Player Matchup

Anhur
Anhur
M1ke0ut
Anhur
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,280 Elo+
Solo
Odin
Odin
kakinailon
Odin
Level 157
God Stats
8W - 10L
1,461 SR
Queue Stats
474W - 637L
1,433 Elo+
Solo
Zhong Kui
Zhong Kui
rexurecion
Zhong Kui
Level 126
God Stats
1W - 3L
1,125 SR
Queue Stats
423W - 529L
1,415 Elo+
Solo
Team Averages
Level 96
1,362 SR
1,376 Elo+

VS

Team Averages
Level 46
1,590 SR
1,445 Elo+
Horus
Horus
 
Horus
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
FourOneZero410
Kali
Level 17
God Stats
16W - 4L
1,717 SR
Queue Stats
37W - 26L
1,408 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
svento_09
Morgan Le Fay
Level 26
God Stats
15W - 7L
1,554 SR
Queue Stats
18W - 18L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
M1ke0ut
Anhur
9
0 / 7 / 1
5,946
595
2,052
7,477
1,871
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
0 / 6 / 1
5,794
579
1,541
10,371
2,975
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zhong Kui
rexurecion
Zhong Kui
10
1 / 1 / 0
6,779
678
9,153
6,665
3,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
2 / 0 / 10
8,031
803
5,567
7,655
4,022
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
4 / 0 / 4
8,234
823
3,050
6,252
3,125
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
svento_09
Morgan Le Fay
13
8 / 1 / 5
8,545
855
9,685
6,227
2,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
33
1
Kills
14
14
Deaths
1
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
2
0
10
7
W
4
0
4
6
L
Anhur
M1ke0ut
Anhur
0
7
1
0.07
L
0
6
1
0.08
L
Zhong Kui
rexurecion
Zhong Kui
1
1
0
1
W
Morgan Le Fay
svento_09
Morgan Le Fay
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,746
Damage
18,302
24,513
Taken
20,134
8,677
Mitigated
9,354
4,505
Healing
6,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
5,567
2,468
196
3,210
7,655
4,022
204
3,721
3,612
0
12,100
W
3,050
1,658
0
2,613
6,252
3,125
0
2,364
3,770
0
33,904
L
Anhur
M1ke0ut
Anhur
2,052
460
0
370
7,477
1,871
0
2,414
5,063
0
7,667
L
1,541
382
393
1,477
10,371
2,975
0
4,231
6,140
0
5,745
L
Zhong Kui
rexurecion
Zhong Kui
9,153
1,099
0
2,265
6,665
3,831
0
3,040
3,625
27,903
0
W
Morgan Le Fay
svento_09
Morgan Le Fay
9,685
1,206
0
354
6,227
2,207
2,021
2,456
3,599
34,697
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,519
Gold Earned
24,810
79
Minions Killed
128
0
Camps Cleared
0
465,934
Distance Traveled
585,767
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,031
803
16
2
0
186,785
0
W
Kali
8,234
823
45
5
0
213,519
2
L
Anhur
5,946
595
13
1
0
146,066
0
L
Odin
5,794
579
7
1
0
150,616
1
L
Zhong Kui
6,779
678
59
6
0
169,252
2
W
Morgan Le Fay
8,545
855
67
7
0
185,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role