Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
Mysteritom95
Chaac
Level 65
God Stats
4W - 2L
1,674 SR
Queue Stats
30W - 42L
1,439 Elo+
Party 2
Ratatoskr
Ratatoskr
TaranPL123
Ratatoskr
Level 102
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 12L
1,500 Elo+
Solo
Achilles
Achilles
ZorgKryon
Achilles
Level 107
God Stats
3W - 5L
1,605 SR
Queue Stats
37W - 53L
1,412 Elo+
Party 2
Nox
Nox
bullbeast
Nox
Level 158
God Stats
30W - 35L
1,554 SR
Queue Stats
1,952W - 1,958L
1,464 Elo+
Solo
Team Averages
Level 103
1,567 SR
1,463 Elo+

VS

Team Averages
Level 112
1,427 SR
1,457 Elo+
Ah Puch
Ah Puch
Cain_B
Ah Puch
Level 104
God Stats
3W - 4L
1,500 SR
Queue Stats
64W - 97L
1,466 Elo+
Solo
Raijin
Raijin
DerekIrwinX
Raijin
Level 109
God Stats
2W - 1L
1,776 SR
Queue Stats
169W - 181L
1,470 Elo+
Party 3
Thoth
Thoth
STALKER95
Thoth
Level 109
God Stats
4W - 7L
1,163 SR
Queue Stats
136W - 137L
1,455 Elo+
Party 3
Hachiman
Hachiman
Servion94
Hachiman
Level 147
God Stats
4W - 9L
1,197 SR
Queue Stats
308W - 334L
1,489 Elo+
Party 1
Cthulhu
Cthulhu
screamerik02
Cthulhu
Level 91
God Stats
5W - 1L
1,500 SR
Queue Stats
147W - 158L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
15
1 / 8 / 5
8,532
711
8,214
13,793
6,258
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
0 / 3 / 8
8,765
730
4,988
11,476
14,428
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ratatoskr
TaranPL123
Ratatoskr
15
2 / 7 / 7
9,014
751
7,716
11,182
5,422
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Achilles
ZorgKryon
Achilles
18
10 / 6 / 4
10,848
904
13,471
22,956
31,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
4 / 5 / 8
9,563
797
14,060
9,822
4,182
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Cain_B
Ah Puch
17
6 / 3 / 14
10,683
890
8,702
11,343
4,989
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
17
7 / 4 / 14
10,596
883
9,919
11,912
5,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thoth
STALKER95
Thoth
17
6 / 4 / 12
10,572
881
14,408
14,378
6,400
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
Servion94
Hachiman
18
9 / 3 / 12
11,369
947
19,829
10,970
6,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
screamerik02
Cthulhu
17
1 / 4 / 20
10,277
856
7,451
16,140
20,091
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
101
17
Kills
29
29
Deaths
18
32
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
1
8
5
0.44
W
Ah Puch
Cain_B
Ah Puch
6
3
14
4.33
W
Raijin
7
4
14
3.5
L
0
3
8
1.33
W
Thoth
STALKER95
Thoth
6
4
12
3
W
Hachiman
Servion94
Hachiman
9
3
12
5
L
Ratatoskr
TaranPL123
Ratatoskr
2
7
7
0.79
L
Achilles
ZorgKryon
Achilles
10
6
4
2
L
4
5
8
1.6
W
Cthulhu
screamerik02
Cthulhu
1
4
20
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,449
Damage
60,309
69,229
Taken
64,743
62,270
Mitigated
43,298
20,963
Healing
17,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
8,214
5,079
1,789
1,581
13,793
6,258
836
8,994
4,799
0
19,293
W
Ah Puch
Cain_B
Ah Puch
8,702
285
1,614
2,727
11,343
4,989
1,167
3,522
7,671
24,236
0
W
Raijin
9,919
1,361
1,809
1,184
11,912
5,602
640
4,298
7,554
18,292
0
L
4,988
163
1,668
2,619
11,476
14,428
247
7,761
3,715
0
21,654
W
Thoth
STALKER95
Thoth
14,408
195
1,225
3,083
14,378
6,400
1,777
1,650
12,608
24,099
0
W
Hachiman
Servion94
Hachiman
19,829
7,435
1,761
992
10,970
6,216
2,671
1,630
9,220
0
35,989
L
Ratatoskr
TaranPL123
Ratatoskr
7,716
2,026
1,324
1,583
11,182
5,422
537
6,677
4,505
0
12,814
L
Achilles
ZorgKryon
Achilles
13,471
3,270
960
5,900
22,956
31,980
226
11,007
11,949
0
20,919
L
14,060
739
1,150
2,389
9,822
4,182
0
6,041
3,781
24,749
0
W
Cthulhu
screamerik02
Cthulhu
7,451
543
1,965
852
16,140
20,091
128
2,960
12,988
18,626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,722
Gold Earned
53,497
97
Minions Killed
136
0
Camps Cleared
0
1,053,227
Distance Traveled
998,245
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,532
711
23
2
0
195,890
0
W
Ah Puch
10,683
890
33
3
0
186,666
1
W
Raijin
10,596
883
21
2
0
175,538
0
L
Chaac
8,765
730
32
3
0
233,085
0
W
Thoth
10,572
881
17
1
0
232,486
2
W
Hachiman
11,369
947
35
3
0
193,796
0
L
Ratatoskr
9,014
751
10
1
0
212,349
0
L
Achilles
10,848
904
10
1
0
203,485
1
L
Nox
9,563
797
22
2
0
208,418
0
W
Cthulhu
10,277
856
30
3
0
209,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role