Player Matchup

Thor
Thor
Calaex
Thor
Level 7
God Stats
10W - 14L
1,397 SR
Queue Stats
11W - 15L
1,374 Elo+
Solo
Danzaburou
Danzaburou
Jwo0p
Danzaburou
Level 27
God Stats
31W - 22L
1,576 SR
Queue Stats
35W - 30L
1,420 Elo+
Solo
Jormungandr
Jormungandr
LuminaEmmerich
Jormungandr
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 8L
1,500 Elo+
Party 2
Olorun
Olorun
RenegadeT21
Olorun
Level 8
God Stats
2W - 3L
1,623 SR
Queue Stats
16W - 15L
1,674 Elo+
Party 2
Freya
Freya
Vargerxod862
Freya
Level 29
God Stats
1W - 1L
1,794 SR
Queue Stats
24W - 14L
1,674 Elo+
Party 2
Team Averages
Level 16
1,578 SR
1,528 Elo+

VS

Team Averages
Level 22
1,497 SR
1,455 Elo+
Loki
Loki
 
Loki
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nemesis
Nemesis
Draconga
Nemesis
Level 48
God Stats
3W - 4L
1,511 SR
Queue Stats
120W - 129L
1,441 Elo+
Party 1
Danzaburou
Danzaburou
EmilyEmosewa
Danzaburou
Level 14
God Stats
9W - 6L
1,585 SR
Queue Stats
16W - 16L
1,402 Elo+
Party 1
Ymir
Ymir
VulpineVision
Ymir
Level 14
God Stats
3W - 5L
1,391 SR
Queue Stats
9W - 8L
1,430 Elo+
Party 1
Bellona
Bellona
gordis7
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Calaex
Thor
12
2 / 8 / 1
7,669
451
4,638
12,137
3,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mace

Mace

+10
Physical Power

Danzaburou
Jwo0p
Danzaburou
17
7 / 0 / 3
10,880
640
9,100
8,491
3,656
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
LuminaEmmerich
Jormungandr
12
4 / 4 / 5
7,887
464
7,400
8,095
7,409
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Olorun
12
4 / 4 / 2
7,895
464
8,203
11,936
4,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
3 / 3 / 1
9,073
534
5,055
8,168
2,804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
0 / 8 / 1
7,403
435
1,634
11,497
3,921
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
Draconga
Nemesis
14
8 / 4 / 3
8,680
511
10,617
12,033
5,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
EmilyEmosewa
Danzaburou
10
1 / 4 / 4
7,177
422
5,815
7,543
2,694
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
2 / 2 / 3
7,799
459
2,195
11,538
6,093
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
gordis7
Bellona
13
6 / 3 / 1
8,557
503
8,750
12,320
8,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
29
20
Kills
17
19
Deaths
21
12
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
8
1
0.06
W
Thor
Calaex
Thor
2
8
1
0.31
L
Nemesis
Draconga
Nemesis
8
4
3
2.38
L
Danzaburou
EmilyEmosewa
Danzaburou
1
4
4
0.75
W
Danzaburou
Jwo0p
Danzaburou
7
0
3
8.5
W
Jormungandr
LuminaEmmerich
Jormungandr
4
4
5
1.63
W
Olorun
4
4
2
1.25
W
3
3
1
1.17
L
2
2
3
1.75
L
Bellona
gordis7
Bellona
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,396
Damage
29,011
48,827
Taken
54,931
21,530
Mitigated
27,500
17,873
Healing
10,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
1,634
401
0
0
11,497
3,921
237
1,515
9,926
0
48,556
W
Thor
Calaex
Thor
4,638
1,427
0
3,271
12,137
3,610
0
0
12,137
0
40,386
L
Nemesis
Draconga
Nemesis
10,617
4,578
0
4,546
12,033
5,896
0
2,473
9,504
0
49,915
L
Danzaburou
EmilyEmosewa
Danzaburou
5,815
1,879
0
766
7,543
2,694
0
4,767
2,776
0
29,138
W
Danzaburou
Jwo0p
Danzaburou
9,100
4,108
0
4,836
8,491
3,656
796
0
8,491
0
65,787
W
Jormungandr
LuminaEmmerich
Jormungandr
7,400
1,615
0
684
8,095
7,409
192
692
7,403
26,870
0
W
Olorun
8,203
3,768
502
5,303
11,936
4,051
315
1,503
10,433
34,854
0
W
5,055
1,179
0
3,277
8,168
2,804
784
0
8,168
48,714
0
L
2,195
323
0
2,050
11,538
6,093
370
7,207
4,331
24,255
0
L
Bellona
gordis7
Bellona
8,750
2,992
0
3,159
12,320
8,896
677
4,102
7,736
0
43,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,404
Gold Earned
39,616
424
Minions Killed
340
0
Camps Cleared
0
1,450,594
Distance Traveled
1,460,968
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,403
435
81
5
0
264,777
0
W
Thor
7,669
451
74
4
0
297,905
0
L
Nemesis
8,680
511
93
5
0
330,396
3
L
Danzaburou
7,177
422
58
3
0
279,199
3
W
Danzaburou
10,880
640
141
8
0
297,949
1
W
Jormungandr
7,887
464
45
3
0
270,227
2
W
Olorun
7,895
464
65
4
0
282,281
2
W
Freya
9,073
534
99
6
0
302,232
3
L
Ymir
7,799
459
26
2
0
287,063
1
L
Bellona
8,557
503
82
5
0
299,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role