Player Matchup

Ymir
Ymir
De_laSat3
Ymir
Level 4
God Stats
1W - 2L
1,505 SR
Queue Stats
1W - 4L
1,252 Elo+
Party 1
Anubis
Anubis
DontTazeMeBroski
Anubis
Level 15
God Stats
3W - 8L
1,500 SR
Queue Stats
72W - 99L
1,236 Elo+
Solo
Ra
Ra
FabianfosKyGamer
Ra
Level 21
God Stats
11W - 6L
1,609 SR
Queue Stats
19W - 19L
1,407 Elo+
Party 1
Cthulhu
Cthulhu
StruckPopcorn90
Cthulhu
Level 23
God Stats
1W - 4L
1,353 SR
Queue Stats
50W - 71L
1,322 Elo+
Solo
Cernunnos
Cernunnos
Wolf-16001
Cernunnos
Level 13
God Stats
2W - 2L
1,500 SR
Queue Stats
7W - 3L
1,122 Elo+
Solo
Team Averages
Level 15
1,493 SR
1,268 Elo+

VS

Team Averages
Level 17
1,467 SR
1,368 Elo+
Scylla
Scylla
DHG JUNI0R
Scylla
Level 29
God Stats
29W - 29L
1,516 SR
Queue Stats
106W - 103L
1,460 Elo+
Party 2
Fenrir
Fenrir
DHGSOREPAPA
Fenrir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Sol
Sol
Esparta2107
Sol
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 33L
1,137 Elo+
Solo
Chaac
Chaac
OhBlkBird
Chaac
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
838W - 941L
1,377 Elo+
Solo
Sun Wukong
Sun Wukong
thekidcali
Sun Wukong
Level 15
God Stats
6W - 7L
1,320 SR
Queue Stats
15W - 20L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
19
0 / 6 / 5
12,729
849
3,940
24,518
25,432
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
0 / 15 / 10
12,923
862
11,274
26,652
11,449
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
6 / 10 / 5
14,708
981
10,833
19,937
5,994
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
5 / 11 / 6
14,579
972
22,887
34,991
19,046
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
Wolf-16001
Cernunnos
20
3 / 14 / 7
13,939
929
13,660
29,081
8,857
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

0

VS

Team 2 Tickets

87

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DHG JUNI0R
Scylla
20
31 / 0 / 18
20,506
1,367
74,124
15,046
4,810
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Fenrir
16
1 / 4 / 3
11,666
778
855
4,475
2,266
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

16
0 / 1 / 0
11,103
740
717
1,909
488
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
OhBlkBird
Chaac
20
16 / 4 / 20
16,743
1,116
32,875
30,134
15,058
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
thekidcali
Sun Wukong
20
8 / 5 / 28
16,300
1,087
16,794
20,085
13,363
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
125
14
Kills
56
56
Deaths
14
33
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Scylla
DHG JUNI0R
Scylla
31
0
18
40
W
Fenrir
1
4
3
0.63
L
Ymir
0
6
5
0.42
L
0
15
10
0.33
W
0
1
0
0
L
6
10
5
0.85
W
Chaac
OhBlkBird
Chaac
16
4
20
6.5
L
5
11
6
0.73
L
Cernunnos
Wolf-16001
Cernunnos
3
14
7
0.46
W
Sun Wukong
thekidcali
Sun Wukong
8
5
28
4.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,594
Damage
125,365
135,179
Taken
71,649
70,778
Mitigated
35,985
7,937
Healing
21,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
DHG JUNI0R
Scylla
74,124
4,764
236
5,378
15,046
4,810
0
10,814
4,232
111,428
0
W
Fenrir
855
554
0
390
4,475
2,266
0
2,801
1,674
0
5,598
L
Ymir
3,940
277
0
0
24,518
25,432
0
7,769
16,587
24,457
0
L
11,274
398
0
1,163
26,652
11,449
0
9,221
17,095
22,803
0
W
717
268
0
287
1,909
488
0
799
1,110
4,596
0
L
10,833
1,774
1,740
1,381
19,937
5,994
0
13,224
6,571
50,002
0
W
Chaac
OhBlkBird
Chaac
32,875
17,149
558
11,449
30,134
15,058
0
18,845
11,289
0
53,282
L
22,887
1,424
891
603
34,991
19,046
0
23,120
11,542
48,243
0
L
Cernunnos
Wolf-16001
Cernunnos
13,660
8,659
0
2,159
29,081
8,857
0
20,232
8,543
0
41,694
W
Sun Wukong
thekidcali
Sun Wukong
16,794
7,382
0
3,260
20,085
13,363
0
15,675
4,410
0
33,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,878
Gold Earned
76,318
268
Minions Killed
193
9
Camps Cleared
6
1,170,460
Distance Traveled
962,686
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
20,506
1,367
115
8
2
326,425
0
W
Fenrir
11,666
778
10
1
0
71,081
0
L
Ymir
12,729
849
24
2
6
241,816
3
L
Anubis
12,923
862
26
2
0
218,092
0
W
Sol
11,103
740
1
0
0
52,045
0
L
Ra
14,708
981
101
7
1
245,147
0
W
Chaac
16,743
1,116
40
3
1
261,175
0
L
Cthulhu
14,579
972
57
4
2
270,773
0
L
Cernunnos
13,939
929
60
4
0
194,632
0
W
Sun Wukong
16,300
1,087
27
2
3
251,960
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role