Player Matchup

Morgan Le Fay
Morgan Le Fay
Ashizl
Morgan Le Fay
Level 123
God Stats
16W - 15L
1,430 SR
Queue Stats
306W - 302L
1,470 Elo+
Party 1
Gilgamesh
Gilgamesh
Hugs4Drugs2
Gilgamesh
Level 37
God Stats
4W - 2L
1,773 SR
Queue Stats
151W - 83L
1,730 Elo+
Solo
Mulan
Mulan
IamMonty98
Mulan
Level 27
God Stats
5W - 2L
1,617 SR
Queue Stats
77W - 83L
1,443 Elo+
Party 2
Khepri
Khepri
M0000000
Khepri
Level 49
God Stats
26W - 17L
1,642 SR
Queue Stats
97W - 104L
1,462 Elo+
Party 1
Heimdallr
Heimdallr
jdph6
Heimdallr
Level 84
God Stats
4W - 5L
1,436 SR
Queue Stats
229W - 204L
1,491 Elo+
Party 2
Team Averages
Level 64
1,580 SR
1,519 Elo+

VS

Team Averages
Level 48
1,540 SR
1,482 Elo+
Osiris
Osiris
Bulllrock
Osiris
Level 39
God Stats
8W - 12L
1,449 SR
Queue Stats
195W - 197L
1,455 Elo+
Solo
Hun Batz
Hun Batz
GoblinMagii
Hun Batz
Level 55
God Stats
1W - 3L
1,717 SR
Queue Stats
226W - 170L
1,547 Elo+
Party 3
Sol
Sol
GrumbleGrim
Sol
Level 18
God Stats
0W - 2L
1,349 SR
Queue Stats
4W - 10L
1,403 Elo+
Party 3
Izanami
Izanami
RetroA22Reaper
Izanami
Level 45
God Stats
50W - 45L
1,535 SR
Queue Stats
112W - 106L
1,498 Elo+
Party 4
Khepri
Khepri
boomheadshoter
Khepri
Level 81
God Stats
9W - 6L
1,652 SR
Queue Stats
322W - 309L
1,504 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Ashizl
Morgan Le Fay
11
8 / 0 / 5
6,486
649
7,814
3,665
1,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gilgamesh
Hugs4Drugs2
Gilgamesh
11
8 / 1 / 4
6,906
691
8,929
6,774
2,722
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mulan
9
2 / 3 / 2
5,945
595
3,195
6,556
2,475
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Khepri
M0000000
Khepri
9
0 / 1 / 9
5,700
570
1,679
5,196
2,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heimdallr
jdph6
Heimdallr
12
2 / 1 / 0
6,621
662
3,202
4,364
1,351
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Bulllrock
Osiris
9
3 / 4 / 0
5,490
549
3,331
7,721
3,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hun Batz
GoblinMagii
Hun Batz
8
2 / 4 / 0
5,216
522
2,497
8,073
2,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
0 / 7 / 1
4,641
464
937
7,780
2,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 1 / 0
5,553
555
1,762
4,423
1,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
0 / 4 / 0
4,820
482
2,597
7,553
3,523
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
6
20
Kills
5
6
Deaths
20
20
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Ashizl
Morgan Le Fay
8
0
5
10.5
L
Osiris
Bulllrock
Osiris
3
4
0
0.75
L
Hun Batz
GoblinMagii
Hun Batz
2
4
0
0.5
L
0
7
1
0.07
W
Gilgamesh
Hugs4Drugs2
Gilgamesh
8
1
4
10
W
Mulan
2
3
2
1
W
Khepri
M0000000
Khepri
0
1
9
4.5
L
0
1
0
0
L
0
4
0
0
W
Heimdallr
jdph6
Heimdallr
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,819
Damage
11,124
26,555
Taken
35,550
10,797
Mitigated
12,933
7,780
Healing
9,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Ashizl
Morgan Le Fay
7,814
975
0
753
3,665
1,382
424
1,811
1,854
36,359
0
L
Osiris
Bulllrock
Osiris
3,331
1,861
0
2,245
7,721
3,821
525
912
6,809
0
16,461
L
Hun Batz
GoblinMagii
Hun Batz
2,497
1,273
0
3,229
8,073
2,173
0
1,646
6,427
0
24,878
L
937
393
0
1,133
7,780
2,237
422
4,540
3,240
13,857
0
W
Gilgamesh
Hugs4Drugs2
Gilgamesh
8,929
4,658
0
1,045
6,774
2,722
0
985
5,789
0
42,697
W
Mulan
3,195
791
0
2,212
6,556
2,475
508
0
6,556
0
22,269
W
Khepri
M0000000
Khepri
1,679
221
0
1,588
5,196
2,867
49
499
4,697
8,543
0
L
1,762
1,238
0
1,904
4,423
1,179
0
197
4,226
0
33,574
L
2,597
435
0
976
7,553
3,523
0
2,198
5,355
12,215
0
W
Heimdallr
jdph6
Heimdallr
3,202
1,666
0
2,182
4,364
1,351
937
239
4,125
0
44,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,658
Gold Earned
25,720
300
Minions Killed
224
0
Camps Cleared
0
1,003,949
Distance Traveled
999,381
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
6,486
649
48
5
0
218,072
2
L
Osiris
5,490
549
32
3
0
184,732
2
L
Hun Batz
5,216
522
57
6
0
212,305
2
L
Sol
4,641
464
38
4
0
183,924
0
W
Gilgamesh
6,906
691
82
8
0
222,405
6
W
Mulan
5,945
595
55
6
0
156,589
2
W
Khepri
5,700
570
28
3
0
222,142
1
L
Izanami
5,553
555
82
8
0
214,179
4
L
Khepri
4,820
482
15
2
0
204,241
4
W
Heimdallr
6,621
662
87
9
0
184,741
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role