Player Matchup

Hel
Hel
Ginega
Hel
Level 68
God Stats
17W - 9L
1,678 SR
Queue Stats
21W - 13L
1,557 Elo+
Party 2
Sobek
Sobek
l3wis_1337
Sobek
Level 67
God Stats
99W - 89L
1,491 SR
Queue Stats
216W - 255L
1,510 Elo+
Party 2
Izanami
Izanami
xXMaleRatMilkXx
Izanami
Level 49
God Stats
33W - 33L
1,499 SR
Queue Stats
96W - 89L
1,485 Elo+
Party 2
Team Averages
Level 61
1,556 SR
1,517 Elo+

VS

Team Averages
Level 65
1,638 SR
1,500 Elo+
Kumbhakarna
Kumbhakarna
Gekolicioso
Kumbhakarna
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 84L
1,509 Elo+
Party 1
Horus
Horus
ObiPanKentuky
Horus
Level 46
God Stats
1W - 2L
1,835 SR
Queue Stats
58W - 57L
1,503 Elo+
Party 1
Persephone
Persephone
ricoinuaars
Persephone
Level 26
God Stats
20W - 21L
1,578 SR
Queue Stats
376W - 402L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Ginega
Hel
11
2 / 1 / 6
7,161
716
8,784
6,248
2,380
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sobek
11
2 / 0 / 6
7,783
778
4,528
11,712
8,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

11
4 / 1 / 4
7,698
770
6,937
4,710
1,463
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Gekolicioso
Kumbhakarna
10
0 / 3 / 2
6,625
663
3,628
11,172
6,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
1 / 2 / 1
5,973
597
3,629
9,057
7,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Persephone
ricoinuaars
Persephone
10
1 / 3 / 1
6,851
685
8,146
5,387
2,057
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
8
Kills
2
2
Deaths
8
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Gekolicioso
Kumbhakarna
0
3
2
0.33
W
Hel
Ginega
Hel
2
1
6
5
L
1
2
1
0.75
W
Sobek
2
0
6
5
L
Persephone
ricoinuaars
Persephone
1
3
1
0.5
W
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,249
Damage
15,403
22,670
Taken
25,616
12,525
Mitigated
16,559
14,836
Healing
6,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Gekolicioso
Kumbhakarna
3,628
200
0
2,894
11,172
6,879
0
6,054
5,118
24,111
0
W
Hel
Ginega
Hel
8,784
1,235
4,876
3,926
6,248
2,380
432
4,061
2,097
22,585
0
L
3,629
1,299
550
1,715
9,057
7,623
0
4,608
4,449
0
5,974
W
Sobek
4,528
147
0
4,815
11,712
8,682
0
5,487
5,985
12,913
0
L
Persephone
ricoinuaars
Persephone
8,146
745
0
1,189
5,387
2,057
0
2,648
2,736
30,184
0
W
6,937
5,296
0
1,219
4,710
1,463
898
2,226
2,364
0
32,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,642
Gold Earned
19,449
110
Minions Killed
94
0
Camps Cleared
0
578,696
Distance Traveled
548,395
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
6,625
663
29
3
0
200,257
1
W
Hel
7,161
716
35
4
0
194,888
1
L
Horus
5,973
597
6
1
0
182,192
2
W
Sobek
7,783
778
7
1
0
210,665
3
L
Persephone
6,851
685
59
6
0
165,946
0
W
Izanami
7,698
770
68
7
0
173,143
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role