Player Matchup

Chaac
Chaac
azurd
Chaac
Level 74
God Stats
1W - 1L
1,291 SR
Queue Stats
90W - 205L
1,264 Elo+
Party 1
Cernunnos
Cernunnos
bouncingbacon34
Cernunnos
Level 67
God Stats
2W - 7L
1,143 SR
Queue Stats
142W - 280L
1,242 Elo+
Party 1
Freya
Freya
mintstudent
Freya
Level 58
God Stats
40W - 95L
1,415 SR
Queue Stats
79W - 183L
1,287 Elo+
Party 1
Team Averages
Level 66
1,283 SR
1,264 Elo+

VS

Team Averages
Level 118
1,396 SR
1,373 Elo+
Tiamat
Tiamat
FORC3 0F N4TURE
Tiamat
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 224L
1,340 Elo+
Party 2
Gilgamesh
Gilgamesh
Verackzoma
Gilgamesh
Level 129
God Stats
0W - 2L
1,189 SR
Queue Stats
5W - 12L
1,400 Elo+
Party 2
Ymir
Ymir
rachnarock
Ymir
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,380 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
azurd
Chaac
17
6 / 3 / 9
12,226
679
12,386
13,734
11,250
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cernunnos
bouncingbacon34
Cernunnos
15
2 / 5 / 12
11,506
639
11,139
10,638
3,679
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
10 / 4 / 7
12,878
715
15,848
15,777
5,997
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 7
11,664
648
9,801
13,217
8,478
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
Verackzoma
Gilgamesh
14
3 / 7 / 5
11,070
615
10,295
18,581
13,110
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
6 / 6 / 6
11,390
633
11,503
19,201
16,423
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
30
18
Kills
12
12
Deaths
18
28
Assists
18
Player
Kills
Deaths
Assists
KDA
L
3
5
7
1.3
L
Gilgamesh
Verackzoma
Gilgamesh
3
7
5
0.79
W
Chaac
azurd
Chaac
6
3
9
3.5
W
Cernunnos
bouncingbacon34
Cernunnos
2
5
12
1.6
W
10
4
7
3.38
L
6
6
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,373
Damage
31,599
40,149
Taken
50,999
20,926
Mitigated
38,011
14,434
Healing
8,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,801
720
1,220
2,885
13,217
8,478
0
3,099
10,118
36,053
0
L
Gilgamesh
Verackzoma
Gilgamesh
10,295
2,506
660
969
18,581
13,110
25
6,487
12,094
0
31,843
W
Chaac
azurd
Chaac
12,386
1,211
0
7,072
13,734
11,250
1,128
6,723
7,011
0
41,666
W
Cernunnos
bouncingbacon34
Cernunnos
11,139
3,960
0
1,661
10,638
3,679
1,299
7,388
3,250
0
46,994
W
15,848
5,064
0
5,701
15,777
5,997
411
7,193
8,584
33,688
0
L
11,503
1,329
1,211
1,264
19,201
16,423
0
6,262
12,939
32,691
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,610
Gold Earned
34,124
178
Minions Killed
134
0
Camps Cleared
0
909,206
Distance Traveled
909,756
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
11,664
648
36
2
0
316,113
1
L
Gilgamesh
11,070
615
58
3
0
306,311
1
W
Chaac
12,226
679
57
3
0
309,838
1
W
Cernunnos
11,506
639
81
5
0
287,513
1
W
Freya
12,878
715
40
2
0
311,855
0
L
Ymir
11,390
633
40
2
0
287,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role