Player Matchup

Olorun
Olorun
DetectEnigma
Olorun
Level 16
God Stats
0W - 2L
1,370 SR
Queue Stats
3W - 6L
1,414 Elo+
Solo
Raijin
Raijin
KimHoLeeFuc
Raijin
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 18L
1,419 Elo+
Solo
Nemesis
Nemesis
jules-son
Nemesis
Level 33
God Stats
16W - 22L
1,377 SR
Queue Stats
153W - 191L
1,347 Elo+
Party 3
Ares
Ares
magaleftthechat
Ares
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,366 Elo+
Solo
Chaac
Chaac
taiikololo
Chaac
Level 28
God Stats
3W - 5L
1,585 SR
Queue Stats
101W - 122L
1,354 Elo+
Party 3
Team Averages
Level 23
1,466 SR
1,380 Elo+

VS

Team Averages
Level 16
1,569 SR
1,396 Elo+
Guan Yu
Guan Yu
Euluz
Guan Yu
Level 29
God Stats
3W - 0L
1,559 SR
Queue Stats
43W - 42L
1,415 Elo+
Solo
Gilgamesh
Gilgamesh
Genoblowies
Gilgamesh
Level 3
God Stats
2W - 1L
1,321 SR
Queue Stats
2W - 1L
1,264 Elo+
Party 1
The Morrigan
The Morrigan
Houston299
The Morrigan
Level 28
God Stats
3W - 3L
1,722 SR
Queue Stats
74W - 68L
1,529 Elo+
Party 1
Chernobog
Chernobog
danyigabor94
Chernobog
Level 7
God Stats
2W - 1L
1,740 SR
Queue Stats
6W - 5L
1,376 Elo+
Party 2
Jormungandr
Jormungandr
robi_gt94
Jormungandr
Level 11
God Stats
2W - 1L
1,505 SR
Queue Stats
9W - 8L
1,398 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
18
7 / 6 / 2
11,637
485
17,694
24,101
9,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Raijin
16
8 / 8 / 2
11,696
487
18,413
18,347
6,143
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
jules-son
Nemesis
17
3 / 6 / 5
10,740
448
8,023
18,268
8,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
2 / 9 / 8
9,733
406
6,834
20,138
14,976
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chaac
17
7 / 7 / 5
11,254
469
16,169
22,649
27,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Euluz
Guan Yu
18
7 / 3 / 12
12,035
501
13,021
25,705
23,444
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilgamesh
Genoblowies
Gilgamesh
17
5 / 7 / 9
11,309
471
14,982
22,977
11,791
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Morrigan
Houston299
The Morrigan
19
19 / 5 / 10
13,761
573
38,222
18,522
7,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chernobog
danyigabor94
Chernobog
15
0 / 5 / 13
9,376
391
3,248
7,915
2,771
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
robi_gt94
Jormungandr
17
4 / 7 / 14
11,377
474
7,653
18,159
9,035
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
93
27
Kills
35
36
Deaths
27
22
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Olorun
7
6
2
1.33
W
Guan Yu
Euluz
Guan Yu
7
3
12
4.33
W
Gilgamesh
Genoblowies
Gilgamesh
5
7
9
1.36
W
The Morrigan
Houston299
The Morrigan
19
5
10
4.8
L
Raijin
8
8
2
1.13
W
Chernobog
danyigabor94
Chernobog
0
5
13
1.3
L
Nemesis
jules-son
Nemesis
3
6
5
0.92
L
2
9
8
0.67
W
Jormungandr
robi_gt94
Jormungandr
4
7
14
1.57
L
Chaac
7
7
5
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,133
Damage
77,126
103,503
Taken
93,278
67,445
Mitigated
54,751
29,876
Healing
26,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
17,694
10,797
332
13,248
24,101
9,744
1,777
7,256
16,845
95,412
0
W
Guan Yu
Euluz
Guan Yu
13,021
1,559
3,198
8,611
25,705
23,444
0
8,415
17,020
0
80,352
W
Gilgamesh
Genoblowies
Gilgamesh
14,982
5,092
0
7,539
22,977
11,791
0
8,773
13,664
0
51,028
W
The Morrigan
Houston299
The Morrigan
38,222
8,819
0
6,351
18,522
7,710
526
9,675
8,667
70,547
14,442
L
Raijin
18,413
1,775
405
3,305
18,347
6,143
31
7,669
10,678
53,442
0
W
Chernobog
danyigabor94
Chernobog
3,248
2,385
0
426
7,915
2,771
1,455
4,601
3,254
0
15,960
L
Nemesis
jules-son
Nemesis
8,023
3,833
0
3,986
18,268
8,694
221
8,039
10,229
0
63,159
L
6,834
512
0
2,289
20,138
14,976
0
7,274
12,864
27,830
0
W
Jormungandr
robi_gt94
Jormungandr
7,653
1,440
0
641
18,159
9,035
1,125
11,477
6,592
55,786
0
L
Chaac
16,169
2,545
0
6,311
22,649
27,888
958
7,291
15,358
0
65,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,060
Gold Earned
57,858
461
Minions Killed
402
0
Camps Cleared
0
1,972,113
Distance Traveled
2,048,528
15
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
11,637
485
148
6
0
370,964
5
W
Guan Yu
12,035
501
94
4
0
498,576
0
W
Gilgamesh
11,309
471
83
3
0
360,839
1
W
The Morrigan
13,761
573
94
4
0
384,032
0
L
Raijin
11,696
487
78
3
0
294,304
1
W
Chernobog
9,376
391
25
1
0
380,359
0
L
Nemesis
10,740
448
111
5
0
487,000
0
L
Ares
9,733
406
30
1
0
404,468
4
W
Jormungandr
11,377
474
106
4
0
424,722
0
L
Chaac
11,254
469
94
4
0
415,377
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role