Player Matchup

Serqet
Serqet
Westdragon92
Serqet
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 99L
1,439 Elo+
Party 1
Zhong Kui
Zhong Kui
XxXDark PyroXxX
Zhong Kui
Level 136
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 52L
1,512 Elo+
Solo
Danzaburou
Danzaburou
bwrek53
Danzaburou
Level 68
God Stats
1W - 1L
1,765 SR
Queue Stats
95W - 82L
1,481 Elo+
Solo
The Morrigan
The Morrigan
carlosiker
The Morrigan
Level 129
God Stats
0W - 1L
1,277 SR
Queue Stats
62W - 70L
1,467 Elo+
Party 1
Thanatos
Thanatos
heiKnight
Thanatos
Level 156
God Stats
0W - 9L
1,441 SR
Queue Stats
98W - 103L
1,446 Elo+
Party 1
Team Averages
Level 123
1,497 SR
1,469 Elo+

VS

Team Averages
Level 121
1,500 SR
1,513 Elo+
Odin
Odin
AnAfterImage
Odin
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 45L
1,522 Elo+
Solo
Nemesis
Nemesis
BielK19
Nemesis
Level 126
God Stats
3W - 0L
1,500 SR
Queue Stats
310W - 338L
1,490 Elo+
Solo
Agni
Agni
Killerdude247
Agni
Level 146
God Stats
8W - 11L
1,570 SR
Queue Stats
832W - 838L
1,502 Elo+
Solo
Hun Batz
Hun Batz
TenPace
Hun Batz
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 47L
1,542 Elo+
Solo
Nox
Nox
VotivePaprika73
Nox
Level 103
God Stats
2W - 7L
1,430 SR
Queue Stats
190W - 206L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
16
3 / 12 / 13
10,876
680
8,039
16,506
13,510
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Zhong Kui
XxXDark PyroXxX
Zhong Kui
19
3 / 8 / 14
12,062
754
17,209
24,292
26,860
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
bwrek53
Danzaburou
20
7 / 5 / 16
13,284
830
18,266
16,644
8,252
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

The Morrigan
carlosiker
The Morrigan
20
7 / 9 / 12
13,128
821
14,863
9,396
4,651
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
heiKnight
Thanatos
20
13 / 9 / 13
12,804
800
15,598
18,367
15,595
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 7 / 28
12,961
810
17,622
20,871
19,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Nemesis
BielK19
Nemesis
19
6 / 6 / 23
12,620
789
12,095
15,108
6,858
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

20
12 / 9 / 16
14,221
889
19,140
19,501
7,531
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
TenPace
Hun Batz
19
8 / 5 / 20
13,804
863
8,617
17,409
22,981
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
9 / 6 / 26
13,892
868
16,067
14,981
6,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
155
33
Kills
42
43
Deaths
33
68
Assists
113
Player
Kills
Deaths
Assists
KDA
W
7
7
28
3
W
Nemesis
BielK19
Nemesis
6
6
23
2.92
W
12
9
16
2.22
W
Hun Batz
TenPace
Hun Batz
8
5
20
3.6
W
9
6
26
3.67
L
Serqet
3
12
13
0.79
L
Zhong Kui
XxXDark PyroXxX
Zhong Kui
3
8
14
1.25
L
Danzaburou
bwrek53
Danzaburou
7
5
16
3
L
The Morrigan
carlosiker
The Morrigan
7
9
12
1.44
L
Thanatos
heiKnight
Thanatos
13
9
13
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,975
Damage
73,541
85,205
Taken
87,870
68,868
Mitigated
62,774
28,115
Healing
28,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,622
4,059
4,625
3,332
20,871
19,369
441
7,971
11,829
0
30,798
W
Nemesis
BielK19
Nemesis
12,095
4,148
2,290
3,138
15,108
6,858
964
5,532
8,833
0
17,393
W
19,140
862
3,819
6,604
19,501
7,531
1,153
7,297
11,897
52,443
0
W
Hun Batz
TenPace
Hun Batz
8,617
2,543
1,965
2,262
17,409
22,981
1,251
6,256
10,741
0
15,955
W
16,067
1,658
0
542
14,981
6,035
1,366
4,052
9,780
41,546
0
L
Serqet
8,039
1,470
389
346
16,506
13,510
0
6,167
9,843
0
9,024
L
Zhong Kui
XxXDark PyroXxX
Zhong Kui
17,209
952
788
9,189
24,292
26,860
581
9,992
13,886
34,432
0
L
Danzaburou
bwrek53
Danzaburou
18,266
9,484
469
5,235
16,644
8,252
1,695
6,770
9,630
0
40,775
L
The Morrigan
carlosiker
The Morrigan
14,863
746
1,709
1,087
9,396
4,651
967
3,932
5,167
33,582
662
L
Thanatos
heiKnight
Thanatos
15,598
3,347
783
8,120
18,367
15,595
1,208
7,505
10,443
0
19,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,154
Gold Earned
67,498
154
Minions Killed
165
0
Camps Cleared
0
1,291,692
Distance Traveled
1,365,919
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
12,961
810
22
1
0
265,448
0
W
Nemesis
12,620
789
12
1
0
301,345
0
W
Agni
14,221
889
65
4
0
265,871
0
W
Hun Batz
13,804
863
9
1
0
275,803
0
W
Nox
13,892
868
57
4
0
257,452
3
L
Serqet
10,876
680
14
1
0
252,781
0
L
Zhong Kui
12,062
754
44
3
0
266,825
1
L
Danzaburou
13,284
830
45
3
0
271,818
0
L
The Morrigan
13,128
821
46
3
0
241,120
2
L
Thanatos
12,804
800
5
0
0
259,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role