Player Matchup

Hel
Hel
Hadesendo
Hel
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,847 Elo+
Solo
Kumbhakarna
Kumbhakarna
Majinbooster
Kumbhakarna
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 42L
1,562 Elo+
Solo
King Arthur
King Arthur
SetChuKingOsiris
King Arthur
Level 27
God Stats
23W - 23L
1,631 SR
Queue Stats
132W - 139L
1,555 Elo+
Solo
Anhur
Anhur
TJK7
Anhur
Level 28
God Stats
8W - 10L
1,320 SR
Queue Stats
258W - 249L
1,561 Elo+
Solo
Loki
Loki
kingG9992
Loki
Level 8
God Stats
10W - 2L
1,805 SR
Queue Stats
18W - 7L
1,676 Elo+
Solo
Team Averages
Level 20
1,551 SR
1,640 Elo+

VS

Team Averages
Level 24
1,649 SR
1,714 Elo+
Hachiman
Hachiman
BagBanditDew
Hachiman
Level 28
God Stats
1W - 1L
1,639 SR
Queue Stats
5W - 4L
1,870 Elo+
Party 1
Cabrakan
Cabrakan
Dogbreath
Cabrakan
Level 27
God Stats
2W - 3L
1,771 SR
Queue Stats
3W - 4L
1,853 Elo+
Party 1
Scylla
Scylla
ElSueno760
Scylla
Level 28
God Stats
8W - 8L
1,524 SR
Queue Stats
150W - 145L
1,577 Elo+
Solo
King Arthur
King Arthur
MattInTheHat5216
King Arthur
Level 19
God Stats
13W - 14L
1,538 SR
Queue Stats
297W - 264L
1,561 Elo+
Solo
Nemesis
Nemesis
NachoDame
Nemesis
Level 17
God Stats
1W - 1L
1,771 SR
Queue Stats
44W - 30L
1,710 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 7 / 9
11,057
481
4,846
13,940
6,350
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Kumbhakarna
Majinbooster
Kumbhakarna
17
0 / 3 / 16
10,087
439
5,999
17,696
17,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

King Arthur
SetChuKingOsiris
King Arthur
18
1 / 2 / 4
10,936
475
13,517
22,191
26,740
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anhur
TJK7
Anhur
18
3 / 4 / 9
11,300
491
11,635
13,461
5,443
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Loki
20
13 / 0 / 5
14,581
634
24,101
15,667
7,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BagBanditDew
Hachiman
15
5 / 5 / 2
10,247
446
7,733
14,012
4,596
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cabrakan
Dogbreath
Cabrakan
15
0 / 4 / 7
10,479
456
5,651
15,005
13,871
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Scylla
ElSueno760
Scylla
18
4 / 4 / 1
11,843
515
6,871
11,591
4,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
MattInTheHat5216
King Arthur
19
2 / 2 / 2
12,265
533
16,937
27,002
26,623
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Nemesis
NachoDame
Nemesis
18
5 / 5 / 5
11,518
501
13,909
18,133
9,241
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
33
20
Kills
16
16
Deaths
20
43
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hachiman
BagBanditDew
Hachiman
5
5
2
1.2
L
Cabrakan
Dogbreath
Cabrakan
0
4
7
0.88
L
Scylla
ElSueno760
Scylla
4
4
1
1.13
W
3
7
9
1.07
W
Kumbhakarna
Majinbooster
Kumbhakarna
0
3
16
2.67
L
King Arthur
MattInTheHat5216
King Arthur
2
2
2
1.5
L
Nemesis
NachoDame
Nemesis
5
5
5
1.5
W
King Arthur
SetChuKingOsiris
King Arthur
1
2
4
1.5
W
Anhur
TJK7
Anhur
3
4
9
1.88
W
Loki
13
0
5
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,098
Damage
51,101
82,955
Taken
85,743
63,345
Mitigated
58,688
24,746
Healing
18,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
BagBanditDew
Hachiman
7,733
4,591
0
5,118
14,012
4,596
0
3,024
10,614
0
62,826
L
Cabrakan
Dogbreath
Cabrakan
5,651
1,158
0
720
15,005
13,871
0
1,605
13,260
14,255
0
L
Scylla
ElSueno760
Scylla
6,871
488
0
548
11,591
4,357
510
1,879
9,622
77,770
0
W
4,846
1,206
1,923
4,840
13,940
6,350
943
4,025
9,619
50,235
0
W
Kumbhakarna
Majinbooster
Kumbhakarna
5,999
727
0
1,151
17,696
17,371
571
4,950
12,700
30,570
0
L
King Arthur
MattInTheHat5216
King Arthur
16,937
3,125
0
10,582
27,002
26,623
76
3,140
23,803
0
88,465
L
Nemesis
NachoDame
Nemesis
13,909
7,468
0
2,013
18,133
9,241
0
2,914
15,189
0
99,226
W
King Arthur
SetChuKingOsiris
King Arthur
13,517
1,386
0
6,111
22,191
26,740
0
1,625
20,551
8,977
63,746
W
Anhur
TJK7
Anhur
11,635
7,126
0
2,553
13,461
5,443
2,008
2,664
10,797
0
90,914
W
Loki
24,101
8,661
0
8,168
15,667
7,441
2,560
1,670
13,697
0
139,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,961
Gold Earned
56,352
660
Minions Killed
578
0
Camps Cleared
0
2,157,915
Distance Traveled
2,167,034
16
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
10,247
446
120
5
0
375,879
4
L
Cabrakan
10,479
456
13
1
0
420,979
5
L
Scylla
11,843
515
143
6
0
419,646
4
W
Hel
11,057
481
108
5
0
365,957
1
W
Kumbhakarna
10,087
439
42
2
0
447,204
5
L
King Arthur
12,265
533
165
7
0
473,138
1
L
Nemesis
11,518
501
137
6
0
477,392
10
W
King Arthur
10,936
475
137
6
0
418,372
2
W
Anhur
11,300
491
147
6
0
391,291
7
W
Loki
14,581
634
226
10
0
535,091
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role