Player Matchup

Janus
Janus
Diamond IV
Sliro2
Janus
Diamond IV
Level 84
God Stats
20W - 19L
1,653 SR
Queue Stats
263W - 244L
2,167 MMR
Solo
Heimdallr
Heimdallr
Diamond V
Spilner_93
Heimdallr
Diamond V
Level 62
God Stats
6W - 6L
1,915 SR
Queue Stats
203W - 182L
2,118 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond I
Stinkesocke___
Tsukuyomi
Diamond I
Level 153
God Stats
9W - 5L
1,708 SR
Queue Stats
156W - 134L
2,435 MMR
Solo
Ymir
Ymir
Diamond V
bl4ck soldier21
Ymir
Diamond V
Level 85
God Stats
7W - 2L
1,648 SR
Queue Stats
78W - 62L
2,180 MMR
Solo
Gilgamesh
Gilgamesh
Diamond I
mick-halliday
Gilgamesh
Diamond I
Level 153
God Stats
0W - 1L
1,785 SR
Queue Stats
163W - 142L
2,440 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 107
1,742 SR
2,268 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 140
1,672 SR
2,267 MMR
Anhur
Anhur
Diamond III
JackW xD
Anhur
Diamond III
Level 159
God Stats
3W - 4L
1,520 SR
Queue Stats
137W - 122L
2,221 MMR
Solo
Hun Batz
Hun Batz
Diamond I
Nyht
Hun Batz
Diamond I
Level 159
God Stats
5W - 8L
1,452 SR
Queue Stats
298W - 283L
2,309 MMR
Solo
Zhong Kui
Zhong Kui
Platinum I
TheAcidicDragon
Zhong Kui
Platinum I
Level 158
God Stats
3W - 2L
1,829 SR
Queue Stats
150W - 133L
2,010 MMR
Solo
Thoth
Thoth
Diamond II
Thoth L
Thoth
Diamond II
Level 68
God Stats
190W - 170L
1,737 SR
Queue Stats
419W - 401L
2,446 MMR
Party 1
Artio
Artio
Diamond II
Wasaros
Artio
Diamond II
Level 158
God Stats
22W - 8L
1,822 SR
Queue Stats
173W - 163L
2,352 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Sliro2
Janus
11
1 / 2 / 0
6,299
573
2,413
5,565
1,522
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
Spilner_93
Heimdallr
11
1 / 1 / 0
6,326
575
5,268
5,987
1,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
Stinkesocke___
Tsukuyomi
12
2 / 3 / 1
6,399
582
3,348
6,640
2,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 3 / 0
5,166
470
747
7,676
2,699
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
mick-halliday
Gilgamesh
10
0 / 2 / 1
5,831
530
4,219
7,889
3,653
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bans
PersephoneSetTiamatAthenaDanzaburou

VS

Bans
LokiChironCu ChulainnSobekGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
JackW xD
Anhur
11
1 / 1 / 0
6,140
558
3,647
5,841
1,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hun Batz
Nyht
Hun Batz
12
6 / 0 / 2
7,061
642
6,572
6,419
1,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
TheAcidicDragon
Zhong Kui
11
1 / 2 / 1
6,358
578
5,157
7,263
4,795
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thoth
Thoth L
Thoth
10
2 / 1 / 3
6,089
554
4,199
3,270
985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Artio
Wasaros
Artio
10
1 / 0 / 3
5,874
534
3,302
5,676
2,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
20
4
Kills
11
11
Deaths
4
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Anhur
JackW xD
Anhur
1
1
0
1
W
Hun Batz
Nyht
Hun Batz
6
0
2
7
L
Janus
Sliro2
Janus
1
2
0
0.5
L
Heimdallr
Spilner_93
Heimdallr
1
1
0
1
L
Tsukuyomi
Stinkesocke___
Tsukuyomi
2
3
1
0.83
W
Zhong Kui
TheAcidicDragon
Zhong Kui
1
2
1
0.75
W
Thoth
Thoth L
Thoth
2
1
3
3.5
W
Artio
Wasaros
Artio
1
0
3
2.5
L
0
3
0
0
L
Gilgamesh
mick-halliday
Gilgamesh
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,995
Damage
22,877
33,757
Taken
28,469
11,474
Mitigated
11,219
10,500
Healing
11,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
JackW xD
Anhur
3,647
2,478
0
1,577
5,841
1,452
0
38
5,803
0
42,082
W
Hun Batz
Nyht
Hun Batz
6,572
2,703
0
3,072
6,419
1,866
0
339
6,020
0
38,288
L
Janus
Sliro2
Janus
2,413
123
0
1,216
5,565
1,522
0
2,555
3,010
46,271
0
L
Heimdallr
Spilner_93
Heimdallr
5,268
2,312
0
2,354
5,987
1,569
0
732
5,255
0
44,308
L
Tsukuyomi
Stinkesocke___
Tsukuyomi
3,348
759
0
2,392
6,640
2,031
0
342
6,268
0
36,034
W
Zhong Kui
TheAcidicDragon
Zhong Kui
5,157
1,345
0
3,071
7,263
4,795
66
0
6,873
33,963
0
W
Thoth
Thoth L
Thoth
4,199
116
0
682
3,270
985
0
1,598
1,592
40,340
0
W
Artio
Wasaros
Artio
3,302
605
262
3,181
5,676
2,121
0
1,043
4,601
13,045
0
L
747
232
0
1,125
7,676
2,699
0
3,966
3,710
9,291
0
L
Gilgamesh
mick-halliday
Gilgamesh
4,219
1,514
0
3,413
7,889
3,653
0
4,793
2,856
0
25,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,021
Gold Earned
31,522
369
Minions Killed
359
0
Camps Cleared
0
1,117,198
Distance Traveled
1,048,675
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,140
558
90
8
0
170,282
4
W
Hun Batz
7,061
642
76
7
0
252,213
2
L
Janus
6,299
573
124
11
0
223,738
3
L
Heimdallr
6,326
575
89
8
0
189,652
2
L
Tsukuyomi
6,399
582
84
8
0
238,603
2
W
Zhong Kui
6,358
578
95
9
0
178,002
1
W
Thoth
6,089
554
83
8
0
214,463
1
W
Artio
5,874
534
15
1
0
233,715
1
L
Ymir
5,166
470
21
2
0
239,998
2
L
Gilgamesh
5,831
530
51
5
0
225,207
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role