57,258
108
Minions Killed
196
0
Camps Cleared
0
1,150,858
Distance Traveled
1,085,214
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
10,955
783
28
2
0
216,715
0
W
Fenrir
9,286
663
11
1
0
206,477
2
L
Sun Wukong
9,835
703
21
2
0
257,632
0
L
Neith
10,456
747
50
4
0
200,120
0
W
Merlin
13,015
930
91
7
0
239,132
0
W
Artemis
11,027
788
48
3
0
154,862
0
W
Achilles
12,975
927
18
1
0
268,028
0
L
Arachne
11,300
807
10
1
0
229,213
0
L
Kuzenbo
9,294
664
13
1
0
232,930
1
L
Kumbhakarna
9,975
713
14
1
0
230,963
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role