Player Matchup

Serqet
Serqet
Goochymain87
Serqet
Level 155
God Stats
1W - 2L
1,500 SR
Queue Stats
537W - 560L
1,471 Elo+
Solo
Tyr
Tyr
Gremlïn
Tyr
Level 144
God Stats
2W - 0L
1,515 SR
Queue Stats
18W - 10L
1,607 Elo+
Party 1
Sol
Sol
LilGoobySan
Sol
Level 127
God Stats
2W - 0L
1,660 SR
Queue Stats
12W - 8L
1,565 Elo+
Party 1
Xing Tian
Xing Tian
Malick11
Xing Tian
Level 127
God Stats
3W - 2L
1,850 SR
Queue Stats
207W - 220L
1,480 Elo+
Solo
Hercules
Hercules
Shaneika
Hercules
Level 123
God Stats
1W - 0L
1,602 SR
Queue Stats
8W - 4L
1,597 Elo+
Party 1
Team Averages
Level 135
1,625 SR
1,544 Elo+

VS

Team Averages
Level 109
1,513 SR
1,590 Elo+
Thor
Thor
 
Thor
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
BigROLLA66
Raijin
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,719 Elo+
Party 2
Cernunnos
Cernunnos
CaptainInsanity7
Cernunnos
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 15L
1,595 Elo+
Party 2
Chiron
Chiron
Sage_Rage91
Chiron
Level 109
God Stats
0W - 1L
1,563 SR
Queue Stats
9W - 4L
1,647 Elo+
Party 2
Cabrakan
Cabrakan
sArlirs
Cabrakan
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
18
14 / 3 / 12
11,339
872
8,243
9,533
4,696
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
6 / 4 / 21
10,365
797
10,445
18,367
22,911
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

19
8 / 1 / 19
10,977
844
27,544
13,897
6,595
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xing Tian
Malick11
Xing Tian
17
4 / 2 / 30
10,636
818
15,804
26,632
23,772
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hercules
Shaneika
Hercules
17
4 / 2 / 23
10,342
796
11,299
16,521
16,314
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
16
5 / 5 / 4
9,732
749
9,923
12,700
9,755
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Raijin
BigROLLA66
Raijin
15
2 / 9 / 7
9,050
696
8,794
12,760
5,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cernunnos
17
3 / 6 / 4
9,918
763
14,199
14,355
7,551
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chiron
15
1 / 8 / 5
9,173
706
13,979
16,254
6,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
sArlirs
Cabrakan
16
1 / 8 / 5
8,542
657
13,243
23,791
28,443
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
37
36
Kills
12
12
Deaths
36
105
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
5
5
4
1.4
L
Raijin
BigROLLA66
Raijin
2
9
7
0.61
L
Cernunnos
3
6
4
0.83
W
Serqet
14
3
12
6.67
W
6
4
21
4.13
W
8
1
19
17.5
W
Xing Tian
Malick11
Xing Tian
4
2
30
9.5
L
Chiron
1
8
5
0.44
W
Hercules
Shaneika
Hercules
4
2
23
7.75
L
Cabrakan
sArlirs
Cabrakan
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,335
Damage
60,138
84,950
Taken
79,860
74,288
Mitigated
58,184
33,990
Healing
13,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
9,923
1,350
1,272
1,903
12,700
9,755
0
6,346
6,206
0
15,067
L
Raijin
BigROLLA66
Raijin
8,794
887
0
728
12,760
5,580
0
8,251
4,371
16,643
0
L
Cernunnos
14,199
7,741
748
1,641
14,355
7,551
0
6,372
7,687
0
31,508
W
Serqet
8,243
1,585
3,314
1,276
9,533
4,696
394
936
8,575
0
15,501
W
10,445
1,505
1,629
3,446
18,367
22,911
155
4,032
14,085
0
15,825
W
27,544
5,940
2,139
5,425
13,897
6,595
4,279
5,733
8,016
59,465
0
W
Xing Tian
Malick11
Xing Tian
15,804
967
374
8,323
26,632
23,772
209
7,181
19,065
27,576
0
L
Chiron
13,979
3,888
1,015
3,315
16,254
6,855
256
7,099
8,171
0
27,056
W
Hercules
Shaneika
Hercules
11,299
3,646
2,740
5,324
16,521
16,314
387
3,131
13,172
0
17,670
L
Cabrakan
sArlirs
Cabrakan
13,243
1,293
1,246
1,870
23,791
28,443
0
15,280
7,852
22,466
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,659
Gold Earned
46,415
125
Minions Killed
117
0
Camps Cleared
0
1,219,228
Distance Traveled
979,888
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,732
749
18
1
0
219,765
3
L
Raijin
9,050
696
10
1
0
177,219
0
L
Cernunnos
9,918
763
43
3
0
194,053
1
W
Serqet
11,339
872
22
2
0
229,904
1
W
Tyr
10,365
797
10
1
0
245,764
0
W
Sol
10,977
844
59
5
0
226,892
0
W
Xing Tian
10,636
818
22
2
0
254,420
0
L
Chiron
9,173
706
33
3
0
189,855
1
W
Hercules
10,342
796
12
1
0
262,248
0
L
Cabrakan
8,542
657
13
1
0
198,996
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role