Player Matchup

Raijin
Raijin
MedJay1621
Raijin
Level 66
God Stats
2W - 10L
1,386 SR
Queue Stats
246W - 199L
1,485 Elo+
Party 1
Achilles
Achilles
SPIDER2000X
Achilles
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,395 Elo+
Party 1
Nemesis
Nemesis
VINKSREB
Nemesis
Level 29
God Stats
8W - 3L
1,520 SR
Queue Stats
238W - 184L
1,534 Elo+
Party 1
Team Averages
Level 40
1,469 SR
1,471 Elo+

VS

Team Averages
Level 58
1,503 SR
1,365 Elo+
Danzaburou
Danzaburou
HR8852GB
Danzaburou
Level 28
God Stats
3W - 7L
1,432 SR
Queue Stats
39W - 41L
1,356 Elo+
Party 2
Persephone
Persephone
HieroZoomer
Persephone
Level 81
God Stats
5W - 5L
1,577 SR
Queue Stats
110W - 125L
1,397 Elo+
Party 2
Ganesha
Ganesha
Sveinny
Ganesha
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,343 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
MedJay1621
Raijin
20
11 / 3 / 14
16,583
721
31,975
25,200
9,489
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
SPIDER2000X
Achilles
16
2 / 4 / 13
13,405
583
10,461
26,899
25,634
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
VINKSREB
Nemesis
20
13 / 7 / 8
16,205
705
18,544
24,497
12,638
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HR8852GB
Danzaburou
17
4 / 9 / 6
14,890
647
16,561
22,363
10,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Persephone
HieroZoomer
Persephone
20
8 / 7 / 3
17,447
759
25,888
19,704
9,196
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
Sveinny
Ganesha
16
0 / 10 / 9
14,326
623
11,178
26,824
29,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
30
26
Kills
12
14
Deaths
26
35
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
HR8852GB
Danzaburou
4
9
6
0.78
L
Persephone
HieroZoomer
Persephone
8
7
3
1.36
W
Raijin
MedJay1621
Raijin
11
3
14
6
W
Achilles
SPIDER2000X
Achilles
2
4
13
2.13
L
Ganesha
Sveinny
Ganesha
0
10
9
0.45
W
Nemesis
VINKSREB
Nemesis
13
7
8
2.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,980
Damage
53,627
76,596
Taken
68,891
47,761
Mitigated
49,063
16,762
Healing
14,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
HR8852GB
Danzaburou
16,561
8,652
1,090
4,002
22,363
10,148
2,056
11,134
10,943
0
40,346
L
Persephone
HieroZoomer
Persephone
25,888
1,746
0
4,262
19,704
9,196
515
8,740
10,631
92,618
0
W
Raijin
MedJay1621
Raijin
31,975
2,217
0
11,288
25,200
9,489
1,340
13,797
10,882
127,516
0
W
Achilles
SPIDER2000X
Achilles
10,461
2,773
0
523
26,899
25,634
296
11,301
15,123
0
34,822
L
Ganesha
Sveinny
Ganesha
11,178
454
1,274
4,191
26,824
29,719
334
11,095
15,337
24,601
0
W
Nemesis
VINKSREB
Nemesis
18,544
11,110
1,263
3,688
24,497
12,638
761
10,705
13,525
0
58,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,193
Gold Earned
46,663
274
Minions Killed
216
0
Camps Cleared
0
1,186,110
Distance Traveled
1,116,877
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
14,890
647
69
3
0
363,172
3
L
Persephone
17,447
759
147
6
0
369,416
1
W
Raijin
16,583
721
185
8
0
366,079
0
W
Achilles
13,405
583
37
2
0
387,938
0
L
Ganesha
14,326
623
0
0
0
384,289
2
W
Nemesis
16,205
705
52
2
0
432,093
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role