Player Matchup

Kumbhakarna
Kumbhakarna
Glaçier
Kumbhakarna
Level 104
God Stats
1W - 2L
1,191 SR
Queue Stats
55W - 69L
1,485 Elo+
Party 3
Izanami
Izanami
JumboShrimpy806
Izanami
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 3
Khepri
Khepri
MotorCabbage784
Khepri
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 61L
1,491 Elo+
Party 3
Zhong Kui
Zhong Kui
Simply-Galaxy-
Zhong Kui
Level 66
God Stats
6W - 3L
1,703 SR
Queue Stats
200W - 190L
1,388 Elo+
Party 2
Awilix
Awilix
TheMeatMan1523
Awilix
Level 116
God Stats
18W - 5L
1,588 SR
Queue Stats
188W - 183L
1,396 Elo+
Party 2
Team Averages
Level 71
1,496 SR
1,452 Elo+

VS

Team Averages
Level 85
1,558 SR
1,400 Elo+
Cabrakan
Cabrakan
Chi-Twn079
Cabrakan
Level 38
God Stats
14W - 14L
1,552 SR
Queue Stats
249W - 298L
1,394 Elo+
Party 1
Loki
Loki
PepeElPolloYO
Loki
Level 87
God Stats
24W - 31L
1,404 SR
Queue Stats
459W - 481L
1,484 Elo+
Solo
Artemis
Artemis
Thts2Deep
Artemis
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 104L
1,305 Elo+
Party 1
Xing Tian
Xing Tian
WarMachine2720
Xing Tian
Level 57
God Stats
2W - 6L
1,638 SR
Queue Stats
221W - 276L
1,402 Elo+
Solo
Hel
Hel
urb4n-_-sh4m4n
Hel
Level 155
God Stats
2W - 4L
1,697 SR
Queue Stats
84W - 93L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Glaçier
Kumbhakarna
9
2 / 0 / 6
6,372
531
3,400
7,772
3,464
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
6 / 1 / 1
7,654
638
6,318
4,833
1,526
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 2 / 3
6,419
535
2,727
4,062
2,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Zhong Kui
Simply-Galaxy-
Zhong Kui
11
1 / 1 / 2
6,587
549
3,982
5,337
4,511
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
9 / 4 / 2
7,829
652
9,470
9,233
3,821
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Chi-Twn079
Cabrakan
9
1 / 3 / 1
5,927
494
4,561
8,355
5,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
2 / 2 / 1
5,844
487
3,469
7,751
2,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
Thts2Deep
Artemis
9
0 / 5 / 1
5,368
447
2,594
7,660
2,311
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Xing Tian
WarMachine2720
Xing Tian
12
2 / 6 / 1
6,589
549
4,455
10,306
4,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
3 / 3 / 1
6,300
525
3,270
6,483
2,212
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
13
19
Kills
8
8
Deaths
19
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Chi-Twn079
Cabrakan
1
3
1
0.5
W
Kumbhakarna
Glaçier
Kumbhakarna
2
0
6
5
W
6
1
1
6.5
W
1
2
3
1.25
L
2
2
1
1.25
W
Zhong Kui
Simply-Galaxy-
Zhong Kui
1
1
2
2
W
9
4
2
2.5
L
Artemis
Thts2Deep
Artemis
0
5
1
0.1
L
Xing Tian
WarMachine2720
Xing Tian
2
6
1
0.42
L
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,897
Damage
18,349
31,237
Taken
40,555
15,378
Mitigated
17,242
5,780
Healing
10,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Chi-Twn079
Cabrakan
4,561
433
0
2,865
8,355
5,490
99
1,638
6,717
20,658
0
W
Kumbhakarna
Glaçier
Kumbhakarna
3,400
113
0
1,470
7,772
3,464
0
2,536
5,236
12,463
0
W
6,318
3,955
0
1,353
4,833
1,526
2,774
2,470
2,363
0
48,576
W
2,727
410
0
350
4,062
2,056
432
397
3,665
28,606
3,823
L
3,469
760
0
3,102
7,751
2,486
0
3,064
4,687
0
28,768
W
Zhong Kui
Simply-Galaxy-
Zhong Kui
3,982
369
0
1,788
5,337
4,511
258
999
4,338
34,961
0
W
9,470
4,711
0
819
9,233
3,821
373
5,884
3,349
0
31,920
L
Artemis
Thts2Deep
Artemis
2,594
797
0
1,211
7,660
2,311
0
3,045
4,615
0
22,247
L
Xing Tian
WarMachine2720
Xing Tian
4,455
569
0
830
10,306
4,743
0
411
9,895
30,166
0
L
3,270
276
921
1,287
6,483
2,212
0
1,864
4,619
27,841
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,861
Gold Earned
30,028
316
Minions Killed
226
0
Camps Cleared
0
1,062,348
Distance Traveled
1,058,246
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
5,927
494
23
2
0
221,418
1
W
Kumbhakarna
6,372
531
18
2
0
196,308
1
W
Izanami
7,654
638
111
9
0
195,685
2
W
Khepri
6,419
535
77
6
0
254,617
5
L
Loki
5,844
487
50
4
0
256,061
2
W
Zhong Kui
6,587
549
67
6
0
205,983
6
W
Awilix
7,829
652
43
4
0
209,755
2
L
Artemis
5,368
447
40
3
0
164,340
3
L
Xing Tian
6,589
549
59
5
0
213,005
0
L
Hel
6,300
525
54
5
0
203,422
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role