Player Matchup

Osiris
Osiris
ElBlanco622
Osiris
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
107W - 90L
1,581 Elo+
Solo
Ares
Ares
Hadesendo
Ares
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Solo
Agni
Agni
codeshadi
Agni
Level 29
God Stats
18W - 6L
1,711 SR
Queue Stats
349W - 330L
1,508 Elo+
Solo
Serqet
Serqet
savep13
Serqet
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 15L
1,398 Elo+
Solo
Neith
Neith
yeetEYEth
Neith
Level 18
God Stats
28W - 31L
1,365 SR
Queue Stats
114W - 114L
1,385 Elo+
Solo
Team Averages
Level 20
1,515 SR
1,474 Elo+

VS

Team Averages
Level 18
1,426 SR
1,499 Elo+
Raijin
Raijin
Blizzy710
Raijin
Level 28
God Stats
0W - 1L
1,273 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Kali
Kali
Briaxaa
Kali
Level 28
God Stats
15W - 10L
1,580 SR
Queue Stats
68W - 89L
1,468 Elo+
Solo
Thor
Thor
Dabber7104718
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
ExtraAustism
Xing Tian
Level 17
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Izanami
Izanami
dkstoes69
Izanami
Level 14
God Stats
0W - 2L
1,279 SR
Queue Stats
67W - 91L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
20
12 / 1 / 7
12,597
700
15,715
16,133
12,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ares
14
2 / 6 / 8
9,323
518
5,963
15,117
11,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Agni
17
11 / 5 / 5
10,807
600
15,210
11,580
4,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
savep13
Serqet
8
3 / 2 / 0
7,270
404
1,306
4,751
1,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
yeetEYEth
Neith
15
8 / 6 / 3
9,804
545
10,654
12,870
4,825
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Blizzy710
Raijin
11
9 / 4 / 0
8,445
469
7,134
6,909
2,146
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kali
Briaxaa
Kali
14
1 / 8 / 4
8,618
479
6,022
18,670
6,569
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
0 / 11 / 0
7,641
425
4,282
12,673
5,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Xing Tian
ExtraAustism
Xing Tian
12
1 / 5 / 9
9,059
503
6,579
14,643
10,821
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
dkstoes69
Izanami
14
9 / 8 / 4
9,589
533
12,996
16,008
5,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
37
36
Kills
20
20
Deaths
36
23
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Raijin
Blizzy710
Raijin
9
4
0
2.25
L
Kali
Briaxaa
Kali
1
8
4
0.38
L
0
11
0
0
W
Osiris
12
1
7
15.5
L
Xing Tian
ExtraAustism
Xing Tian
1
5
9
1.1
W
Ares
2
6
8
1
W
Agni
11
5
5
2.7
L
Izanami
dkstoes69
Izanami
9
8
4
1.38
W
Serqet
savep13
Serqet
3
2
0
1.5
W
Neith
yeetEYEth
Neith
8
6
3
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,848
Damage
37,013
60,451
Taken
68,903
33,769
Mitigated
30,108
18,883
Healing
9,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
Blizzy710
Raijin
7,134
1,253
0
1,049
6,909
2,146
728
2,056
4,853
21,961
0
L
Kali
Briaxaa
Kali
6,022
3,644
0
3,598
18,670
6,569
0
4,888
13,782
0
54,484
L
4,282
2,259
0
168
12,673
5,472
64
238
12,435
0
31,662
W
Osiris
15,715
8,702
0
8,913
16,133
12,085
2,618
1,480
14,653
0
83,913
L
Xing Tian
ExtraAustism
Xing Tian
6,579
513
0
276
14,643
10,821
580
7,470
7,173
18,577
0
W
Ares
5,963
557
0
2,414
15,117
11,416
52
4,379
10,738
25,077
0
W
Agni
15,210
823
0
3,761
11,580
4,189
2,477
3,239
8,341
68,037
0
L
Izanami
dkstoes69
Izanami
12,996
9,010
0
4,033
16,008
5,100
1,938
6,521
9,487
0
48,941
W
Serqet
savep13
Serqet
1,306
278
0
1,894
4,751
1,254
0
1,553
3,198
0
16,108
W
Neith
yeetEYEth
Neith
10,654
5,990
0
1,901
12,870
4,825
649
3,062
9,808
0
51,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,801
Gold Earned
43,352
417
Minions Killed
302
0
Camps Cleared
0
1,455,499
Distance Traveled
1,391,291
16
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
8,445
469
39
2
0
177,653
0
L
Kali
8,618
479
95
5
0
276,528
0
L
Thor
7,641
425
66
4
0
324,263
1
W
Osiris
12,597
700
162
9
0
352,197
1
L
Xing Tian
9,059
503
29
2
0
334,590
0
W
Ares
9,323
518
35
2
0
335,847
3
W
Agni
10,807
600
99
6
0
340,299
7
L
Izanami
9,589
533
73
4
0
278,257
1
W
Serqet
7,270
404
43
2
0
142,722
0
W
Neith
9,804
545
78
4
0
284,434
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role