Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
F3arShinzu
Gilgamesh
Level 28
God Stats
26W - 23L
1,554 SR
Queue Stats
100W - 104L
1,488 Elo+
Party 1
Ra
Ra
Incredibly_SPICY
Ra
Level 29
God Stats
12W - 11L
1,535 SR
Queue Stats
95W - 93L
1,488 Elo+
Party 1
Nu Wa
Nu Wa
PerselusRose
Nu Wa
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
98W - 98L
1,493 Elo+
Party 1
Thanatos
Thanatos
ltdeadend
Thanatos
Level 15
God Stats
3W - 5L
1,699 SR
Queue Stats
77W - 81L
1,423 Elo+
Solo
Team Averages
Level 26
1,558 SR
1,478 Elo+

VS

Team Averages
Level 25
1,498 SR
1,474 Elo+
Horus
Horus
CamGoesHam18
Horus
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
238W - 256L
1,480 Elo+
Solo
Ares
Ares
GuardianEternal
Ares
Level 26
God Stats
4W - 0L
1,500 SR
Queue Stats
36W - 43L
1,500 Elo+
Party 2
Olorun
Olorun
KyleTheKonqueror
Olorun
Level 28
God Stats
9W - 6L
1,651 SR
Queue Stats
199W - 190L
1,431 Elo+
Party 2
Anubis
Anubis
juniorjjalfa
Anubis
Level 24
God Stats
26W - 25L
1,500 SR
Queue Stats
73W - 81L
1,483 Elo+
Solo
Mercury
Mercury
voulpi
Mercury
Level 19
God Stats
2W - 4L
1,338 SR
Queue Stats
102W - 120L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
13
0 / 6 / 2
7,540
377
5,974
19,487
6,335
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
F3arShinzu
Gilgamesh
16
3 / 2 / 1
8,907
445
10,493
14,533
10,259
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
0 / 3 / 2
6,474
324
4,355
7,696
2,230
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 1 / 1
8,611
431
19,356
12,664
3,951
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
ltdeadend
Thanatos
8
4 / 1 / 1
7,214
361
1,990
5,550
1,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 1
9,427
471
6,884
12,397
12,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

14
4 / 1 / 4
10,378
519
8,660
18,630
17,486
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
4 / 1 / 5
10,097
505
11,648
11,761
5,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anubis
16
2 / 6 / 1
10,209
510
11,067
18,596
8,426
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
voulpi
Mercury
19
1 / 0 / 2
11,420
571
5,334
11,668
4,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
26
11
Kills
13
13
Deaths
11
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
0
6
2
0.17
W
2
3
1
0.83
L
Gilgamesh
F3arShinzu
Gilgamesh
3
2
1
1.75
W
4
1
4
6
L
0
3
2
0.33
W
4
1
5
6.5
L
4
1
1
4.5
W
Anubis
2
6
1
0.42
L
Thanatos
ltdeadend
Thanatos
4
1
1
4.5
W
Mercury
voulpi
Mercury
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,168
Damage
43,593
59,930
Taken
73,052
24,231
Mitigated
48,339
21,262
Healing
36,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
5,974
2,280
320
3,441
19,487
6,335
189
12,931
6,526
0
46,016
W
6,884
2,905
593
5,091
12,397
12,768
585
1,247
11,150
0
40,846
L
Gilgamesh
F3arShinzu
Gilgamesh
10,493
3,301
0
2,622
14,533
10,259
0
2,946
11,208
0
53,753
W
8,660
1,124
783
5,127
18,630
17,486
1,147
5,971
12,659
24,682
0
L
4,355
582
1,542
2,405
7,696
2,230
132
5,003
2,663
27,500
0
W
11,648
4,879
960
6,742
11,761
5,366
5,372
3,918
7,843
79,595
0
L
19,356
7,533
498
5,936
12,664
3,951
746
9,185
3,449
48,240
0
W
Anubis
11,067
1,560
0
10,715
18,596
8,426
1,963
10,155
8,441
65,598
0
L
Thanatos
ltdeadend
Thanatos
1,990
746
0
4,498
5,550
1,456
0
1,310
4,210
0
18,934
W
Mercury
voulpi
Mercury
5,334
2,352
0
6,519
11,668
4,293
1,196
2,420
9,248
0
94,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,746
Gold Earned
51,531
321
Minions Killed
513
0
Camps Cleared
0
1,405,631
Distance Traveled
1,721,970
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,540
377
78
4
0
280,206
1
W
Horus
9,427
471
81
4
0
323,149
4
L
Gilgamesh
8,907
445
90
5
0
399,310
2
W
Ares
10,378
519
36
2
0
364,236
8
L
Ra
6,474
324
37
2
0
250,702
1
W
Olorun
10,097
505
119
6
0
334,211
2
L
Nu Wa
8,611
431
67
3
0
312,411
4
W
Anubis
10,209
510
118
6
0
291,872
0
L
Thanatos
7,214
361
49
2
0
163,002
1
W
Mercury
11,420
571
159
8
0
408,502
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role