Player Matchup

Olorun
Olorun
Beriah Knight
Olorun
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,445 Elo+
Party 1
Achilles
Achilles
Beriah Saint
Achilles
Level 85
God Stats
0W - 2L
1,426 SR
Queue Stats
1W - 8L
1,292 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
BeriahBlaze
Morgan Le Fay
Level 96
God Stats
3W - 4L
1,553 SR
Queue Stats
7W - 11L
1,458 Elo+
Party 1
King Arthur
King Arthur
TriumphOfMight
King Arthur
Level 102
God Stats
0W - 5L
1,351 SR
Queue Stats
1W - 6L
1,379 Elo+
Party 1
Team Averages
Level 98
1,458 SR
1,393 Elo+

VS

Team Averages
Level 111
1,496 SR
1,471 Elo+
Hachiman
Hachiman
AustinDarkFire
Hachiman
Level 122
God Stats
9W - 7L
1,676 SR
Queue Stats
81W - 81L
1,491 Elo+
Party 2
Hercules
Hercules
FusionFilly40
Hercules
Level 149
God Stats
4W - 3L
1,708 SR
Queue Stats
134W - 141L
1,473 Elo+
Party 2
Kukulkan
Kukulkan
ToyDemic
Kukulkan
Level 71
God Stats
12W - 21L
1,363 SR
Queue Stats
71W - 85L
1,438 Elo+
Party 2
The Morrigan
The Morrigan
a big squirt
The Morrigan
Level 101
God Stats
2W - 3L
1,237 SR
Queue Stats
131W - 136L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 8 / 3
11,310
754
10,577
16,371
7,296
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
Beriah Saint
Achilles
14
1 / 6 / 3
9,385
626
7,281
17,422
17,376
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morgan Le Fay
BeriahBlaze
Morgan Le Fay
17
4 / 4 / 5
10,696
713
16,328
13,623
8,263
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
TriumphOfMight
King Arthur
15
4 / 4 / 4
10,347
690
9,219
14,347
9,993
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
18
7 / 4 / 12
11,958
797
15,907
13,429
5,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hercules
FusionFilly40
Hercules
16
2 / 3 / 14
10,533
702
11,889
18,681
13,929
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
ToyDemic
Kukulkan
16
5 / 4 / 8
10,945
730
14,201
9,954
3,632
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

The Morrigan
a big squirt
The Morrigan
19
8 / 0 / 8
13,085
872
11,730
10,258
5,749
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
64
11
Kills
22
22
Deaths
11
15
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Hachiman
7
4
12
3.25
L
2
8
3
0.44
L
Achilles
Beriah Saint
Achilles
1
6
3
0.42
L
Morgan Le Fay
BeriahBlaze
Morgan Le Fay
4
4
5
1.63
W
Hercules
FusionFilly40
Hercules
2
3
14
3
W
Kukulkan
ToyDemic
Kukulkan
5
4
8
2.25
L
King Arthur
TriumphOfMight
King Arthur
4
4
4
1.5
W
The Morrigan
a big squirt
The Morrigan
8
0
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,405
Damage
53,727
61,763
Taken
52,322
42,928
Mitigated
28,374
14,574
Healing
13,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
15,907
10,206
0
3,933
13,429
5,064
1,166
7,299
6,130
0
45,656
L
10,577
6,289
528
4,396
16,371
7,296
429
7,162
9,209
37,425
0
L
Achilles
Beriah Saint
Achilles
7,281
2,068
0
3,333
17,422
17,376
552
7,555
9,867
0
21,997
L
Morgan Le Fay
BeriahBlaze
Morgan Le Fay
16,328
475
0
4,520
13,623
8,263
925
5,156
8,467
44,488
0
W
Hercules
FusionFilly40
Hercules
11,889
3,682
0
8,261
18,681
13,929
235
8,022
10,659
3,879
18,900
W
Kukulkan
ToyDemic
Kukulkan
14,201
2,194
0
0
9,954
3,632
438
7,170
2,784
34,702
0
L
King Arthur
TriumphOfMight
King Arthur
9,219
808
255
1,542
14,347
9,993
0
8,429
5,918
0
25,443
W
The Morrigan
a big squirt
The Morrigan
11,730
5,754
0
1,618
10,258
5,749
664
4,730
5,528
48,889
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,738
Gold Earned
46,521
161
Minions Killed
212
10
Camps Cleared
8
987,135
Distance Traveled
1,069,230
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
11,958
797
66
4
4
249,819
0
L
Olorun
11,310
754
57
4
4
223,749
0
L
Achilles
9,385
626
29
2
3
263,878
0
L
Morgan Le Fay
10,696
713
48
3
2
245,650
4
W
Hercules
10,533
702
27
2
2
297,896
0
W
Kukulkan
10,945
730
37
2
1
250,533
0
L
King Arthur
10,347
690
27
2
1
253,858
1
W
The Morrigan
13,085
872
82
5
1
270,982
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role