Player Matchup

Neith
Neith
IIIIID0MIIIII
Neith
Level 14
God Stats
2W - 5L
1,311 SR
Queue Stats
13W - 23L
1,316 Elo+
Party 1
Janus
Janus
MATRIXMONSTERS
Janus
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 65L
1,344 Elo+
Party 1
Cabrakan
Cabrakan
terror-Ram
Cabrakan
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,062 Elo+
Solo
Team Averages
Level 29
1,437 SR
1,240 Elo+

VS

Team Averages
Level 57
1,445 SR
1,484 Elo+
Scylla
Scylla
ArmorEvoIution
Scylla
Level 156
God Stats
8W - 2L
1,575 SR
Queue Stats
143W - 153L
1,591 Elo+
Party 2
Chang'e
Chang'e
RobinSchwan
Chang'e
Level 6
God Stats
4W - 17L
1,357 SR
Queue Stats
37W - 55L
1,536 Elo+
Party 2
Medusa
Medusa
hecai
Medusa
Level 8
God Stats
2W - 1L
1,403 SR
Queue Stats
13W - 18L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 3
11,113
617
11,289
18,616
6,460
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
8 / 5 / 1
11,874
660
14,577
11,476
3,808
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cabrakan
terror-Ram
Cabrakan
12
0 / 7 / 8
10,523
585
6,635
29,035
23,153
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 3 / 5
13,869
771
31,544
13,509
4,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chang'e
RobinSchwan
Chang'e
16
4 / 3 / 10
11,970
665
7,744
12,166
7,332
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
hecai
Medusa
12
3 / 5 / 6
10,890
605
8,623
12,898
4,546
Boots

Boots

+6%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
39
11
Kills
18
18
Deaths
11
12
Assists
21
Player
Kills
Deaths
Assists
KDA
W
11
3
5
4.5
L
3
6
3
0.75
L
8
5
1
1.7
W
Chang'e
RobinSchwan
Chang'e
4
3
10
3
W
Medusa
hecai
Medusa
3
5
6
1.2
L
Cabrakan
terror-Ram
Cabrakan
0
7
8
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,501
Damage
47,911
59,127
Taken
38,573
33,421
Mitigated
16,374
8,510
Healing
11,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
31,544
5,027
0
3,312
13,509
4,496
466
6,071
7,111
83,594
0
L
11,289
5,014
0
2,421
18,616
6,460
525
12,972
5,153
0
46,578
L
14,577
601
0
197
11,476
3,808
372
7,577
3,584
54,328
0
W
Chang'e
RobinSchwan
Chang'e
7,744
978
3,037
4,804
12,166
7,332
387
7,621
4,414
21,833
0
W
Medusa
hecai
Medusa
8,623
3,456
0
0
12,898
4,546
1,473
7,062
5,836
0
17,616
L
Cabrakan
terror-Ram
Cabrakan
6,635
596
0
5,892
29,035
23,153
207
17,565
11,102
23,808
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,510
Gold Earned
36,729
181
Minions Killed
168
0
Camps Cleared
0
786,339
Distance Traveled
873,623
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
13,869
771
133
7
0
299,293
0
L
Neith
11,113
617
69
4
0
288,385
0
L
Janus
11,874
660
84
5
0
281,095
0
W
Chang'e
11,970
665
20
1
0
280,209
0
W
Medusa
10,890
605
15
1
0
294,121
0
L
Cabrakan
10,523
585
28
2
0
216,859
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role