Player Matchup

Fenrir
Fenrir
Diamond V
BeeRizzzle
Fenrir
Diamond V
Level 159
God Stats
27W - 39L
1,566 SR
Queue Stats
519W - 640L
1,979 MMR
Solo
Sobek
Sobek
Diamond III
Don Weezing
Sobek
Diamond III
Level 145
God Stats
27W - 14L
1,585 SR
Queue Stats
94W - 63L
2,134 MMR
Party 1
Persephone
Persephone
Diamond III
chichiss
Persephone
Diamond III
Level 129
God Stats
4W - 2L
1,525 SR
Queue Stats
128W - 75L
2,118 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 144
1,559 SR
2,077 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 119
1,735 SR
2,059 MMR
Bastet
Bastet
Diamond III
DarkTri
Bastet
Diamond III
Level 147
God Stats
16W - 11L
1,744 SR
Queue Stats
166W - 158L
2,115 MMR
Solo
Chang'e
Chang'e
Diamond V
PapiVerrgudoo69
Chang'e
Diamond V
Level 75
God Stats
6W - 4L
1,883 SR
Queue Stats
56W - 63L
2,196 MMR
Solo
Guan Yu
Guan Yu
Platinum II
xXMeatThrobXx
Guan Yu
Platinum II
Level 136
God Stats
26W - 36L
1,578 SR
Queue Stats
388W - 470L
1,865 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BeeRizzzle
Fenrir
15
5 / 4 / 3
11,676
730
8,339
17,370
11,315
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
0 / 1 / 10
11,311
707
8,652
20,508
22,930
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Persephone
chichiss
Persephone
17
8 / 1 / 4
12,129
758
16,801
10,165
3,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
TiamatAthenaThothSolRaijin

VS

Bans
GilgameshCu ChulainnDanzaburouChironMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
DarkTri
Bastet
13
1 / 3 / 2
9,476
592
14,452
14,774
5,064
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

11
3 / 3 / 2
9,503
594
10,367
9,685
3,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
14
2 / 7 / 4
9,751
609
8,206
20,363
13,626
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
14
13
Kills
6
6
Deaths
13
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Fenrir
BeeRizzzle
Fenrir
5
4
3
1.63
L
Bastet
DarkTri
Bastet
1
3
2
0.67
W
0
1
10
5
L
3
3
2
1.33
W
Persephone
chichiss
Persephone
8
1
4
10
L
Guan Yu
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,792
Damage
33,025
48,043
Taken
44,822
38,101
Mitigated
22,022
12,215
Healing
11,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
BeeRizzzle
Fenrir
8,339
1,504
0
1,281
17,370
11,315
1,195
4,937
12,433
0
25,707
L
Bastet
DarkTri
Bastet
14,452
3,402
0
1,457
14,774
5,064
502
8,221
6,369
0
47,011
W
8,652
634
0
7,710
20,508
22,930
429
4,113
16,395
30,796
0
L
10,367
1,347
1,632
3,355
9,685
3,332
273
4,879
4,588
25,924
0
W
Persephone
chichiss
Persephone
16,801
2,083
0
3,224
10,165
3,856
1,514
1,316
8,848
61,006
0
L
Guan Yu
8,206
1,824
1,786
3,548
20,363
13,626
394
11,549
8,412
0
36,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,116
Gold Earned
28,730
195
Minions Killed
163
0
Camps Cleared
0
914,480
Distance Traveled
815,989
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,676
730
38
2
0
318,070
2
L
Bastet
9,476
592
73
5
0
340,289
2
W
Sobek
11,311
707
47
3
0
319,434
4
L
Chang'e
9,503
594
38
2
0
199,852
1
W
Persephone
12,129
758
110
7
0
276,976
1
L
Guan Yu
9,751
609
52
3
0
275,848
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role