Player Matchup

Kuzenbo
Kuzenbo
DLD-12
Kuzenbo
Level 129
God Stats
7W - 10L
1,533 SR
Queue Stats
205W - 217L
1,510 Elo+
Party 3
Mercury
Mercury
Eskorbutin00
Mercury
Level 129
God Stats
4W - 9L
1,316 SR
Queue Stats
204W - 215L
1,510 Elo+
Party 3
Baron Samedi
Baron Samedi
IPrometeus
Baron Samedi
Level 155
God Stats
2W - 1L
1,568 SR
Queue Stats
182W - 186L
1,542 Elo+
Solo
Ullr
Ullr
Vulic
Ullr
Level 140
God Stats
1W - 2L
1,500 SR
Queue Stats
170W - 158L
1,606 Elo+
Party 2
Odin
Odin
akiaki1
Odin
Level 127
God Stats
3W - 2L
1,681 SR
Queue Stats
252W - 221L
1,577 Elo+
Party 2
Team Averages
Level 136
1,520 SR
1,549 Elo+

VS

Team Averages
Level 127
1,573 SR
1,595 Elo+
Ne Zha
Ne Zha
Focusarda
Ne Zha
Level 58
God Stats
1W - 0L
1,362 SR
Queue Stats
87W - 39L
1,653 Elo+
Solo
Cerberus
Cerberus
GeorginhoCZ
Cerberus
Level 106
God Stats
3W - 2L
1,571 SR
Queue Stats
102W - 64L
1,601 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Ludla
Ah Muzen Cab
Level 150
God Stats
22W - 4L
1,795 SR
Queue Stats
79W - 73L
1,613 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Sacred9000
Morgan Le Fay
Level 160
God Stats
10W - 6L
1,534 SR
Queue Stats
316W - 317L
1,571 Elo+
Solo
Scylla
Scylla
figo
Scylla
Level 159
God Stats
121W - 104L
1,601 SR
Queue Stats
246W - 245L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DLD-12
Kuzenbo
14
2 / 3 / 2
8,497
472
6,601
14,269
14,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
Eskorbutin00
Mercury
14
4 / 7 / 2
8,624
479
7,694
17,360
5,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
IPrometeus
Baron Samedi
15
1 / 4 / 3
8,444
469
7,047
11,015
3,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ullr
Vulic
Ullr
15
4 / 3 / 1
9,313
517
7,270
12,243
4,146
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
akiaki1
Odin
12
2 / 2 / 6
8,857
492
7,452
15,971
9,879
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Focusarda
Ne Zha
17
5 / 4 / 9
10,512
584
11,565
14,269
5,546
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
GeorginhoCZ
Cerberus
15
4 / 0 / 8
10,306
573
7,176
10,472
6,940
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Muzen Cab
Ludla
Ah Muzen Cab
18
5 / 5 / 1
11,086
616
15,849
15,714
5,895
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
Sacred9000
Morgan Le Fay
18
3 / 2 / 4
11,014
612
9,785
11,223
6,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
figo
Scylla
17
2 / 2 / 3
9,875
549
8,235
9,179
3,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
44
13
Kills
19
19
Deaths
13
14
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
DLD-12
Kuzenbo
2
3
2
1
L
Mercury
Eskorbutin00
Mercury
4
7
2
0.71
W
Ne Zha
Focusarda
Ne Zha
5
4
9
2.38
W
Cerberus
GeorginhoCZ
Cerberus
4
0
8
8
L
Baron Samedi
IPrometeus
Baron Samedi
1
4
3
0.63
W
Ah Muzen Cab
Ludla
Ah Muzen Cab
5
5
1
1.1
W
Morgan Le Fay
Sacred9000
Morgan Le Fay
3
2
4
2.5
L
Ullr
Vulic
Ullr
4
3
1
1.5
L
Odin
akiaki1
Odin
2
2
6
2.5
W
Scylla
figo
Scylla
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,064
Damage
52,610
70,858
Taken
60,857
37,986
Mitigated
28,052
18,938
Healing
19,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
DLD-12
Kuzenbo
6,601
2,204
0
2,603
14,269
14,635
0
6,355
7,438
40,720
0
L
Mercury
Eskorbutin00
Mercury
7,694
3,250
0
5,421
17,360
5,414
0
7,503
9,659
0
52,139
W
Ne Zha
Focusarda
Ne Zha
11,565
3,501
0
2,521
14,269
5,546
3,393
3,462
10,541
0
85,294
W
Cerberus
GeorginhoCZ
Cerberus
7,176
394
0
1,552
10,472
6,940
163
1,458
8,854
23,077
0
L
Baron Samedi
IPrometeus
Baron Samedi
7,047
528
471
4,527
11,015
3,912
0
5,204
5,585
53,361
0
W
Ah Muzen Cab
Ludla
Ah Muzen Cab
15,849
6,175
0
6,431
15,714
5,895
2,626
170
15,484
0
87,404
W
Morgan Le Fay
Sacred9000
Morgan Le Fay
9,785
412
0
5,001
11,223
6,530
403
3,648
7,213
71,115
0
L
Ullr
Vulic
Ullr
7,270
3,809
0
1,462
12,243
4,146
0
909
11,334
0
66,184
L
Odin
akiaki1
Odin
7,452
2,130
0
4,454
15,971
9,879
0
4,173
11,646
285
24,655
W
Scylla
figo
Scylla
8,235
466
282
3,436
9,179
3,141
498
3,781
5,026
71,499
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,735
Gold Earned
52,793
469
Minions Killed
612
0
Camps Cleared
0
1,660,315
Distance Traveled
1,723,912
22
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
8,497
472
81
5
0
309,380
1
L
Mercury
8,624
479
95
5
0
360,756
6
W
Ne Zha
10,512
584
126
7
0
380,179
3
W
Cerberus
10,306
573
45
3
0
372,670
8
L
Baron Samedi
8,444
469
112
6
0
320,221
7
W
Ah Muzen Cab
11,086
616
141
8
0
328,501
6
W
Morgan Le Fay
11,014
612
158
9
0
313,716
4
L
Ullr
9,313
517
130
7
0
300,210
4
L
Odin
8,857
492
51
3
0
369,748
4
W
Scylla
9,875
549
142
8
0
328,846
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role