Player Matchup

Achilles
Achilles
Pitbull061921
Achilles
Level 27
God Stats
1W - 1L
1,713 SR
Queue Stats
63W - 63L
1,361 Elo+
Party 2
Arachne
Arachne
TheMrAssassin
Arachne
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 28L
1,333 Elo+
Party 2
Ra
Ra
Yukinera
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,253 Elo+
Party 1
Artemis
Artemis
endmi
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,253 Elo+
Party 1
Neith
Neith
nijaigreen15
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 13
1,543 SR
1,340 Elo+

VS

Team Averages
Level 21
1,415 SR
1,386 Elo+
Morgan Le Fay
Morgan Le Fay
Batman 12239
Morgan Le Fay
Level 28
God Stats
6W - 2L
1,455 SR
Queue Stats
30W - 31L
1,323 Elo+
Solo
Kali
Kali
Ninja9352776
Kali
Level 14
God Stats
1W - 1L
1,288 SR
Queue Stats
15W - 27L
1,198 Elo+
Solo
Neith
Neith
Spunboi
Neith
Level 15
God Stats
2W - 5L
1,255 SR
Queue Stats
12W - 19L
1,329 Elo+
Party 3
King Arthur
King Arthur
monkiebrains34
King Arthur
Level 32
God Stats
15W - 10L
1,578 SR
Queue Stats
94W - 82L
1,441 Elo+
Party 3
Ares
Ares
sapphire63
Ares
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,641 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Pitbull061921
Achilles
12
1 / 8 / 2
7,588
379
4,093
16,239
7,678
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Arachne
12
3 / 2 / 3
8,044
402
8,097
14,717
4,450
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
3 / 5 / 1
8,349
417
7,075
13,505
4,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artemis
endmi
Artemis
9
0 / 9 / 1
6,546
327
3,401
10,746
2,890
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 7 / 2
9,052
453
9,303
10,778
4,191
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Batman 12239
Morgan Le Fay
17
7 / 1 / 6
10,773
539
12,969
10,615
4,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
2 / 6 / 1
9,301
465
4,987
15,847
6,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
Spunboi
Neith
18
10 / 0 / 2
11,787
589
13,968
9,430
3,777
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
monkiebrains34
King Arthur
16
8 / 1 / 3
10,435
522
11,352
11,127
6,279
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
3 / 4 / 4
8,721
436
3,831
13,862
11,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
46
11
Kills
30
31
Deaths
12
9
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Batman 12239
Morgan Le Fay
7
1
6
10
W
2
6
1
0.42
L
Achilles
Pitbull061921
Achilles
1
8
2
0.25
W
Neith
Spunboi
Neith
10
0
2
11
L
Arachne
3
2
3
2.25
L
3
5
1
0.7
L
Artemis
endmi
Artemis
0
9
1
0.06
W
King Arthur
monkiebrains34
King Arthur
8
1
3
9.5
L
4
7
2
0.71
W
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,969
Damage
47,107
65,985
Taken
60,881
23,610
Mitigated
31,994
14,406
Healing
18,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Batman 12239
Morgan Le Fay
12,969
2,160
0
5,240
10,615
4,554
1,309
1,659
8,852
66,928
0
W
4,987
2,824
0
998
15,847
6,347
1,414
360
15,441
0
38,177
L
Achilles
Pitbull061921
Achilles
4,093
1,020
0
1,151
16,239
7,678
671
6,668
9,396
0
25,498
W
Neith
Spunboi
Neith
13,968
7,874
0
6,458
9,430
3,777
2,028
1,968
7,244
0
87,165
L
Arachne
8,097
5,207
0
6,470
14,717
4,450
120
2,684
11,828
0
43,975
L
7,075
1,075
785
4,934
13,505
4,401
471
3,980
9,525
35,376
0
L
Artemis
endmi
Artemis
3,401
2,140
0
275
10,746
2,890
487
3,144
7,602
0
12,974
W
King Arthur
monkiebrains34
King Arthur
11,352
584
0
3,670
11,127
6,279
726
39
11,088
0
71,189
L
9,303
5,896
0
791
10,778
4,191
622
324
10,454
0
42,012
W
3,831
650
0
1,674
13,862
11,037
0
2,425
11,181
22,701
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,579
Gold Earned
51,017
258
Minions Killed
474
0
Camps Cleared
0
1,530,611
Distance Traveled
1,670,730
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,773
539
106
5
0
311,015
1
W
Kali
9,301
465
69
3
0
371,037
0
L
Achilles
7,588
379
48
2
0
342,871
3
W
Neith
11,787
589
149
7
0
307,006
0
L
Arachne
8,044
402
69
3
0
335,845
3
L
Ra
8,349
417
49
2
0
332,254
4
L
Artemis
6,546
327
24
1
0
250,902
0
W
King Arthur
10,435
522
126
6
0
369,516
2
L
Neith
9,052
453
68
3
0
268,739
1
W
Ares
8,721
436
24
1
0
312,156
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role