Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
 
Danzaburou
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Dirtygay
Osiris
Level 128
God Stats
3W - 6L
1,235 SR
Queue Stats
477W - 465L
1,484 Elo+
Solo
Ares
Ares
OccultTransGal
Ares
Level 82
God Stats
2W - 1L
1,519 SR
Queue Stats
138W - 132L
1,460 Elo+
Party 2
Hel
Hel
TheVampiricQueen
Hel
Level 124
God Stats
23W - 8L
1,664 SR
Queue Stats
684W - 635L
1,495 Elo+
Party 2
Team Averages
Level 124
1,484 SR
1,488 Elo+

VS

Team Averages
Level 107
1,510 SR
1,506 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
AC_Wolfden
Raijin
Level 84
God Stats
1W - 3L
1,225 SR
Queue Stats
131W - 152L
1,526 Elo+
Party 1
Hercules
Hercules
JR_Wolfden
Hercules
Level 85
God Stats
3W - 3L
1,582 SR
Queue Stats
144W - 159L
1,482 Elo+
Party 1
Tiamat
Tiamat
Louis-D
Tiamat
Level 125
God Stats
6W - 15L
1,491 SR
Queue Stats
786W - 769L
1,510 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SR_Wolfden
Morgan Le Fay
Level 116
God Stats
4W - 1L
1,751 SR
Queue Stats
199W - 202L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
20
18 / 3 / 13
15,584
866
34,012
23,502
14,087
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Danzaburou
 
Danzaburou
20
6 / 4 / 17
13,448
747
16,244
24,732
13,951
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
Dirtygay
Osiris
20
5 / 3 / 16
12,059
670
16,090
21,556
14,473
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
4 / 2 / 24
14,025
779
14,565
32,554
37,407
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
2 / 3 / 21
11,806
656
19,834
24,441
20,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
19
2 / 5 / 6
11,931
663
24,401
14,952
7,096
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Raijin
AC_Wolfden
Raijin
16
2 / 8 / 10
10,953
609
16,792
15,547
6,024
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
JR_Wolfden
Hercules
17
3 / 9 / 5
11,029
613
10,698
33,693
33,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tiamat
Louis-D
Tiamat
20
2 / 7 / 10
12,224
679
18,757
20,709
14,288
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Morgan Le Fay
SR_Wolfden
Morgan Le Fay
20
6 / 6 / 6
12,844
714
22,710
19,445
8,553
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
52
35
Kills
15
15
Deaths
35
91
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
18
3
13
8.17
W
Danzaburou
 
Danzaburou
6
4
17
3.63
L
Kukulkan
 
Kukulkan
2
5
6
1
L
Raijin
AC_Wolfden
Raijin
2
8
10
0.88
W
Osiris
Dirtygay
Osiris
5
3
16
4.33
L
Hercules
JR_Wolfden
Hercules
3
9
5
0.61
L
Tiamat
Louis-D
Tiamat
2
7
10
1
W
4
2
24
8
L
Morgan Le Fay
SR_Wolfden
Morgan Le Fay
6
6
6
1.5
W
2
3
21
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,745
Damage
93,358
126,785
Taken
104,346
100,196
Mitigated
69,577
82,616
Healing
37,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
34,012
11,981
3,682
2,435
23,502
14,087
3,560
14,223
9,159
0
75,240
W
Danzaburou
 
Danzaburou
16,244
5,109
4,677
7,069
24,732
13,951
3,063
18,878
5,614
0
46,129
L
Kukulkan
 
Kukulkan
24,401
996
2,900
3,341
14,952
7,096
573
5,749
9,203
55,601
0
L
Raijin
AC_Wolfden
Raijin
16,792
777
104
1,399
15,547
6,024
0
4,248
11,299
29,285
0
W
Osiris
Dirtygay
Osiris
16,090
3,668
4,591
5,291
21,556
14,473
405
12,713
8,728
0
29,631
L
Hercules
JR_Wolfden
Hercules
10,698
3,022
1,892
11,122
33,693
33,616
0
8,321
25,372
0
14,151
L
Tiamat
Louis-D
Tiamat
18,757
641
3,126
5,298
20,709
14,288
356
8,185
12,524
35,321
0
W
14,565
394
4,183
6,335
32,554
37,407
259
19,793
12,611
20,032
0
L
Morgan Le Fay
SR_Wolfden
Morgan Le Fay
22,710
915
1,895
6,576
19,445
8,553
618
7,896
11,549
46,704
0
W
19,834
574
27,914
16,439
24,441
20,278
576
17,053
7,208
29,115
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,922
Gold Earned
58,981
189
Minions Killed
191
0
Camps Cleared
0
1,792,258
Distance Traveled
1,575,857
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
15,584
866
83
5
0
352,156
0
W
Danzaburou
13,448
747
64
4
0
353,472
3
L
Kukulkan
11,931
663
75
4
0
335,213
2
L
Raijin
10,953
609
23
1
0
298,102
0
W
Osiris
12,059
670
17
1
0
326,831
2
L
Hercules
11,029
613
14
1
0
303,977
0
L
Tiamat
12,224
679
44
2
0
304,129
0
W
Ares
14,025
779
10
1
0
377,570
0
L
Morgan Le Fay
12,844
714
35
2
0
334,436
0
W
Hel
11,806
656
15
1
0
382,229
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role