Player Matchup

Cerberus
Cerberus
Metro198
Cerberus
Level 59
God Stats
10W - 14L
1,562 SR
Queue Stats
280W - 293L
1,506 Elo+
Party 2
Anhur
Anhur
RIPFallenTaurus
Anhur
Level 64
God Stats
7W - 5L
1,640 SR
Queue Stats
306W - 203L
1,587 Elo+
Party 2
Chernobog
Chernobog
Xaitai
Chernobog
Level 147
God Stats
4W - 1L
1,757 SR
Queue Stats
196W - 202L
1,525 Elo+
Party 2
Hera
Hera
dvshn
Hera
Level 32
God Stats
0W - 2L
1,769 SR
Queue Stats
120W - 105L
1,681 Elo+
Party 2
Loki
Loki
p1ut01337
Loki
Level 31
God Stats
16W - 16L
1,559 SR
Queue Stats
353W - 361L
1,550 Elo+
Solo
Team Averages
Level 67
1,658 SR
1,570 Elo+

VS

Team Averages
Level 70
1,475 SR
1,564 Elo+
Loki
Loki
Djtheafro
Loki
Level 148
God Stats
30W - 26L
1,607 SR
Queue Stats
96W - 92L
1,557 Elo+
Party 1
Ah Puch
Ah Puch
Papitasd
Ah Puch
Level 18
God Stats
1W - 1L
1,294 SR
Queue Stats
28W - 18L
1,665 Elo+
Party 3
Tyr
Tyr
RubixDHD
Tyr
Level 101
God Stats
2W - 0L
1,545 SR
Queue Stats
124W - 127L
1,483 Elo+
Party 3
Ymir
Ymir
ValentinZo6
Ymir
Level 48
God Stats
23W - 20L
1,590 SR
Queue Stats
56W - 44L
1,583 Elo+
Party 1
Apollo
Apollo
d8v9
Apollo
Level 37
God Stats
3W - 2L
1,336 SR
Queue Stats
105W - 85L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Metro198
Cerberus
9
1 / 1 / 2
5,919
538
2,779
4,886
1,845
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

10
0 / 2 / 4
5,964
542
7,217
7,453
3,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Chernobog
Xaitai
Chernobog
10
1 / 3 / 1
5,889
535
2,662
6,549
1,700
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hera
dvshn
Hera
10
2 / 3 / 1
5,763
524
3,044
5,362
1,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Loki
11
2 / 6 / 2
6,399
582
2,866
9,976
2,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
11
6 / 1 / 2
6,581
598
6,637
5,865
1,712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Puch
Papitasd
Ah Puch
11
1 / 2 / 3
6,122
557
2,840
5,019
1,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
1 / 1 / 3
6,032
548
3,894
9,571
5,192
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
1 / 0 / 2
5,808
528
479
4,061
2,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Apollo
d8v9
Apollo
12
6 / 2 / 2
6,928
630
7,978
6,113
1,709
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
27
6
Kills
15
15
Deaths
6
10
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Loki
6
1
2
7
L
Cerberus
Metro198
Cerberus
1
1
2
2
W
Ah Puch
Papitasd
Ah Puch
1
2
3
1.25
L
0
2
4
1
W
1
1
3
2.5
W
1
0
2
2
L
Chernobog
Xaitai
Chernobog
1
3
1
0.5
W
Apollo
d8v9
Apollo
6
2
2
3.5
L
Hera
dvshn
Hera
2
3
1
0.83
L
Loki
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,568
Damage
21,828
34,226
Taken
30,629
11,344
Mitigated
12,748
9,716
Healing
9,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
6,637
2,248
0
2,168
5,865
1,712
0
1,253
4,612
0
27,203
L
Cerberus
Metro198
Cerberus
2,779
0
0
1,076
4,886
1,845
0
819
4,067
16,103
0
W
Ah Puch
Papitasd
Ah Puch
2,840
228
0
823
5,019
1,663
0
1,847
3,172
36,474
0
L
7,217
5,150
0
3,127
7,453
3,446
60
220
7,233
0
32,526
W
3,894
815
0
2,462
9,571
5,192
0
762
8,809
0
29,013
W
479
0
0
1,041
4,061
2,472
0
1,106
2,955
9,520
0
L
Chernobog
Xaitai
Chernobog
2,662
1,608
0
1,099
6,549
1,700
205
668
5,881
0
27,017
W
Apollo
d8v9
Apollo
7,978
4,957
0
2,512
6,113
1,709
1,712
855
5,258
0
45,546
L
Hera
dvshn
Hera
3,044
454
0
1,238
5,362
1,444
0
696
4,666
30,700
0
L
Loki
2,866
665
0
3,176
9,976
2,909
0
916
9,060
0
28,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,934
Gold Earned
31,471
302
Minions Killed
308
0
Camps Cleared
0
990,412
Distance Traveled
1,052,555
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,581
598
61
6
0
248,520
2
L
Cerberus
5,919
538
47
4
0
220,312
5
W
Ah Puch
6,122
557
76
7
0
190,862
2
L
Anhur
5,964
542
64
6
0
167,974
1
W
Tyr
6,032
548
72
7
0
238,993
3
W
Ymir
5,808
528
22
2
0
197,252
5
L
Chernobog
5,889
535
57
5
0
214,190
2
W
Apollo
6,928
630
77
7
0
176,928
3
L
Hera
5,763
524
73
7
0
194,306
4
L
Loki
6,399
582
61
6
0
193,630
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role